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root = true
[*]
indent_style = space
indent_size = 2
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true

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# Visual Studio Code Launch Configurations
.vscode/launch.json
# Environment Variables
/supabase/.env.local
/supabase/.env.dev
/supabase/.env.stage
/supabase/.env.prod

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{
"deno.enable": true,
"deno.unstable": true,
"deno.lint": true,
"deno.enablePaths": [
"./supabase/functions"
],
"deno.importMap": "./supabase/functions/import_map.json",
"editor.formatOnSave": true,
"editor.defaultFormatter": "denoland.vscode-deno",
"[json]": {
"editor.defaultFormatter": "vscode.json-language-features"
},
"[html]": {
"editor.defaultFormatter": "vscode.html-language-features"
}
}

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# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and
expression, level of experience, education, socio-economic status, nationality,
personal appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment
include:
- Using welcoming and inclusive language
- Being respectful of differing viewpoints and experiences
- Gracefully accepting constructive criticism
- Focusing on what is best for the community
- Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
- The use of sexualized language or imagery and unwelcome sexual attention or
advances
- Trolling, insulting/derogatory comments, and personal or political attacks
- Public or private harassment
- Publishing others' private information, such as a physical or electronic
address, without explicit permission
- Other conduct which could reasonably be considered inappropriate in a
professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or reject
comments, commits, code, wiki edits, issues, and other contributions that are
not aligned to this Code of Conduct, or to ban temporarily or permanently any
contributor for other behaviors that they deem inappropriate, threatening,
offensive, or harmful.
## Scope
This Code of Conduct applies both within project spaces and in public spaces
when an individual is representing the project or its community. Examples of
representing a project or community include using an official project e-mail
address, posting via an official social media account, or acting as an appointed
representative at an online or offline event. Representation of a project may be
further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at
[admin@feeddeck.app](mailto:admin@feeddeck.app?subject=[GitHub]%20Code%20of%20Conduct).
All complaints will be reviewed and investigated and will result in a response
that is deemed necessary and appropriate to the circumstances. The project team
is obligated to maintain confidentiality with regard to the reporter of an
incident. Further details of specific enforcement policies may be posted
separately.
Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the
[Contributor Covenant](https://www.contributor-covenant.org), version 1.4,
available at
[https://www.contributor-covenant.org/version/1/4/code-of-conduct.html](https://www.contributor-covenant.org/version/1/4/code-of-conduct.html).
For answers to common questions about this code of conduct, see
[https://www.contributor-covenant.org/faq](https://www.contributor-covenant.org/faq).

