Merge pull request #37 from krotik/master

Adding Gladiator 3D raycasting engine
This commit is contained in:
Lee Reilly
2014-06-23 09:35:23 +01:00

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@@ -200,6 +200,7 @@ Help: [MarkDown Help](https://help.github.com/articles/github-flavored-markdown)
* [Flashpunk](https://github.com/Draknek/FlashPunk) - a free ActionScript 3 library designed for developing 2D Flash games.
* [Flixel](https://github.com/AdamAtomic/flixel) - an open source game-making library written entirely in ActionScript 3.
* [GenesisEngine](https://github.com/SaintGimp/GenesisEngine) - GenesisEngine allows you to create and explore procedurally-generated planetary systems, from ground level all the way out into space. Experiments with procedurally-generated worlds, XNA, and design patterns.
* [Gladiator 3D](https://github.com/krotik/gladiator_3d) - Canvas based JavaScript ray casting engine for pseudo 3D games.
* [MonoGame](https://github.com/mono/MonoGame) - XNA Implementation for Mono based platforms (supports iOS, Android, Linux, and started work on PS Suite and NaCli ).
* [pixi.js](https://github.com/GoodBoyDigital/pixi.js) - Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback.
* [Plasma](https://github.com/H-uru/Plasma) - Cyan Worlds's Plasma game engine.