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https://github.com/fosrl/olm.git
synced 2026-08-04 02:35:54 -05:00
Compare commits
| Author | SHA1 | Date | |
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4f54e27b22 | ||
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3542fee459 | ||
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60c7703f07 | ||
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d8714df81f | ||
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6faa3a0273 | ||
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fbc4fb2827 | ||
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96e1d0f98c | ||
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29663cdb81 |
+108
-40
@@ -1,6 +1,7 @@
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package device
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import (
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"bytes"
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"io"
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"net/netip"
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"os"
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@@ -8,6 +9,7 @@ import (
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"sync/atomic"
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"time"
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"github.com/fosrl/newt/bind"
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"github.com/fosrl/newt/logger"
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"golang.zx2c4.com/wireguard/tun"
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)
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@@ -24,7 +26,7 @@ type FilterRule struct {
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// closeAwareDevice wraps a tun.Device along with a flag
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// indicating whether its Close method was called.
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type closeAwareDevice struct {
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isClosed atomic.Bool
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isClosed atomic.Bool
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tun.Device
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closeEventCh chan struct{}
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wg sync.WaitGroup
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@@ -423,6 +425,33 @@ func extractDestIP(packet []byte) (netip.Addr, bool) {
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return netip.Addr{}, false
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}
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// extractUDPPayload returns the UDP payload of packet, if packet is a well-formed
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// IPv4 or IPv6 UDP datagram (ignoring IPv6 extension headers).
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func extractUDPPayload(packet []byte) ([]byte, bool) {
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if len(packet) < 20 {
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return nil, false
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}
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const udpProtocol = 17
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switch packet[0] >> 4 {
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case 4:
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ihl := int(packet[0]&0x0f) * 4
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if ihl < 20 || len(packet) < ihl+8 || packet[9] != udpProtocol {
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return nil, false
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}
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return packet[ihl+8:], true
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case 6:
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const ipv6HeaderLen = 40
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if len(packet) < ipv6HeaderLen+8 || packet[6] != udpProtocol {
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return nil, false
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}
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return packet[ipv6HeaderLen+8:], true
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}
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return nil, false
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}
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// Read intercepts packets going UP from the TUN device (towards WireGuard)
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func (d *MiddleDevice) Read(bufs [][]byte, sizes []int, offset int) (n int, err error) {
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for {
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@@ -497,17 +526,19 @@ func (d *MiddleDevice) Read(bufs [][]byte, sizes []int, offset int) (n int, err
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rules := d.rules
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d.rulesMutex.RUnlock()
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if len(rules) == 0 {
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return n, nil
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}
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// Process packets and filter out handled ones
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// Process packets and filter out handled ones. This always runs (even with
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// no per-IP rules registered) so magic connectivity-test packets can be
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// dropped before they reach WireGuard - see isLeakedMagicPacket.
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writeIdx := 0
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for readIdx := 0; readIdx < n; readIdx++ {
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packet := bufs[readIdx][offset : offset+sizes[readIdx]]
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if isLeakedMagicPacket(packet) {
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continue
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}
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destIP, ok := extractDestIP(packet)
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if !ok {
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if !ok || len(rules) == 0 {
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if writeIdx != readIdx {
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bufs[writeIdx] = bufs[readIdx]
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sizes[writeIdx] = sizes[readIdx]
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@@ -539,6 +570,74 @@ func (d *MiddleDevice) Read(bufs [][]byte, sizes []int, offset int) (n int, err
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}
|
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}
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|
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// isLeakedMagicPacket reports whether packet carries one of our UDP connectivity-test
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// magic payloads (see bind.IsMagicPacket). These packets are sent directly between
|
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// physical UDP sockets by the local-endpoint holepunch tester and must never be
|
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// encapsulated by WireGuard: if OS routing sends one into this TUN interface instead
|
||||
// of out the real network interface (e.g. because the destination falls inside a
|
||||
// routed tunnel subnet), tunneling and echoing it back would make a LAN-local
|
||||
// endpoint falsely appear directly reachable. Dropping it here makes the test
|
||||
// correctly time out instead.