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# Contributing
- [Feedback, Issues and Questions](#feedback-issues-and-questions)
- [Adding new Features](#adding-new-features)
- [Development](#development)
- [Working with Flutter](#working-with-flutter)
- [Sort all Imports](#sort-all-imports)
- [Add a Custom Icon](#add-a-custom-icon)
- [Update the Icons and Splash Screen](#update-the-icons-and-splash-screen)
- [Run Release Build on a Device](#run-release-build-on-a-device)
- [Working with Supabase](#working-with-supabase)
- [Working with Deno](#working-with-deno)
- [Release](#release)
Every contribution to FeedDeck is welcome, whether it is reporting a bug,
submitting a fix, proposing new features or becoming a maintainer. To make
contributing to FeedDeck as easy as possible you will find more details for the
development flow in this documentation.
Please note we have a
[Code of Conduct](https://github.com/feeddeck/feeddeck/blob/main/CODE_OF_CONDUCT.md),
please follow it in all your interactions with the project.
## Feedback, Issues and Questions
If you encounter any issue or you have an idea to improve, please:
- Search through
[existing open and closed GitHub Issues](https://github.com/feeddeck/feeddeck/issues)
and [discussions](https://github.com/feeddeck/feeddeck/discussions) for the
answer first. If you find a relevant topic, please comment on the issue.
- If none of the issues are relevant, please add an issue to
[GitHub issues](https://github.com/feeddeck/feeddeck/issues) or start a new
[discussions](https://github.com/feeddeck/feeddeck/discussions). Please use
the issue templates and provide any relevant information.
If you encounter a security vulnerability, please do not open an issue and
instead send an email to
[admin@feeddeck.app](mailto:admin@feeddeck.app?subject=[GitHub]%20Security%20Vulnerability).
## Adding new Features
When contributing a complex change to the FeedDeck repository, please discuss
the change you wish to make within a Github issue with the owners of this
repository before making the change.
## Development
FeedDeck uses [Flutter](https://flutter.dev), [Supabase](https://supabase.com)
and [Deno](https://deno.com), make sure that you have the correct version
installed before starting development. You can use the following commands to
check your installed version:
```sh
$ flutter --version
Flutter 3.7.12 • channel stable • https://github.com/flutter/flutter.git
Framework • revision 4d9e56e694 (8 weeks ago) • 2023-04-17 21:47:46 -0400
Engine • revision 1a65d409c7
Tools • Dart 2.19.6 • DevTools 2.20.1
$ deno --version
deno 1.33.1 (release, aarch64-apple-darwin)
v8 11.4.183.1
typescript 5.0.3
```
### Working with Flutter
We are recommending to use the
[Visual Studio Code](https://docs.flutter.dev/development/tools/vs-code)
extensions for development.
The easiest way to run the Flutter app within Visual Studio Code is to create a
`.vscode/launch.json` file. Within the different configurations you have to
provide the following arguments: `--dart-define SUPABASE_URL=<SUPABASE_URL>`,
`--dart-define SUPABASE_ANON_KEY=<SUPABASE_ANON_KEY>`,
`--dart-define SUPABASE_SITE_URL=<SUPABASE_SITE_URL>` and
`--dart-define GOOGLE_CLIENT_ID=<GOOGLE_CLIENT_ID>`.
<details>
<summary>Example: `.vscode/launch.json`</summary>
```json
{
"version": "0.2.0",
"configurations": [
{
"name": "FeedDeck (Chrome)",
"request": "launch",
"type": "dart",
"args": [
"-d",
"chrome",
"--web-port",
"3000",
"--web-browser-flag=--disable-web-security",
"--dart-define",
"SUPABASE_URL=<SUPABASE_URL>",
"--dart-define",
"SUPABASE_ANON_KEY=<SUPABASE_ANON_KEY>",
"--dart-define",
"SUPABASE_SITE_URL=<SUPABASE_SITE_URL>",
"--dart-define",
"GOOGLE_CLIENT_ID=<GOOGLE_CLIENT_ID>"
]
},
{
"name": "FeedDeck (Web Server)",
"request": "launch",
"type": "dart",
"args": [
"-d",
"web-server",
"--web-port",
"3000",
"--dart-define",
"SUPABASE_URL=<SUPABASE_URL>",
"--dart-define",
"SUPABASE_ANON_KEY=<SUPABASE_ANON_KEY>",
"--dart-define",
"SUPABASE_SITE_URL=<SUPABASE_SITE_URL>",
"--dart-define",
"GOOGLE_CLIENT_ID=<GOOGLE_CLIENT_ID>"
]
},
{
"name": "FeedDeck (iOS)",
"request": "launch",
"type": "dart",
"args": [
"-d",
"iPhone 14 Pro Max",
"--dart-define",
"SUPABASE_URL=<SUPABASE_URL>",
"--dart-define",
"SUPABASE_ANON_KEY=<SUPABASE_ANON_KEY>",
"--dart-define",
"SUPABASE_SITE_URL=<SUPABASE_SITE_URL>",
"--dart-define",
"GOOGLE_CLIENT_ID=<GOOGLE_CLIENT_ID>"
]
},
{
"name": "FeedDeck (macOS)",
"request": "launch",
"type": "dart",
"args": [
"-d",
"macOS",
"--dart-define",
"SUPABASE_URL=<SUPABASE_URL>",
"--dart-define",
"SUPABASE_ANON_KEY=<SUPABASE_ANON_KEY>",
"--dart-define",
"SUPABASE_SITE_URL=<SUPABASE_SITE_URL>",
"--dart-define",
"GOOGLE_CLIENT_ID=<GOOGLE_CLIENT_ID>"
]
}
]
}
```
</details>
#### Sort all Imports
To sort all imports in the Dart code in a uniformly way you have to run the
`flutter pub run import_sorter:main` command.
#### Add a Custom Icon
If you have to add a custom icon to the Flutter app we are using
[https://www.fluttericon.com](https://www.fluttericon.com). The configuration
file for all existing icons can be found at
`app/templates/iconfont/config.json`.
When you add a new custom icon place the `.svg` file in the
`app/templates/iconfont` folder. Please also update the `config.json` file. The
content of the generated Dart class should be placed into the
`app/lib/utils/fd_icons.dart` file.
#### Update the Icons and Splash Screen
To update the icon for the app or the splash screens the following two commands
can be used:
```sh
