Relaying working

This commit is contained in:
Owen
2025-04-11 20:52:29 -04:00
parent 6b0ca9cab5
commit 0ced66e157
3 changed files with 82 additions and 202 deletions

View File

@@ -193,106 +193,3 @@ func ParseResponse(response []byte) (net.IP, uint16) {
port := binary.BigEndian.Uint16(response[4:6])
return ip, port
}
func parseForBPF(response []byte) (srcIP net.IP, srcPort uint16, dstPort uint16) {
srcIP = net.IP(response[12:16])
srcPort = binary.BigEndian.Uint16(response[20:22])
dstPort = binary.BigEndian.Uint16(response[22:24])
return
}
// SetupRawConnWithCustomBPF creates an ipv4 and udp RawConn with a custom BPF program
// This allows sharing the port between WireGuard and the WGTester
func SetupRawConnWithCustomBPF(server *Server, client *PeerNet, captureMagicHeader uint32) *ipv4.RawConn {
packetConn, err := net.ListenPacket("ip4:udp", client.IP.String())
if err != nil {
log.Fatalln("Error creating packetConn:", err)
}
rawConn, err := ipv4.NewRawConn(packetConn)
if err != nil {
log.Fatalln("Error creating rawConn:", err)
}
// Apply a BPF that allows capturing both WireGuard and tester packets
ApplyCustomBPF(rawConn, server, client, captureMagicHeader)
return rawConn
}
// ApplyCustomBPF constructs a simpler BPF program that should be more compatible
// The previous filter might have been too complex for the kernel to accept
func ApplyCustomBPF(rawConn *ipv4.RawConn, server *Server, client *PeerNet, captureMagicHeader uint32) {
const ipv4HeaderLen = 20
const udpHeaderLen = 8
// Magic header would be located after IP + UDP headers
const magicHeaderOffset = ipv4HeaderLen + udpHeaderLen
// Many BPF implementations have limitations on jump offsets and program complexity
// Let's create a simpler program that just looks for:
// 1. UDP Protocol
// 2. Destination port matching our listening port or source port matching our port
// 3. We'll handle the magic header check in our application code instead
// This creates a more basic filter that will be accepted by most kernels
bpfRaw, err := bpf.Assemble([]bpf.Instruction{
// Load IP Protocol field (at offset 9)
bpf.LoadAbsolute{Off: 9, Size: 1},
// Is it UDP? (17 is UDP protocol number)
bpf.JumpIf{Cond: bpf.JumpEqual, Val: 17, SkipFalse: 5, SkipTrue: 0},
// Load destination port (at IP header + 2)
bpf.LoadAbsolute{Off: ipv4HeaderLen + 2, Size: 2},
// Is it our port?
bpf.JumpIf{Cond: bpf.JumpEqual, Val: uint32(client.Port), SkipFalse: 2, SkipTrue: 0},
// Accept packet
bpf.RetConstant{Val: 1<<(8*4) - 1},
// Not matching destination port, check source port
bpf.LoadAbsolute{Off: ipv4HeaderLen + 0, Size: 2},
// Is source port our port?
bpf.JumpIf{Cond: bpf.JumpEqual, Val: uint32(client.Port), SkipFalse: 1, SkipTrue: 0},
// Accept packet
bpf.RetConstant{Val: 1<<(8*4) - 1},
// Reject packet
bpf.RetConstant{Val: 0},
})
if err != nil {
log.Fatalln("Error assembling BPF:", err)
}
err = rawConn.SetBPF(bpfRaw)
if err != nil {
log.Fatalln("Error setting BPF:", err)
}
}
// These helper functions will make it easier to extract information from packets
// ExtractUDPPayload extracts the UDP payload from a raw IP packet
func ExtractUDPPayload(packet []byte) []byte {
if len(packet) < 28 { // IP header (20) + UDP header (8)
return nil
}
return packet[28:]
}
// ExtractIPAndPorts extracts source/dest IP and ports from a raw IP packet
func ExtractIPAndPorts(packet []byte) (srcIP net.IP, srcPort uint16, dstIP net.IP, dstPort uint16) {
if len(packet) < 28 {
return nil, 0, nil, 0
}
srcIP = net.IP(packet[12:16])
dstIP = net.IP(packet[16:20])
srcPort = binary.BigEndian.Uint16(packet[20:22])
dstPort = binary.BigEndian.Uint16(packet[22:24])
return
}