|
||||
func isLeakedMagicPacket(packet []byte) bool {
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payload, ok := extractUDPPayload(packet)
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||||
return ok && isMagicPacket(payload)
|
||||
}
|
||||
|
||||
// IsMagicPacket reports whether payload is one of our connectivity-test magic
|
||||
// packets (a MagicTestRequest or MagicTestResponse). These packets are meant to
|
||||
// travel directly between physical UDP sockets and must never be encapsulated by
|
||||
// WireGuard - e.g. if OS routing mistakenly sends one into a WireGuard TUN
|
||||
// interface (because the destination falls inside a routed tunnel subnet), it
|
||||
// should be dropped there rather than tunneled, which would otherwise make a
|
||||
// LAN-local endpoint test falsely appear to succeed over the tunnel.
|
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func isMagicPacket(payload []byte) bool {
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if len(payload) >= bind.MagicTestRequestLen && bytes.HasPrefix(payload, bind.MagicTestRequest) {
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return true
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||||
}
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||||
if len(payload) >= bind.MagicTestResponseLen && bytes.HasPrefix(payload, bind.MagicTestResponse) {
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return true
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||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// filterDownstreamBufs drops packets going DOWN to the TUN device (from WireGuard)
|
||||
// that are handled by a per-IP rule or are a leaked magic connectivity-test packet
|
||||
// (see isLeakedMagicPacket) - always checked, even with no rules registered. It
|
||||
// returns bufs unchanged (no allocation) unless a packet actually needs to be
|
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// dropped, at which point it switches to an owned copy of the buffers kept so far.
|
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func filterDownstreamBufs(bufs [][]byte, rules []FilterRule, offset int) [][]byte {
|
||||
filtered := bufs
|
||||
for i, buf := range bufs {
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drop := len(buf) <= offset
|
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if !drop {
|
||||
packet := buf[offset:]
|
||||
if isLeakedMagicPacket(packet) {
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drop = true
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} else if destIP, ok := extractDestIP(packet); ok && len(rules) > 0 {
|
||||
for _, rule := range rules {
|
||||
if rule.DestIP == destIP && rule.Handler(packet) {
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drop = true
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break
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}
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}
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}
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}
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if drop {
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if len(filtered) == len(bufs) {
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// First drop: switch to an owned, growable copy of everything kept so far.
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filtered = append([][]byte(nil), bufs[:i]...)
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}
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continue
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}
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if len(filtered) != len(bufs) {
|
||||
filtered = append(filtered, buf)
|
||||
}
|
||||
}
|
||||
return filtered
|
||||
}
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||||
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// Write intercepts packets going DOWN to the TUN device (from WireGuard)
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func (d *MiddleDevice) Write(bufs [][]byte, offset int) (int, error) {
|
||||
for {
|
||||
@@ -558,38 +657,7 @@ func (d *MiddleDevice) Write(bufs [][]byte, offset int) (int, error) {
|
||||
rules := d.rules
|
||||
d.rulesMutex.RUnlock()
|
||||
|
||||
var filteredBufs [][]byte
|
||||
if len(rules) == 0 {
|
||||
filteredBufs = bufs
|
||||
} else {
|
||||
filteredBufs = make([][]byte, 0, len(bufs))
|
||||
for _, buf := range bufs {
|
||||
if len(buf) <= offset {
|
||||
continue
|
||||
}
|
||||
|
||||
packet := buf[offset:]
|
||||
destIP, ok := extractDestIP(packet)
|
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if !ok {
|
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filteredBufs = append(filteredBufs, buf)
|
||||
continue
|
||||
}
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||||
|
||||
handled := false
|
||||
for _, rule := range rules {
|
||||
if rule.DestIP == destIP {
|
||||
if rule.Handler(packet) {
|
||||
handled = true
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if !handled {
|
||||
filteredBufs = append(filteredBufs, buf)
|
||||
}
|
||||
}
|
||||
}
|
||||
filteredBufs := filterDownstreamBufs(bufs, rules, offset)
|
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|
||||
if len(filteredBufs) == 0 {
|
||||
return len(bufs), nil
|
||||
@@ -660,4 +728,4 @@ func (d *MiddleDevice) WriteToTun(bufs [][]byte, offset int) (int, error) {
|
||||
|
||||
return n, err
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,9 +4,22 @@ import (
|
||||
"net/netip"
|
||||
"testing"
|
||||
|
||||
"github.com/fosrl/newt/bind"
|
||||
"github.com/fosrl/newt/util"
|
||||
)
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|
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// buildIPv4UDPPacket builds a minimal IPv4/UDP packet (no options) carrying payload.