flutter pub run flutter_launcher_icons:main
flutter pub run flutter_native_splash:create
```
The icons can be found in the `app/templates/app-icon` folder. The splash screen
icons can be found in the `app/templates/splash-screen` folder.
#### Run Release Build on a Device
To run the release build on a device for testing, we have to get the Device ID
first by running the following command:
```sh
$ flutter devices
3 connected devices:
Ricos iPad (mobile) • 00008027-0004785E0A31002E • ios • iOS 16.2 20C65
macOS (desktop) • macos • darwin-arm64 • macOS 13.1 22C65 darwin-arm
Chrome (web) • chrome • web-javascript • Google Chrome 108.0.5359.124
```
Then we can use one of the listed devices and execute the following command to
build and run the app on this device:
```sh
flutter run --release --device-id=00008027-0004785E0A31002E --dart-define SUPABASE_URL=<SUPABASE_URL> --dart-define SUPABASE_ANON_KEY=<SUPABASE_ANON_KEY> --dart-define SUPABASE_SITE_URL=<SUPABASE_SITE_URL> --dart-define GOOGLE_CLIENT_ID=<GOOGLE_CLIENT_ID>
```
With the above command we can also savely quit the terminal process (by pressing
`q`) and continue testing on the device, while it is not connected to our
development machine.
### Working with Supabase
The Supabase CLI can be installed via Homebrew. For other platforms the install
instruction can be found in the
[Installing the Supabase CLI](https://supabase.com/docs/guides/cli/getting-started#installing-the-supabase-cli)
section in the Supabase documentation:
```sh
brew install supabase/tap/supabase
```
After the Supabase CLI is installed we can run Supabase locally by running the
following command in the root folder of the repository:
```sh
supabase start
```
This can take some time on your first run. Once it is finished the Supabase
Studio should be available at [localhost:54323](http://localhost:54323/).
After Supabase is running we can reset the local database and apply all the
migrations from the `supabase/migrations` directory by running the following
command:
```sh
supabase db reset
```
We are also using Supabase functions for some parts of the app (e.g. adding a
new source). Before we can run the function we have to create a
`supabase/.env.local` file. This file contains all the environment variables
needed by the functions. All the needed environment variables can be found in
the `supabase/.env.example` file.
Once the `supabase/.env.local` file is created, we can run the functions with
the `supabase functions` command:
```sh
supabase functions serve --no-verify-jwt --env-file supabase/.env.local
```
Some other usful commands during development are:
- `supabase migration new <MIGRATION-NAME>`: Create a new migration in the
`supabase/migrations` folder.
- `supabase functions new <FUNCTION-NAME>`: Create a new function in the
`supabase/functions` folder.
### Working with Deno
While we try to use Supabase for almost everything, we can not use it to fetch
the items for sources. For this we are using Deno (because it is already used
within the Supabase functions) and run them via Docker.
The Deno code can be found in the `supabase/functions/_cmd` folder so we can
share the code with the code for the Supabase functions. It contains two
components:
- `scheduler`: Fetch all sources which must be updated and write them to Redis.
- `worker`: Listen to all sources in Redis and fetch all items for the provided
sources.
To run Redis, the `scheduler` and the `worker` we provide a Docker Compose file.
Before we can run it, we have to create `supabase/.env.local` file, which
contains all the environment variables for the `scheduler` and `worker`. All the
needed environment variables can be found in the `supabase/.env.example` file.
Once the `supabase/.env.local` file is created we can run Redis, the `scheduler`
and the `worker` via the following command:
```sh
cd supabase/functions/_cmd
docker-compose up --build
```
## Hosting
FeedDeck uses Supabase as it backend. For Supabase we can use
[Supabase Cloud](https://supabase.com/dashboard) or their
[Self-Hosting](https://supabase.com/docs/guides/self-hosting) offer.
Once we have a running Supabase instance, we can apply all our database
migrations, set the secrets and deploy our functions:
```sh
# Link your local development project to a hosted Supabase project
supabase link --project-ref <PROJECT-ID>
# Push all local migrations to a remote database
supabase db push
# Push all the secrets from the .env file to our remote project and list all secrets afterwards
supabase secrets set --env-file supabase/.env.dev
supabase secrets list
# Deploy all functions
supabase functions deploy add-source-v1 --project-ref <PROJECT-ID> --import-map supabase/functions/import_map.json
supabase functions deploy delete-user-v1 --project-ref <PROJECT-ID> --import-map supabase/functions/import_map.json
supabase functions deploy generate-magic-link-v1 --project-ref <PROJECT-ID> --import-map supabase/functions/import_map.json
supabase functions deploy image-proxy-v1 --no-verify-jwt --project-ref <PROJECT-ID> --import-map supabase/functions/import_map.json
supabase functions deploy profile-v1 --project-ref <PROJECT-ID> --import-map supabase/functions/import_map.json
supabase functions deploy stripe-create-billing-portal-link-v1 --project-ref <PROJECT-ID> --import-map supabase/functions/import_map.json
supabase functions deploy stripe-create-checkout-session-v1 --project-ref <PROJECT-ID> --import-map supabase/functions/import_map.json
supabase functions deploy stripe-webhooks-v1 --no-verify-jwt --project-ref <PROJECT-ID> --import-map supabase/functions/import_map.json