View File

@@ -80,13 +80,20 @@ func NewFixedPortBind(port uint16) conn.Bind {
}
}
// find an available UDP port in the range [minPort, maxPort] and also the next port for the wgtester
func FindAvailableUDPPort(minPort, maxPort uint16) (uint16, error) {
if maxPort < minPort {
return 0, fmt.Errorf("invalid port range: min=%d, max=%d", minPort, maxPort)
}
// Create a slice of all ports in the range
portRange := make([]uint16, maxPort-minPort+1)
// We need to check port+1 as well, so adjust the max port to avoid going out of range
adjustedMaxPort := maxPort - 1
if adjustedMaxPort < minPort {
return 0, fmt.Errorf("insufficient port range to find consecutive ports: min=%d, max=%d", minPort, maxPort)
}
// Create a slice of all ports in the range (excluding the last one)
portRange := make([]uint16, adjustedMaxPort-minPort+1)
for i := range portRange {
portRange[i] = minPort + uint16(i)
}
@@ -100,20 +107,35 @@ func FindAvailableUDPPort(minPort, maxPort uint16) (uint16, error) {
// Try each port in the randomized order
for _, port := range portRange {
addr := &net.UDPAddr{
// Check if port is available
addr1 := &net.UDPAddr{
IP: net.ParseIP("127.0.0.1"),
Port: int(port),
}
conn, err := net.ListenUDP("udp", addr)
if err != nil {
conn1, err1 := net.ListenUDP("udp", addr1)
if err1 != nil {
continue // Port is in use or there was an error, try next port
}
_ = conn.SetDeadline(time.Now())
conn.Close()
// Check if port+1 is also available
addr2 := &net.UDPAddr{
IP: net.ParseIP("127.0.0.1"),
Port: int(port + 1),
}
conn2, err2 := net.ListenUDP("udp", addr2)
if err2 != nil {
// The next port is not available, so close the first connection and try again
conn1.Close()
continue
}
// Both ports are available, close connections and return the first port
conn1.Close()
conn2.Close()
return port, nil
}
return 0, fmt.Errorf("no available UDP ports found in range %d-%d", minPort, maxPort)
return 0, fmt.Errorf("no available consecutive UDP ports found in range %d-%d", minPort, maxPort)
}
func NewWireGuardService(interfaceName string, mtu int, generateAndSaveKeyTo string, host string, newtId string, wsClient *websocket.Client) (*WireGuardService, error) {
@@ -408,6 +430,7 @@ func (s *WireGuardService) ensureWireguardPeers(peers []Peer) error {
}
func (s *WireGuardService) handleAddPeer(msg websocket.WSMessage) {
logger.Info("Received message: %v", msg.Data)
var peer Peer
jsonData, err := json.Marshal(msg.Data)
@@ -451,8 +474,6 @@ func (s *WireGuardService) addPeer(peer Peer) error {
return fmt.Errorf("failed to resolve endpoint address: %w", err)
}
// make the endpoint localhost to test
peerConfig = wgtypes.PeerConfig{
PublicKey: pubKey,
AllowedIPs: allowedIPs,
@@ -482,6 +503,7 @@ func (s *WireGuardService) addPeer(peer Peer) error {
}
func (s *WireGuardService) handleRemovePeer(msg websocket.WSMessage) {
logger.Info("Received message: %v", msg.Data)
// parse the publicKey from the message which is json { "publicKey": "asdfasdfl;akjsdf" }
type RemoveRequest struct {
PublicKey string `json:"publicKey"`
@@ -529,38 +551,34 @@ func (s *WireGuardService) removePeer(publicKey string) error {
}
func (s *WireGuardService) handleUpdatePeer(msg websocket.WSMessage) {
logger.Info("Received message: %v", msg.Data)
// Define a struct to match the incoming message structure with optional fields