|
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func buildIPv4UDPPacket(payload []byte) []byte {
|
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const ipHeaderLen = 20
|
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const udpHeaderLen = 8
|
||||
|
||||
packet := make([]byte, ipHeaderLen+udpHeaderLen+len(payload))
|
||||
packet[0] = 0x45 // version 4, IHL 5
|
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packet[9] = 17 // protocol: UDP
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||||
copy(packet[ipHeaderLen+udpHeaderLen:], payload)
|
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return packet
|
||||
}
|
||||
|
||||
func TestExtractDestIP(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
@@ -88,6 +101,49 @@ func TestGetProtocol(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
func TestIsLeakedMagicPacket(t *testing.T) {
|
||||
request := make([]byte, bind.MagicTestRequestLen)
|
||||
copy(request, bind.MagicTestRequest)
|
||||
|
||||
response := make([]byte, bind.MagicTestResponseLen)
|
||||
copy(response, bind.MagicTestResponse)
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
packet []byte
|
||||
want bool
|
||||
}{
|
||||
{
|
||||
name: "magic test request leaked into tunnel",
|
||||
packet: buildIPv4UDPPacket(request),
|
||||
want: true,
|
||||
},
|
||||
{
|
||||
name: "magic test response leaked into tunnel",
|
||||
packet: buildIPv4UDPPacket(response),
|
||||
want: true,
|
||||
},
|
||||
{
|
||||
name: "ordinary UDP payload",
|
||||
packet: buildIPv4UDPPacket([]byte("just some ordinary application data")),
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "too short to be a packet",
|
||||
packet: []byte{0x45, 0x00},
|
||||
want: false,
|
||||
},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
if got := isLeakedMagicPacket(tt.packet); got != tt.want {
|
||||
t.Errorf("isLeakedMagicPacket() = %v, want %v", got, tt.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkExtractDestIP(b *testing.B) {
|
||||
packet := []byte{
|
||||
0x45, 0x00, 0x00, 0x54, 0x00, 0x00, 0x40, 0x00,
|
||||
@@ -100,3 +156,61 @@ func BenchmarkExtractDestIP(b *testing.B) {
|
||||
extractDestIP(packet)
|
||||
}
|
||||
}
|
||||
|
||||
func TestFilterDownstreamBufsNoDropIsAllocFree(t *testing.T) {
|
||||
bufs := make([][]byte, 128)
|
||||
for i := range bufs {
|
||||
bufs[i] = buildIPv4UDPPacket(make([]byte, 1372))
|
||||
}
|
||||
|
||||
allocs := testing.AllocsPerRun(1000, func() {
|
||||
out := filterDownstreamBufs(bufs, nil, 0)
|
||||
if len(out) != len(bufs) {
|
||||
t.Fatalf("expected no packets dropped, got %d/%d", len(out), len(bufs))
|
||||
}
|
||||
})
|
||||
|
||||
if allocs != 0 {
|
||||
t.Errorf("filterDownstreamBufs() with nothing to drop allocated %v times per call, want 0", allocs)
|
||||
}
|
||||
}
|
||||
|
||||
func TestFilterDownstreamBufsDropsMagicPacket(t *testing.T) {
|
||||
request := make([]byte, bind.MagicTestRequestLen)
|
||||
copy(request, bind.MagicTestRequest)
|
||||
|
||||
bufs := [][]byte{
|
||||
buildIPv4UDPPacket([]byte("ordinary payload one")),
|
||||
buildIPv4UDPPacket(request),
|
||||
buildIPv4UDPPacket([]byte("ordinary payload two")),
|
||||
}
|
||||
|
||||
out := filterDownstreamBufs(bufs, nil, 0)
|
||||
if len(out) != 2 {
|
||||
t.Fatalf("expected 1 packet dropped, got %d remaining", len(out))
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkFilterDownstreamBufsNoDrop(b *testing.B) {
|
||||
bufs := make([][]byte, 128)
|
||||
for i := range bufs {
|
||||
bufs[i] = buildIPv4UDPPacket(make([]byte, 1372))
|
||||
}
|
||||
|
||||
b.ResetTimer()
|
||||
b.ReportAllocs()
|
||||
for i := 0; i < b.N; i++ {
|
||||
filterDownstreamBufs(bufs, nil, 0)
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkIsLeakedMagicPacket(b *testing.B) {
|
||||
// A typical ~1400 byte ordinary application payload (the common case on the
|
||||
// hot path - almost every real packet should look like this).