```
Now we have to do some manual steps to finish the setup of our Supabase project:
1. Select the [`settings`](https://supabase.com/dashboard/project/_/editor)
table and provide the values for the `supabase_service_role_key` and
`supabase_api_url` rows (**Note**: For local development the
`supabase_api_url` must be `http://supabase_kong_feeddeck:8000`). These
values are needed for the clean up of media files saved in the Supabase
storage. The media files are deleted when the corresponding item / source is
deleted and via a cron job.
2. Go to
[url configuration](https://supabase.com/dashboard/project/_/auth/url-configuration)
in the authentication section and set the site url, e.g.
`https://app.feeddeck.app`.
3. On the same
[page](https://supabase.com/dashboard/project/_/auth/url-configuration) you
also have to add the following redirect urls:
- `<SITE-URL>`, e.g. `https://app.feeddeck.app`
- `<SITE-URL>/reset-password`, e.g. `https://app.feeddeck.app/reset-password`
- `http://localhost:*/auth`
- `app.feeddeck.feeddeck://signin-callback/`
4. Add your
[email templates](https://supabase.com/dashboard/project/_/auth/templates).
5. Enable and configure all
[auth providers](https://supabase.com/dashboard/project/_/auth/providers):
- Enable the email provider
- _(Optional)_ Enable the Apple provider (the documentation can be found in
the
[Login with Apple](https://supabase.com/docs/guides/auth/social-login/auth-apple)
section) and provide the following values:
- Service ID, e.g. `app.feeddeck.signin`
- Service Key
- Authorized Client IDs, e.g. `app.feeddeck.feeddeck`
- _(Optional)_ Enable the Google provider (the documentation can be found in
the
[Login with Google](https://supabase.com/docs/guides/auth/social-login/auth-google)
section) and provide the following values:
- Client ID
- Client Secret
- Authorized Client IDs, e.g. `app.feeddeck.feeddeck`
6. _(Optional)_ Enable custom SMTP in the
[auth section](https://supabase.com/dashboard/project/_/settings/auth) on the
settings page.
7. _(Optional)_ Configure Stripe by adding a webhook endpoint. The endpoint url
should look as follows:
`https://<PROJECT-ID>.supabase.co/functions/v1/stripe-webhooks-v1`. Once the
endpoint is configured the `customer.subscription.created`,
`customer.subscription.deleted` and `checkout.session.completed` event types
must be added.
Now that we have finished the setup for our Supabase project we have to run the
`scheduler`, `worker` and Redis. The `scheduler` and `worker` can be run via the
`ghcr.io/feeddeck/feeddeck` Docker image. You can create a similar Docker
Compose file as we are providing for the development to run the `scheduler`,
`worker` and Redis. The Docker Compose file can be found here:
[docker-compose.yaml](supabase/functions/_cmd/docker-compose.yaml).
You can use the official clients for mobile clients for iOS and Android and
desktop clients for macOS, Windows and Linux with your self hosted instance of
FeedDeck. To configure the clients double tap on the FeedDeck logo on the sign
in page and provide your **Supabase Url**, **Supabase Anon Key** and **Supabase
Site Url**. After you have saved the values restart the app.
The web version of FeedDeck must be build by your own. Please have a look at the
[release](#release) section to see how to build the web version. In the release
section you also find the instructions to build your own native clients for iOS,
Android, macOS, Windows and Linux if you do not want to use the official ones.
## Release
### Web
To create a new release for the web version, the following workflow can be used:
1. Delete the build/ and .dart_tool/ directories: `flutter clean`
2. Build a web application bundle:
`flutter build web --dart-define SUPABASE_URL=<SUPABASE_URL> --dart-define SUPABASE_ANON_KEY=<SUPABASE_ANON_KEY> --dart-define SUPABASE_SITE_URL=<SUPABASE_SITE_URL> --dart-define GOOGLE_CLIENT_ID=<GOOGLE_CLIENT_ID>`
3. Upload the `app/build/web` folder to your CDN.
### macOS, Windows and Linux
### iOS and Android
To create a new release for Android and iOS which can be published in
[Google Play](https://play.google.com/store/apps/details?id=app.feeddeck.feeddeck)
and the [App Store](https://apps.apple.com/us/app/FeedDeck/TODO) the following
workflow can be used:
1. Create a file `app/android/key.properties` with the following content:
```plain
storePassword=
keyPassword=
keyAlias=upload
storeFile=
```
2. Update the `version` key in the `pubspec.yaml` file
3. Delete all old builds by running `rm -rf build`
4. Build the app for Android by running
`flutter build appbundle --dart-define SUPABASE_URL=<SUPABASE_URL> --dart-define SUPABASE_ANON_KEY=<SUPABASE_ANON_KEY> --dart-define SUPABASE_SITE_URL=<SUPABASE_SITE_URL> --dart-define GOOGLE_CLIENT_ID=<GOOGLE_CLIENT_ID>`.
The build can be found at
`app/build/app/outputs/bundle/release/app-release.aab` and must be uploaded
to
[https://play.google.com/apps/publish](https://play.google.com/apps/publish).
5. Build the app for iOS by running
`flutter build ipa --dart-define SUPABASE_URL=<SUPABASE_URL> --dart-define SUPABASE_ANON_KEY=<SUPABASE_ANON_KEY> --dart-define SUPABASE_SITE_URL=<SUPABASE_SITE_URL> --dart-define GOOGLE_CLIENT_ID=<GOOGLE_CLIENT_ID>`.
The build can be found at `app/build/ios/archive/Runner.xcarchive` and must
be opened in Xcode. In Xcode **Validate App** and **Distribute App** can be
used to upload the build to
[https://appstoreconnect.apple.com](https://appstoreconnect.apple.com).