type UpdatePeerRequest struct {
PublicKey string `json:"publicKey"`
AllowedIPs []string `json:"allowedIps,omitempty"`
Endpoint string `json:"endpoint,omitempty"`
}
jsonData, err := json.Marshal(msg.Data)
if err != nil {
logger.Info("Error marshaling data: %v", err)
return
}
var request UpdatePeerRequest
if err := json.Unmarshal(jsonData, &request); err != nil {
logger.Info("Error unmarshaling peer data: %v", err)
return
}
// First, get the current peer configuration to preserve any unmodified fields
device, err := s.wgClient.Device(s.interfaceName)
if err != nil {
logger.Info("Error getting WireGuard device: %v", err)
return
}
pubKey, err := wgtypes.ParseKey(request.PublicKey)
if err != nil {
logger.Info("Error parsing public key: %v", err)
return
}
// Find the existing peer configuration
var currentPeer *wgtypes.Peer
for _, p := range device.Peers {
@@ -569,22 +587,30 @@ func (s *WireGuardService) handleUpdatePeer(msg websocket.WSMessage) {
break
}
}
if currentPeer == nil {
logger.Info("Peer %s not found, cannot update", request.PublicKey)
return
}
// Create the update peer config
peerConfig := wgtypes.PeerConfig{
PublicKey: pubKey,
UpdateOnly: true,
}
// Keep the default persistent keepalive of 1 second
keepalive := time.Second
peerConfig.PersistentKeepaliveInterval = &keepalive
// Handle Endpoint field special case
// If Endpoint is included in the request but empty, we want to remove the endpoint
// If Endpoint is not included, we don't modify it
endpointSpecified := false
for key := range msg.Data.(map[string]interface{}) {
if key == "endpoint" {
endpointSpecified = true
break
}
}
// Only update AllowedIPs if provided in the request
if request.AllowedIPs != nil && len(request.AllowedIPs) > 0 {
var allowedIPs []net.IPNet
@@ -597,18 +623,10 @@ func (s *WireGuardService) handleUpdatePeer(msg websocket.WSMessage) {
allowedIPs = append(allowedIPs, *ipNet)
}
peerConfig.AllowedIPs = allowedIPs
peerConfig.ReplaceAllowedIPs = true
logger.Info("Updating AllowedIPs for peer %s", request.PublicKey)
}
// Handle Endpoint field special case
// If Endpoint is included in the request but empty, we want to remove the endpoint
// If Endpoint is not included, we don't modify it
endpointSpecified := false
for key := range msg.Data.(map[string]interface{}) {
if key == "endpoint" {
endpointSpecified = true
break
}
} else if endpointSpecified && request.Endpoint == "" {
peerConfig.ReplaceAllowedIPs = false
}
if endpointSpecified {
@@ -623,7 +641,6 @@ func (s *WireGuardService) handleUpdatePeer(msg websocket.WSMessage) {
logger.Info("Updating Endpoint for peer %s to %s", request.PublicKey, request.Endpoint)
} else {
// Request contained endpoint field but it was empty/null - remove endpoint
// To remove an endpoint in WireGuard, we set it to nil and specify ReplaceAllowedIPs
peerConfig.Endpoint = nil
logger.Info("Removing Endpoint for peer %s", request.PublicKey)
}
@@ -633,12 +650,10 @@ func (s *WireGuardService) handleUpdatePeer(msg websocket.WSMessage) {
config := wgtypes.Config{
Peers: []wgtypes.PeerConfig{peerConfig},
}
if err := s.wgClient.ConfigureDevice(s.interfaceName, config); err != nil {
logger.Info("Error updating peer configuration: %v", err)
return
}
logger.Info("Peer %s updated successfully", request.PublicKey)
}

