feat: floating edge

This commit is contained in:
dextmorgn
2025-02-12 23:28:04 +01:00
parent 34eddb30bf
commit 5ddd5d3f35
10 changed files with 237 additions and 8 deletions

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@@ -0,0 +1,64 @@
import React from 'react';
import { getBezierPath, Position } from '@xyflow/react';
import { getEdgeParams } from '@/src/lib/utils';
const FloatingConnectionLine = ({
toX,
toY,
fromPosition,
toPosition,
fromNode,
}: {
toX: number,
toY: number,
fromPosition: Position,
toPosition: Position,
fromNode: number,
}): any => {
if (!fromNode) {
return null;
}
const targetNode = {
id: 'connection-target',
measured: {
width: 1,
height: 1,
},
internals: {
positionAbsolute: { x: toX, y: toY },
},
};
const { sx, sy } = getEdgeParams(fromNode, targetNode);
const [edgePath] = getBezierPath({
sourceX: sx,
sourceY: sy,
sourcePosition: fromPosition,
targetPosition: toPosition,
targetX: toX,
targetY: toY,
});
return (
<g>
<path
fill="none"
stroke="#222"
strokeWidth={1.5}
className="animated"
d={edgePath}
/>
<circle
cx={toX}
cy={toY}
fill="#fff"
r={3}
stroke="#222"
strokeWidth={1.5}
/>
</g>
);
}
export default FloatingConnectionLine;

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@@ -0,0 +1,60 @@
import { getEdgeParams } from '@/src/lib/utils';
import {
EdgeLabelRenderer,
getBezierPath,
useInternalNode
} from '@xyflow/react';
import { useInvestigationContext } from '../contexts/investigation-provider';
import { Badge } from '@radix-ui/themes';
function FloatingEdge(props: any) {
const { id, source, target, markerEnd, label, confidence_level, sourceX, sourceY, targetX, targetY, style } = props
const sourceNode = useInternalNode(source);
const targetNode = useInternalNode(target);
const { settings } = useInvestigationContext()
if (!sourceNode || !targetNode) {
return null;
}
const { sx, sy, tx, ty, sourcePos, targetPos } = getEdgeParams(
sourceNode,
targetNode,
);
const [edgePath, labelX, labelY] = getBezierPath({
sourceX: sx,
sourceY: sy,
sourcePosition: sourcePos,
targetPosition: targetPos,
targetX: tx,
targetY: ty,
});
return (
<>
<path
id={id}
className="react-flow__edge-path"
d={edgePath}
markerEnd={markerEnd}
style={style}
/>
<EdgeLabelRenderer>
{settings.showEdgeLabel &&
<Badge size={"1"} color={label === "relation" ? 'orange' : "blue"} style={{
position: 'absolute',
transform: `translate(-50%, -50%) translate(${labelX}px,${labelY}px)`,
pointerEvents: 'all',
opacity: style?.opacity || 1
}}
className="nodrag nopan text-xs px-1">{label} {confidence_level &&
<>{confidence_level}%</>}
</Badge>}
</EdgeLabelRenderer></>
);
}
export default FloatingEdge;

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@@ -33,10 +33,12 @@ import { IconButton, Tooltip, Spinner, Card, Flex, SegmentedControl } from '@rad
import { isNode, isEdge, getIncomers, getOutgoers } from "@xyflow/react";
import { EdgeBase } from '@xyflow/system';
import { useInvestigationContext } from '../contexts/investigation-provider';
import FloatingEdge from './floating-edge';
import FloatingConnectionLine from './floating-connection';
const nodeTypes = { individual: IndividualNode, phone: PhoneNode, ip: IpNode, email: EmailNode, social: SocialNode, address: AddressNode };
const edgeTypes = {
'custom': CustomEdge,
'custom': FloatingEdge,
};
const getLayoutedElements = (nodes: any[], edges: any[], options: { direction: any; }) => {
const g = new Dagre.graphlib.Graph().setDefaultEdgeLabel(() => ({}));
@@ -271,6 +273,7 @@ const LayoutFlow = ({ initialNodes, initialEdges, theme }: { initialNodes: any,
onNodeClick={onNodeClick}
onPaneClick={onPaneClick}
minZoom={0.1}
connectionLineComponent={FloatingConnectionLine as any}
// edgesUpdatable={!isLocked}
// edgesFocusable={!isLocked}
// nodesDraggable={!isLocked}

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@@ -50,7 +50,7 @@ function EmailNode({ data }: any) {
<Handle
type="target"
position={Position.Top}
className="w-16 !bg-teal-500"
className="w-16 !bg-teal-500 hidden"
/>
</Box>

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@@ -65,15 +65,16 @@ function Custom(props: any) {
/>
</button>
</Tooltip>}
<Handle
type="target"
position={Position.Top}
className="w-16 !bg-teal-500"
className={cn("w-16 !bg-teal-500", showContent ? "opacity-100" : "opacity-0")}
/>
<Handle
type="source"
position={Position.Bottom}
className="w-16 !bg-teal-500"
className={cn("w-16 !bg-teal-500", showContent ? "opacity-100" : "opacity-0")}
/>
</Box>
</ContextMenu.Trigger>