|
||||
ordinary := buildIPv4UDPPacket(make([]byte, 1372))
|
||||
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
isLeakedMagicPacket(ordinary)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,8 +58,29 @@ type PeerManager struct {
|
||||
|
||||
routeOptimizerStop chan struct{}
|
||||
optimizerTrigger chan struct{}
|
||||
|
||||
// lastOwnerChange tracks, per allowed-IP CIDR, when ownership was last transferred.
|
||||
// Used to enforce a cooldown so routes don't flap between two similarly-performing sites.
|
||||
lastOwnerChange map[string]time.Time
|
||||
}
|
||||
|
||||
const (
|
||||
// routeSwitchRTTMargin requires a candidate site's RTT to be at least this much
|
||||
// better (as a fraction) than the current owner's before we consider it worth
|
||||
// switching, so two similarly-performing sites don't flap back and forth.
|
||||
routeSwitchRTTMargin = 0.20 // candidate must be >=20% faster
|
||||
|
||||
// routeSwitchMinAbsMargin is a floor on the RTT improvement required, so the
|
||||
// percentage margin above doesn't become meaningless at very low RTTs (e.g. a
|
||||
// 1ms vs 0.8ms "20% improvement" shouldn't trigger a switch).
|
||||
routeSwitchMinAbsMargin = 5 * time.Millisecond
|
||||
|
||||
// routeSwitchCooldown is the minimum time to wait after transferring ownership
|
||||
// of a route before it can be transferred again, unless the current owner's
|
||||
// connection quality degrades (disconnects or falls back to relay).
|
||||
routeSwitchCooldown = 30 * time.Second
|
||||
)
|
||||
|
||||
// NewPeerManager creates a new PeerManager with an internal PeerMonitor
|
||||
func NewPeerManager(config PeerManagerConfig) *PeerManager {
|
||||
pm := &PeerManager{
|
||||
@@ -72,6 +93,7 @@ func NewPeerManager(config PeerManagerConfig) *PeerManager {
|
||||
allowedIPClaims: make(map[string]map[int]bool),
|
||||
APIServer: config.APIServer,
|
||||
publicDNS: config.PublicDNS,
|
||||
lastOwnerChange: make(map[string]time.Time),
|
||||
}
|
||||
|
||||
// Create the peer monitor
|
||||
@@ -515,6 +537,7 @@ func (pm *PeerManager) releaseAllowedIP(siteId int, cidr string) (newOwner int,
|
||||
delete(claims, siteId)
|
||||
if len(claims) == 0 {
|
||||
delete(pm.allowedIPClaims, cidr)
|
||||
delete(pm.lastOwnerChange, cidr)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1114,6 +1137,49 @@ func (pm *PeerManager) selectBestOwner(claims map[int]bool) int {
|
||||
return bestSiteId
|
||||
}
|
||||
|
||||
// shouldSwitchOwner decides whether ownership of cidr should move from the current
|
||||
// owner to the candidate. It applies hysteresis so two sites with roughly equal
|
||||
// performance don't flap back and forth:
|
||||
// - A switch driven by connectivity class (connected vs not, direct vs relayed) is
|
||||
// always allowed immediately - these are correctness issues, not noise.
|
||||
// - A switch driven purely by RTT requires both a minimum improvement margin and
|
||||
// that the cooldown since the last switch of this route has elapsed.
|
||||
//
|
||||
// Must be called with pm.mu held.
|
||||
func (pm *PeerManager) shouldSwitchOwner(cidr string, currentSiteId, candidateSiteId int) bool {
|
||||
curConn, curRelay, curRTT := pm.peerMonitor.GetConnectionQuality(currentSiteId)
|
||||
candConn, candRelay, candRTT := pm.peerMonitor.GetConnectionQuality(candidateSiteId)
|
||||
|
||||
// Connectivity-class differences (up/down, direct/relayed) are not subject to
|
||||
// hysteresis - always act on them so we don't stay stuck on a broken route.