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MIT License
Copyright (c) 2023 Rico Berger
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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<div align="center">
<img src=".github/assets/icon.png" width="200" />
<br><br>
**FeedDeck** is an open source RSS and social media feed reader, inspired by
TweetDeck. FeedDeck allows you to follow your favorite feeds in one place on all
platforms.
<p>
<a href="https://feeddeck.app/download" target="_blank"><img src=".github/assets/badge-app-store.png" height="50"></a>
<a href="https://feeddeck.app/download" target="_blank"><img src=".github/assets/badge-google-play.png" height="50"></a>
<a href="https://feeddeck.app/download" target="_self"><img src=".github/assets/badge-desktop.png" height="50"></a>
</p>
<img src=".github/assets/screenshot.png" width="100%" />
</div>
**FeedDeck** is an open source RSS and social media feed reader, inspired by
TweetDeck. FeedDeck allows you to follow your favorite feeds in one place on all
platforms. FeedDeck is written in [Flutter](https://flutter.dev/) and uses
[Supabase](https://supabase.com) and [Deno](https://deno.com) as it's backend.
## Features
- **Available for mobile and desktop:** FeedDeck provides the same experience
for mobile and desktop with nearly 100% code sharing.
- **RSS and Social Media Feeds:** Follow your favorite RSS and social media
feeds.
- **News:** Get the latest news from your favorite RSS feeds and Google News.
- **Social Media:** Follow your friends and favorite topics on Medium, Nitter,
Reddit, Tumblr and X.
- **GitHub:** Get your GitHub notifications and follow your repository
activities.
- **Podcasts:** Follow and listen to your favorite podcasts, via the built-in
podcast player.
- **YouTube:** Follow and view your favorite YouTube channels.
## Usage
The mobile version of FeedDeck can be downloaded from the
[App Store](https://feeddeck.app/download) or
[Google Play](https://feeddeck.app/download). The desktop version for macOS,
Linux and Windows can be downloaded from the
[downloads page](https://feeddeck.app/download). If you do not want to download
the app you can also use the [web](https://app.feeddeck.app) version of
FeedDeck.
If you want to self host FeedDeck you can find the instructions in the
[contributing guidelines](./CONTRIBUTING.md) of the project.