View File

@@ -2,13 +2,12 @@ package wgtester
import (
"encoding/binary"
"fmt"
"net"
"sync"
"time"
"github.com/fosrl/newt/logger"
"github.com/fosrl/newt/network"
"golang.org/x/net/ipv4"
)
const (
@@ -25,9 +24,9 @@ const (
packetSize = 13
)
// Server handles listening for connection check requests using raw sockets
// Server handles listening for connection check requests using UDP
type Server struct {
rawConn *ipv4.RawConn
conn *net.UDPConn
serverAddr string
serverPort uint16
shutdownCh chan struct{}
@@ -37,18 +36,18 @@ type Server struct {
outputPrefix string
}
// NewServer creates a new connection test server using raw sockets
// NewServer creates a new connection test server using UDP
func NewServer(serverAddr string, serverPort uint16, newtID string) *Server {
return &Server{
serverAddr: serverAddr,
serverPort: serverPort,
serverPort: serverPort + 1, // use the next port for the server
shutdownCh: make(chan struct{}),
newtID: newtID,
outputPrefix: "[WGTester] ",
}
}
// Start begins listening for connection test packets using raw sockets
// Start begins listening for connection test packets using UDP
func (s *Server) Start() error {
s.runningLock.Lock()
defer s.runningLock.Unlock()
@@ -57,30 +56,26 @@ func (s *Server) Start() error {
return nil
}
// Configure server and client for BPF filtering
server := &network.Server{
Hostname: s.serverAddr,
Addr: network.HostToAddr(s.serverAddr),
Port: s.serverPort,
//create the address to listen on
addr := net.JoinHostPort(s.serverAddr, fmt.Sprintf("%d", s.serverPort))
// Create UDP address to listen on
udpAddr, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
return err
}
clientIP := network.GetClientIP(server.Addr.IP)
// Use the server port as our client port to match the WireGuard configuration
client := &network.PeerNet{
IP: clientIP,
Port: s.serverPort, // Use same port as server to share with WireGuard
NewtID: s.newtID,
// Create UDP connection
conn, err := net.ListenUDP("udp", udpAddr)
if err != nil {
return err
}
// Setup raw connection with custom BPF to filter for our magic header
rawConn := network.SetupRawConnWithCustomBPF(server, client, magicHeader)
s.rawConn = rawConn
s.conn = conn
s.isRunning = true
go s.handleConnections()
logger.Info(""+s.outputPrefix+"Server started on %s:%d", s.serverAddr, s.serverPort)
logger.Info("%sServer started on %s:%d", s.outputPrefix, s.serverAddr, s.serverPort)
return nil
}
@@ -94,8 +89,8 @@ func (s *Server) Stop() {
}
close(s.shutdownCh)
if s.rawConn != nil {
s.rawConn.Close()
if s.conn != nil {
s.conn.Close()
}
s.isRunning = false
logger.Info(s.outputPrefix + "Server stopped")
@@ -103,23 +98,22 @@ func (s *Server) Stop() {
// handleConnections processes incoming packets
func (s *Server) handleConnections() {
buffer := make([]byte, 2000) // Buffer large enough for any UDP packet
for {
select {
case <-s.shutdownCh:
return
default:
// Read packet with timeout using RawConn
err := s.rawConn.SetReadDeadline(time.Now().Add(1 * time.Second))
// Set read deadline to avoid blocking forever
err := s.conn.SetReadDeadline(time.Now().Add(1 * time.Second))
if err != nil {
logger.Error(s.outputPrefix+"Error setting read deadline: %v", err)
continue
}
// Create buffer for the entire IP packet
payload := make([]byte, 2000) // Large enough for any UDP packet
// Read the packet
_, _, _, err = s.rawConn.ReadFrom(payload)
// Read from UDP connection
n, addr, err := s.conn.ReadFromUDP(buffer)
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
// Just a timeout, keep going
@@ -129,26 +123,19 @@ func (s *Server) handleConnections() {
continue
}
// Extract IP and port information
srcIP, srcPort, _, _ := network.ExtractIPAndPorts(payload)
if srcIP == nil {
continue // Invalid packet
}
// Extract UDP payload
udpPayload := network.ExtractUDPPayload(payload)
if udpPayload == nil || len(udpPayload) < packetSize {
// Process packet only if it meets minimum size requirements
if n < packetSize {
continue // Too small to be our packet
}
// Check magic header
magic := binary.BigEndian.Uint32(udpPayload[0:4])
magic := binary.BigEndian.Uint32(buffer[0:4])
if magic != magicHeader {
continue // Not our packet
}
// Check packet type
packetType := udpPayload[4]
packetType := buffer[4]
if packetType != packetTypeRequest {
continue // Not a request packet
}
@@ -160,37 +147,18 @@ func (s *Server) handleConnections() {
// Change the packet type to response
responsePacket[4] = packetTypeResponse
// Copy the timestamp (for RTT calculation)
if len(udpPayload) >= 13 {
copy(responsePacket[5:13], udpPayload[5:13])
}
// Use the client's source information to send the response
peerClient := &network.PeerNet{
IP: s.rawConn.LocalAddr().(*net.IPAddr).IP,
Port: s.serverPort,
NewtID: s.newtID,
}
// Setup target server from the source of the incoming packet
server := &network.Server{
Hostname: srcIP.String(),
Addr: &net.IPAddr{IP: srcIP},
Port: srcPort,
}
copy(responsePacket[5:13], buffer[5:13])
// Log response being sent for debugging
logger.Debug(s.outputPrefix+"Sending response to %s:%d", srcIP.String(), srcPort)
logger.Debug(s.outputPrefix+"Sending response to %s", addr.String())
// Send the response packet
err = network.SendPacket(responsePacket, s.rawConn, server, peerClient)
// Send the response packet directly to the source address
_, err = s.conn.WriteToUDP(responsePacket, addr)
if err != nil {
logger.Error(s.outputPrefix+"Error sending response: %v", err)
} else {
logger.Debug(s.outputPrefix + "Response sent successfully")
}
if err != nil {
logger.Error(s.outputPrefix+"Error sending response: %v", err)
}
}
}
}