|
||||
if curConn != candConn || curRelay != candRelay {
|
||||
return true
|
||||
}
|
||||
if !curConn {
|
||||
return false // both down, nothing to do
|
||||
}
|
||||
|
||||
// Same connectivity class: only switch on a meaningful, sustained RTT win.
|
||||
if candRTT == 0 || curRTT == 0 {
|
||||
return false
|
||||
}
|
||||
minImprovement := time.Duration(float64(curRTT) * routeSwitchRTTMargin)
|
||||
if minImprovement < routeSwitchMinAbsMargin {
|
||||
minImprovement = routeSwitchMinAbsMargin
|
||||
}
|
||||
if candRTT > curRTT-minImprovement {
|
||||
return false // not enough of an improvement to be worth switching
|
||||
}
|
||||
|
||||
if lastChange, ok := pm.lastOwnerChange[cidr]; ok {
|
||||
if time.Since(lastChange) < routeSwitchCooldown {
|
||||
return false // switched too recently, avoid flapping
|
||||
}
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
// getWireGuardAllowedIPs returns the full set of IPs that should be in WireGuard
|
||||
// for a peer: server IP /32 plus all shared IPs it currently owns.
|
||||
// Must be called with pm.mu held.
|
||||
@@ -1181,6 +1247,7 @@ func (pm *PeerManager) optimizeRoutes() {
|
||||
if !hasOwner {
|
||||
// No current owner, just assign
|
||||
pm.allowedIPOwners[cidr] = bestOwner
|
||||
pm.lastOwnerChange[cidr] = time.Now()
|
||||
if toPeer, exists := pm.peers[bestOwner]; exists {
|
||||
if err := AddAllowedIP(pm.device, toPeer.PublicKey, cidr); err != nil {
|
||||
logger.Error("Failed to assign IP %s to site %d: %v", cidr, bestOwner, err)
|
||||
@@ -1189,10 +1256,16 @@ func (pm *PeerManager) optimizeRoutes() {
|
||||
continue
|
||||
}
|
||||
|
||||
if !pm.shouldSwitchOwner(cidr, currentOwner, bestOwner) {
|
||||
continue // Not a big enough or sustained enough improvement, avoid flapping
|
||||
}
|
||||
|
||||
logger.Info("Route optimizer: moving %s from site %d to site %d", cidr, currentOwner, bestOwner)
|
||||
if err := pm.transferOwnership(cidr, currentOwner, bestOwner); err != nil {
|
||||
logger.Error("Failed to transfer ownership of %s from site %d to site %d: %v",
|
||||
cidr, currentOwner, bestOwner, err)
|
||||
} else {
|
||||
pm.lastOwnerChange[cidr] = time.Now()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+53
-1
@@ -22,6 +22,14 @@ import (
|
||||
"github.com/gorilla/websocket"
|
||||
)
|
||||
|
||||
// writeDeadline bounds how long a websocket write may block before it is
|
||||
// treated as a failure. Without this, a write to a TCP connection whose
|
||||
// underlying network interface has disappeared (e.g. laptop sleep/resume,
|
||||
// Wi-Fi roam) can sit buffered in the kernel for minutes without erroring,
|
||||
// which prevents the ping monitor from ever detecting the dead connection
|
||||
// and reconnecting.
|
||||
const writeDeadline = 10 * time.Second
|
||||
|
||||
// AuthError represents an authentication/authorization error (401/403)
|
||||
type AuthError struct {
|
||||
StatusCode int
|
||||
@@ -83,6 +91,7 @@ type Client struct {
|
||||
isDisconnected bool // Flag to track if client is intentionally disconnected
|
||||
reconnectMux sync.RWMutex
|
||||
pingInterval time.Duration
|
||||
pongWait time.Duration // read deadline window; if no pong/message arrives within it, the connection is considered dead
|
||||
onConnect func() error
|
||||
onTokenUpdate func(token string, exitNodes []ExitNode)
|
||||
onAuthError func(statusCode int, message string) // Callback for auth errors
|
||||
@@ -167,6 +176,16 @@ func NewClient(ID, secret, userToken, orgId, endpoint string, pingInterval time.
|
||||
OrgID: orgId,
|
||||
}
|
||||
|
||||
// Read deadline window: must exceed pingInterval so a healthy connection
|
||||
// (which gets a pong/message at least every pingInterval) is never torn
|
||||
// down, but a dead/half-open one — including one where writes keep
|
||||
// "succeeding" because small pings fit in the kernel send buffer even
|
||||
// under total packet loss — is detected within ~2 ping cycles.