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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

45
app/.metadata Normal file
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@@ -0,0 +1,45 @@
# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled.
version:
revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
channel: stable
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
base_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
- platform: android
create_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
base_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
- platform: ios
create_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
base_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
- platform: linux
create_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
base_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
- platform: macos
create_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
base_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
- platform: web
create_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
base_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
- platform: windows
create_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
base_revision: 4d9e56e694b656610ab87fcf2efbcd226e0ed8cf
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

30
app/analysis_options.yaml Normal file
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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at
# https://dart-lang.github.io/linter/lints/index.html.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
avoid_print: true
prefer_single_quotes: true
require_trailing_commas: true
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

13
app/android/.gitignore vendored Normal file
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@@ -0,0 +1,13 @@
gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks

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@@ -0,0 +1,74 @@
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "app.feeddeck.feeddeck"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
// minSdkVersion flutter.minSdkVersion
// targetSdkVersion flutter.targetSdkVersion
minSdkVersion 21
targetSdkVersion 31
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
implementation 'com.google.android.gms:play-services-auth:20.6.0'
}

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@@ -0,0 +1,8 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="app.feeddeck.feeddeck">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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@@ -0,0 +1,68 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="app.feeddeck.feeddeck">
<application
android:label="feeddeck"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher"
android:usesCleartextTraffic="true"
android:networkSecurityConfig="@xml/network_security_config">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="app.feeddeck.feeddeck" android:host="signin-callback" />
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
<!-- Required for https://pub.dev/packages/just_audio_background
Note: We had to remove the tools:ignore="Instantiatable" attribute from the service and the receiver -->
<service
android:name="com.ryanheise.audioservice.AudioService"
android:foregroundServiceType="mediaPlayback"
android:exported="true">
<intent-filter>
<action android:name="android.media.browse.MediaBrowserService" />
</intent-filter>
</service>
<receiver
android:name="com.ryanheise.audioservice.MediaButtonReceiver"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MEDIA_BUTTON" />
</intent-filter>
</receiver>
</application>
<!-- Permissions -->
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.WAKE_LOCK"/>
<uses-permission android:name="android.permission.FOREGROUND_SERVICE"/>
</manifest>

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package app.feeddeck.feeddeck
import android.app.Activity
import android.content.Context
import android.content.Intent
import androidx.annotation.NonNull
import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.plugin.common.*
import io.flutter.plugin.common.MethodChannel.*
import io.flutter.embedding.engine.plugins.activity.ActivityAware
import io.flutter.embedding.engine.plugins.FlutterPlugin.FlutterPluginBinding
import io.flutter.embedding.engine.plugins.activity.ActivityPluginBinding
import com.google.android.gms.auth.api.identity.BeginSignInRequest
import com.google.android.gms.auth.api.identity.Identity
import com.google.android.gms.auth.api.identity.SignInClient
import com.google.android.gms.common.api.ApiException
/**
* Unfortunately we can not use the google_one_tap_sign_in since it doesn't work on web. Therefore we implement our own
* plugin with a similar logic as in the package.
*
* See https://github.com/daewu14/google_one_tap_sign_in/blob/5ca6b8a51902e2cc4b361edd42e2c986ffbe2ff5/android/src/main/kotlin/id/daewu14/google_one_tap_sign_in/GoogleOneTapSignInPlugin.kt
*/
class FeedDeckPlugin : FlutterPlugin, MethodCallHandler, PluginRegistry.ActivityResultListener, ActivityAware {
private lateinit var channel : MethodChannel
private lateinit var oneTapClient: SignInClient
private lateinit var signInRequest: BeginSignInRequest
private lateinit var pluginBinding: FlutterPluginBinding
private var activity: Activity? = null
private var context: Context? = null
private var webClientId: String? = null
private var result: MethodChannel.Result? = null
private var binding: ActivityPluginBinding? = null
private val reqOneTap = 14081996
override fun onAttachedToEngine(@NonNull flutterPluginBinding: FlutterPlugin.FlutterPluginBinding) {
setupPlugin(null, flutterPluginBinding)
}
override fun onMethodCall(@NonNull call: MethodCall, @NonNull result: Result) {
this.result = result
if (call.method == "startSignIn") {
webClientId = call.argument("webClientId")
startSignIn()
} else {
result.notImplemented()
}
}
override fun onDetachedFromEngine(@NonNull binding: FlutterPlugin.FlutterPluginBinding) {
detachPlugin()
channel.setMethodCallHandler(null)
}
private fun startSignIn() {
if (webClientId == null) {
return
}
if (result == null) {
return
}
if (activity == null) {
return
}
oneTapClient = Identity.getSignInClient(activity ?: return)
oneTapClient.signOut()
signInRequest = BeginSignInRequest.builder()
.setPasswordRequestOptions(BeginSignInRequest.PasswordRequestOptions.builder().setSupported(true).build())
.setGoogleIdTokenRequestOptions(BeginSignInRequest.GoogleIdTokenRequestOptions.builder().setSupported(true).setServerClientId(webClientId ?: return).setFilterByAuthorizedAccounts(false).build())
.setAutoSelectEnabled(true)
.build()
oneTapClient.beginSignIn(signInRequest)
.addOnSuccessListener { rss ->
activity!!.startIntentSenderForResult(rss.pendingIntent.intentSender, reqOneTap, null, 0, 0, 0, null)
}
.addOnFailureListener { e ->
result!!.error("START_SIGN_IN_FAILED", e.localizedMessage, null)
}
.addOnCanceledListener {
result!!.error("START_SIGN_IN_FAILED", null, null)
}
}
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?): Boolean {
if (binding == null) {
return false
}
result?.let {
when {
requestCode == reqOneTap -> {
if (data != null) {
try {
val credential = oneTapClient.getSignInCredentialFromIntent(data)
val idToken = credential.googleIdToken
it.success(idToken)
return true
} catch (e: ApiException) {
it.error("SIGN_IN_FAILED", e.localizedMessage, null)
return false
}
} else {
it.error("SIGN_IN_FAILED", null, null)
return false
}
}
else -> {
it.error("SIGN_IN_FAILED", null, null)
return false
}
}
}
return false
}
override fun onAttachedToActivity(binding: ActivityPluginBinding) {
setupPlugin(binding, null)
}
override fun onDetachedFromActivityForConfigChanges() {
detachPlugin()
}
override fun onReattachedToActivityForConfigChanges(binding: ActivityPluginBinding) {
onAttachedToActivity(binding)
}
override fun onDetachedFromActivity() {}
private fun detachPlugin() {
if (binding == null) {
return
}
this.binding!!.removeActivityResultListener(this)
this.binding = null
}
private fun setupPlugin(binding: ActivityPluginBinding?, flutterPluginBinding: FlutterPlugin.FlutterPluginBinding?) {
flutterPluginBinding?.let {
pluginBinding = it
}
pluginBinding.let {
context = it.applicationContext
channel = MethodChannel(it.binaryMessenger, "feeddeck.app")
channel.setMethodCallHandler(this)
}
binding?.let {
activity = it.activity
this.binding = it
this.binding!!.addActivityResultListener(this)
}
}
}