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@@ -51,7 +51,7 @@ function Custom({ data }: any) {
<Handle
type="target"
position={Position.Top}
className="w-16 !bg-teal-500"
className="w-16 !bg-teal-500 hidden"
/>
</Box>
</ContextMenu.Trigger>

View File

@@ -51,7 +51,7 @@ function Custom({ data }: any) {
<Handle
type="target"
position={Position.Top}
className="w-16 !bg-teal-500"
className="w-16 !bg-teal-500 hidden"
/>
</Box>

View File

@@ -50,7 +50,7 @@ function AddressNode({ data }: any) {
<Handle
type="target"
position={Position.Top}
className="w-16 !bg-teal-500"
className="w-16 !bg-teal-500 hidden"
/>
</Box>

View File

@@ -59,7 +59,7 @@ function Custom({ data }: any) {
<Handle
type="target"
position={Position.Top}
className="w-16 !bg-teal-500"
className="w-16 !bg-teal-500 hidden"
/>
</Box>
</ContextMenu.Trigger>

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@@ -6,3 +6,104 @@ export function cn(...inputs: ClassValue[]) {
}
export const zoomSelector = (s: { transform: number[]; }) => s.transform[2] >= 0.6;
import { Position, MarkerType } from '@xyflow/react';
// this helper function returns the intersection point
// of the line between the center of the intersectionNode and the target node
function getNodeIntersection(intersectionNode: { measured: { width: any; height: any; }; internals: { positionAbsolute: any; }; }, targetNode: { internals: { positionAbsolute: any; }; measured: { width: number; height: number; }; }) {
// https://math.stackexchange.com/questions/1724792/an-algorithm-for-finding-the-intersection-point-between-a-center-of-vision-and-a
const { width: intersectionNodeWidth, height: intersectionNodeHeight } =
intersectionNode.measured;
const intersectionNodePosition = intersectionNode.internals.positionAbsolute;
const targetPosition = targetNode.internals.positionAbsolute;
const w = intersectionNodeWidth / 2;
const h = intersectionNodeHeight / 2;
const x2 = intersectionNodePosition.x + w;
const y2 = intersectionNodePosition.y + h;
const x1 = targetPosition.x + targetNode.measured.width / 2;
const y1 = targetPosition.y + targetNode.measured.height / 2;
const xx1 = (x1 - x2) / (2 * w) - (y1 - y2) / (2 * h);
const yy1 = (x1 - x2) / (2 * w) + (y1 - y2) / (2 * h);
const a = 1 / (Math.abs(xx1) + Math.abs(yy1));
const xx3 = a * xx1;
const yy3 = a * yy1;
const x = w * (xx3 + yy3) + x2;
const y = h * (-xx3 + yy3) + y2;
return { x, y };
}
// returns the position (top,right,bottom or right) passed node compared to the intersection point
function getEdgePosition(node: { internals: { positionAbsolute: any; }; }, intersectionPoint: { x: any; y: any; }) {
const n = { ...node.internals.positionAbsolute, ...node };
const nx = Math.round(n.x);
const ny = Math.round(n.y);
const px = Math.round(intersectionPoint.x);
const py = Math.round(intersectionPoint.y);
if (px <= nx + 1) {
return Position.Left;
}
if (px >= nx + n.measured.width - 1) {
return Position.Right;
}
if (py <= ny + 1) {
return Position.Top;
}
if (py >= n.y + n.measured.height - 1) {
return Position.Bottom;
}
return Position.Top;
}
// returns the parameters (sx, sy, tx, ty, sourcePos, targetPos) you need to create an edge
export function getEdgeParams(source: any, target: any) {
const sourceIntersectionPoint = getNodeIntersection(source, target);
const targetIntersectionPoint = getNodeIntersection(target, source);
const sourcePos = getEdgePosition(source, sourceIntersectionPoint);
const targetPos = getEdgePosition(target, targetIntersectionPoint);
return {
sx: sourceIntersectionPoint.x,
sy: sourceIntersectionPoint.y,
tx: targetIntersectionPoint.x,
ty: targetIntersectionPoint.y,
sourcePos,
targetPos,
};
}
export function initialElements() {
const nodes = [];
const edges = [];
const center = { x: window.innerWidth / 2, y: window.innerHeight / 2 };
nodes.push({ id: 'target', data: { label: 'Target' }, position: center });
for (let i = 0; i < 8; i++) {
const degrees = i * (360 / 8);
const radians = degrees * (Math.PI / 180);
const x = 250 * Math.cos(radians) + center.x;
const y = 250 * Math.sin(radians) + center.y;
nodes.push({ id: `${i}`, data: { label: 'Source' }, position: { x, y } });
edges.push({
id: `edge-${i}`,
target: 'target',
source: `${i}`,
type: 'floating',
markerEnd: {
type: MarkerType.Arrow,
},
});
}
return { nodes, edges };
}