|
||||
pongWait := pingInterval * 2
|
||||
if pongWait < 20*time.Second {
|
||||
pongWait = 20 * time.Second
|
||||
}
|
||||
|
||||
client := &Client{
|
||||
config: config,
|
||||
baseURL: endpoint, // default value
|
||||
@@ -175,6 +194,7 @@ func NewClient(ID, secret, userToken, orgId, endpoint string, pingInterval time.
|
||||
reconnectInterval: 3 * time.Second,
|
||||
isConnected: false,
|
||||
pingInterval: pingInterval,
|
||||
pongWait: pongWait,
|
||||
clientType: "olm",
|
||||
pingDone: make(chan struct{}),
|
||||
}
|
||||
@@ -268,6 +288,9 @@ func (c *Client) SendMessage(messageType string, data interface{}) error {
|
||||
|
||||
c.writeMux.Lock()
|
||||
defer c.writeMux.Unlock()
|
||||
if err := c.conn.SetWriteDeadline(time.Now().Add(writeDeadline)); err != nil {
|
||||
return err
|
||||
}
|
||||
return c.conn.WriteJSON(msg)
|
||||
}
|
||||
|
||||
@@ -582,6 +605,18 @@ func (c *Client) establishConnection() error {
|
||||
c.conn = conn
|
||||
c.setConnected(true)
|
||||
|
||||
// Arm a read deadline and refresh it whenever a pong arrives. Combined with
|
||||
// the protocol-level ping sent alongside the app-level one in sendPing,
|
||||
// this detects a dead or half-open connection (e.g. the route disappearing
|
||||
// on sleep/resume, or total packet loss) that a write-side check alone
|
||||
// misses: small periodic pings fit in the kernel send buffer and keep
|
||||
// "succeeding" even when nothing is actually reaching the peer.
|
||||
_ = c.conn.SetReadDeadline(time.Now().Add(c.pongWait))
|
||||
c.conn.SetPongHandler(func(appData string) error {
|
||||
_ = c.conn.SetReadDeadline(time.Now().Add(c.pongWait))
|
||||
return nil
|
||||
})
|
||||
|
||||
// Note: ping monitor is NOT started here - it will be started when
|
||||
// StartPingMonitor() is called after registration completes
|
||||
|
||||
@@ -697,7 +732,17 @@ func (c *Client) sendPing() {
|
||||
logger.Debug("websocket: Sending ping: %+v", pingMsg)
|
||||
|
||||
c.writeMux.Lock()
|
||||
err := c.conn.WriteJSON(pingMsg)
|
||||
err := c.conn.SetWriteDeadline(time.Now().Add(writeDeadline))
|
||||
if err == nil {
|
||||
err = c.conn.WriteJSON(pingMsg)
|
||||
}
|
||||
if err == nil {
|
||||
// Protocol-level ping: a standards-compliant server replies with a
|
||||
// PONG, which refreshes the read deadline via SetPongHandler. This is
|
||||
// what actually detects a half-open connection where writes still
|
||||
// "succeed" (buffered by the kernel) but nothing is reaching the peer.
|
||||
_ = c.conn.WriteControl(websocket.PingMessage, nil, time.Now().Add(writeDeadline))
|
||||
}
|
||||
c.writeMux.Unlock()
|
||||
if err != nil {
|
||||
// Check if we're shutting down before logging error and reconnecting
|
||||
@@ -803,6 +848,13 @@ func (c *Client) readPumpWithDisconnectDetection() {
|
||||
return
|
||||
default:
|
||||
messageType, p, err := c.conn.ReadMessage()
|
||||
if err == nil {
|
||||
// Any inbound traffic means the peer is alive — extend the
|
||||
// read deadline (also covers servers that answer the
|
||||
// app-level "olm/ping" with a message rather than a
|
||||
// protocol pong).
|
||||
_ = c.conn.SetReadDeadline(time.Now().Add(c.pongWait))
|
||||
}
|
||||
if err != nil {
|
||||
// Check if we're shutting down or explicitly disconnected before logging error
|
||||
select {
|
||||
|
||||
Reference in New Issue
Block a user