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package app.feeddeck.feeddeck
import android.content.Context
import androidx.annotation.NonNull
import com.ryanheise.audioservice.AudioServicePlugin
import io.flutter.embedding.android.FlutterActivity
import io.flutter.embedding.engine.FlutterEngine
class MainActivity: FlutterActivity() {
@Override
override fun provideFlutterEngine(context: Context): FlutterEngine {
return AudioServicePlugin.getFlutterEngine(context)
}
override fun configureFlutterEngine(@NonNull flutterEngine: FlutterEngine) {
super.configureFlutterEngine(flutterEngine)
flutterEngine.plugins.add(FeedDeckPlugin())
}
}

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<bitmap android:gravity="fill" android:src="@drawable/background"/>
</item>
<item>
<bitmap android:gravity="center" android:src="@drawable/splash"/>
</item>
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<bitmap android:gravity="fill" android:src="@drawable/background"/>
</item>
<item>
<bitmap android:gravity="center" android:src="@drawable/splash"/>
</item>
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@drawable/ic_launcher_foreground"/>
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:forceDarkAllowed">false</item>
<item name="android:windowFullscreen">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
<item name="android:windowSplashScreenBackground">#49d3b4</item>
<item name="android:windowSplashScreenAnimatedIcon">@drawable/android12splash</item>
<item name="android:windowSplashScreenIconBackgroundColor">#49d3b4</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:forceDarkAllowed">false</item>
<item name="android:windowFullscreen">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
<item name="android:windowSplashScreenBackground">#49d3b4</item>
<item name="android:windowSplashScreenAnimatedIcon">@drawable/android12splash</item>
<item name="android:windowSplashScreenIconBackgroundColor">#49d3b4</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="ic_launcher_background">#49d3b4</color>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
<item name="android:forceDarkAllowed">false</item>
<item name="android:windowFullscreen">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<network-security-config>
<base-config cleartextTrafficPermitted="true" />
</network-security-config>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="app.feeddeck.feeddeck">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

31
app/android/build.gradle Normal file
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buildscript {
ext.kotlin_version = '1.7.10'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.2.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
task clean(type: Delete) {
delete rootProject.buildDir
}

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org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-all.zip

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include ':app'
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
def properties = new Properties()
assert localPropertiesFile.exists()
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"

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app/assets/icons/logo.svg Normal file
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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<g id="icon-ios">
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34
app/ios/.gitignore vendored Normal file
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@@ -0,0 +1,34 @@
**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>11.0</string>
</dict>
</plist>

View File

@@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "Generated.xcconfig"

View File

@@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Generated.xcconfig"

50
app/ios/Podfile Normal file
View File

@@ -0,0 +1,50 @@
# Uncomment this line to define a global platform for your project
# platform :ios, '11.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
# The following is required by the just_audio plugin used for the Podcast player, to disable the microphone,
# see https://pub.dev/packages/just_audio#ios
target.build_configurations.each do |config|
config.build_settings['GCC_PREPROCESSOR_DEFINITIONS'] ||= [
'$(inherited)',
'AUDIO_SESSION_MICROPHONE=0'
]
end
end
end

93
app/ios/Podfile.lock Normal file
View File

@@ -0,0 +1,93 @@
PODS:
- app_links (0.0.1):
- Flutter
- audio_service (0.0.1):
- Flutter
- audio_session (0.0.1):
- Flutter
- Flutter (1.0.0)
- flutter_native_splash (0.0.1):
- Flutter
- FMDB (2.7.5):
- FMDB/standard (= 2.7.5)
- FMDB/standard (2.7.5)
- just_audio (0.0.1):
- Flutter
- path_provider_foundation (0.0.1):
- Flutter
- FlutterMacOS
- shared_preferences_foundation (0.0.1):
- Flutter
- FlutterMacOS
- sign_in_with_apple (0.0.1):
- Flutter
- sqflite (0.0.2):
- Flutter
- FMDB (>= 2.7.5)
- url_launcher_ios (0.0.1):
- Flutter
- webview_flutter_wkwebview (0.0.1):
- Flutter
DEPENDENCIES:
- app_links (from `.symlinks/plugins/app_links/ios`)
- audio_service (from `.symlinks/plugins/audio_service/ios`)
- audio_session (from `.symlinks/plugins/audio_session/ios`)
- Flutter (from `Flutter`)
- flutter_native_splash (from `.symlinks/plugins/flutter_native_splash/ios`)
- just_audio (from `.symlinks/plugins/just_audio/ios`)
- path_provider_foundation (from `.symlinks/plugins/path_provider_foundation/ios`)
- shared_preferences_foundation (from `.symlinks/plugins/shared_preferences_foundation/ios`)
- sign_in_with_apple (from `.symlinks/plugins/sign_in_with_apple/ios`)
- sqflite (from `.symlinks/plugins/sqflite/ios`)
- url_launcher_ios (from `.symlinks/plugins/url_launcher_ios/ios`)
- webview_flutter_wkwebview (from `.symlinks/plugins/webview_flutter_wkwebview/ios`)
SPEC REPOS:
trunk:
- FMDB
EXTERNAL SOURCES:
app_links:
:path: ".symlinks/plugins/app_links/ios"
audio_service:
:path: ".symlinks/plugins/audio_service/ios"
audio_session:
:path: ".symlinks/plugins/audio_session/ios"
Flutter:
:path: Flutter
flutter_native_splash:
:path: ".symlinks/plugins/flutter_native_splash/ios"
just_audio:
:path: ".symlinks/plugins/just_audio/ios"
path_provider_foundation:
:path: ".symlinks/plugins/path_provider_foundation/ios"
shared_preferences_foundation:
:path: ".symlinks/plugins/shared_preferences_foundation/ios"
sign_in_with_apple:
:path: ".symlinks/plugins/sign_in_with_apple/ios"
sqflite:
:path: ".symlinks/plugins/sqflite/ios"
url_launcher_ios:
:path: ".symlinks/plugins/url_launcher_ios/ios"
webview_flutter_wkwebview:
:path: ".symlinks/plugins/webview_flutter_wkwebview/ios"
SPEC CHECKSUMS:
app_links: 5ef33d0d295a89d9d16bb81b0e3b0d5f70d6c875
audio_service: f509d65da41b9521a61f1c404dd58651f265a567
audio_session: 4f3e461722055d21515cf3261b64c973c062f345
Flutter: f04841e97a9d0b0a8025694d0796dd46242b2854
flutter_native_splash: 52501b97d1c0a5f898d687f1646226c1f93c56ef
FMDB: 2ce00b547f966261cd18927a3ddb07cb6f3db82a
just_audio: baa7252489dbcf47a4c7cc9ca663e9661c99aafa
path_provider_foundation: c68054786f1b4f3343858c1e1d0caaded73f0be9
shared_preferences_foundation: 986fc17f3d3251412d18b0265f9c64113a8c2472
sign_in_with_apple: f3bf75217ea4c2c8b91823f225d70230119b8440
sqflite: 6d358c025f5b867b29ed92fc697fd34924e11904
url_launcher_ios: 08a3dfac5fb39e8759aeb0abbd5d9480f30fc8b4
webview_flutter_wkwebview: 2e2d318f21a5e036e2c3f26171342e95908bd60a
PODFILE CHECKSUM: 92152382e3e2d8bbf76cfce953216c7c829d94ce
COCOAPODS: 1.12.1

View File

@@ -0,0 +1,561 @@
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classes = {
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7AFA3C8E1D35360C0083082E /* Release.xcconfig */ = {isa = PBXFileReference; lastKnownFileType = text.xcconfig; name = Release.xcconfig; path = Flutter/Release.xcconfig; sourceTree = "<group>"; };
9740EEB21CF90195004384FC /* Debug.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Debug.xcconfig; path = Flutter/Debug.xcconfig; sourceTree = "<group>"; };
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buildActionMask = 2147483647;
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sourceTree = "<group>";
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97C146E51CF9000F007C117D = {
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sourceTree = "<group>";
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sourceTree = "<group>";
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buildConfigurationList = 97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */;
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View File

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View File

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import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

View File

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],
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"author" : "xcode"
}
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