[core] Fix Warnings and Regenerate Splash Screens (#186)

This commit fixes the following warnings for the web build:

```
Warning: In index.html:38: Local variable for "serviceWorkerVersion" is deprecated. Use "{{flutter_service_worker_version}}" template token instead.
Warning: In index.html:60: "FlutterLoader.loadEntrypoint" is deprecated. Use "FlutterLoader.load" instead.
```

To re-add the slash screen we alsow run the
`flutter pub run flutter_native_splash:create` command again, which also
updated the splash screens for iOS and Android.

Last but not least this commit also fixes the following warnings for the
Windows build:

```
windows/runner/flutter_window.cpp does not ensure the show window callback is called, updating.
windows/flutter/CMakeLists.txt does not use FLUTTER_TARGET_PLATFORM, updating.
```
This commit is contained in:
Rico Berger
2024-08-07 17:34:19 +02:00
committed by GitHub
parent 3eccb0bd4a
commit 676ff316d7
28 changed files with 163 additions and 107 deletions

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@@ -5,6 +5,10 @@
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
<item name="android:forceDarkAllowed">false</item>
<item name="android:windowFullscreen">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your

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@@ -1,73 +1,73 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>FeedDeck</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>feeddeck</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleTypeRole</key>
<string>Editor</string>
<key>CFBundleURLSchemes</key>
<array>
<string>app.feeddeck.feeddeck</string>
</array>
</dict>
</array>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>FeedDeck</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>feeddeck</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleTypeRole</key>
<string>Editor</string>
<key>CFBundleURLSchemes</key>
<array>
<string>app.feeddeck.feeddeck</string>
</array>
</dict>
</array>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UIBackgroundModes</key>
<array>
<string>audio</string>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIStatusBarHidden</key>
<true/>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UIBackgroundModes</key>
<array>
<string>audio</string>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIStatusBarHidden</key>
<false/>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>

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@@ -1,7 +1,4 @@
<!DOCTYPE html>
<html>
<head>
<!DOCTYPE html><html><head>
<!--
If you are serving your web app in a path other than the root, change the
href value below to reflect the base path you are serving from.
@@ -32,45 +29,82 @@
<title>FeedDeck</title>
<link rel="manifest" href="manifest.json">
<style id="splash-screen-style">
html {
height: 100%
}
<script>
// The value below is injected by flutter build, do not touch.
var serviceWorkerVersion = null;
body {
margin: 0;
min-height: 100%;
background-color: #49d3b4;
background-size: 100% 100%;
}
.center {
margin: 0;
position: absolute;
top: 50%;
left: 50%;
-ms-transform: translate(-50%, -50%);
transform: translate(-50%, -50%);
}
.contain {
display:block;
width:100%; height:100%;
object-fit: contain;
}
.stretch {
display:block;
width:100%; height:100%;
}
.cover {
display:block;
width:100%; height:100%;
object-fit: cover;
}
.bottom {
position: absolute;
bottom: 0;
left: 50%;
-ms-transform: translate(-50%, 0);
transform: translate(-50%, 0);
}
.bottomLeft {
position: absolute;
bottom: 0;
left: 0;
}
.bottomRight {
position: absolute;
bottom: 0;
right: 0;
}
</style>
<script id="splash-screen-script">
function removeSplashFromWeb() {
document.getElementById("splash")?.remove();
document.getElementById("splash-branding")?.remove();
document.body.style.background = "transparent";
}
</script>
<!-- This script adds the flutter initialization JS code -->
<script src="flutter.js" defer=""></script>
<link rel="stylesheet" type="text/css" href="splash/style.css">
<meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" name="viewport">
<script src="splash/splash.js"></script>
</head>
<body>
<picture id="splash">
<source
srcset="splash/img/light-1x.png 1x, splash/img/light-2x.png 2x, splash/img/light-3x.png 3x, splash/img/light-4x.png 4x"
media="(prefers-color-scheme: light)">
<source
srcset="splash/img/dark-1x.png 1x, splash/img/dark-2x.png 2x, splash/img/dark-3x.png 3x, splash/img/dark-4x.png 4x"
media="(prefers-color-scheme: dark)">
<img class="center" aria-hidden="true" src="splash/img/light-1x.png" alt="">
<source srcset="splash/img/light-1x.png 1x, splash/img/light-2x.png 2x, splash/img/light-3x.png 3x, splash/img/light-4x.png 4x" media="(prefers-color-scheme: light)">
<source srcset="splash/img/dark-1x.png 1x, splash/img/dark-2x.png 2x, splash/img/dark-3x.png 3x, splash/img/dark-4x.png 4x" media="(prefers-color-scheme: dark)">
<img class="center" aria-hidden="true" src="splash/img/light-1x.png" alt="">
</picture>
<script>
window.addEventListener('load', function (ev) {
// Download main.dart.js
_flutter.loader.loadEntrypoint({
serviceWorker: {
serviceWorkerVersion: serviceWorkerVersion,
},
onEntrypointLoaded: function (engineInitializer) {
engineInitializer.initializeEngine().then(function (appRunner) {
appRunner.runApp();
});
}
});
});
</script>
<script src="flutter_bootstrap.js" async=""></script>
</body>
</html>
</body></html>

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@@ -8,7 +8,7 @@ set(BINARY_NAME "feeddeck")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
cmake_policy(VERSION 3.14...3.25)
# Define build configuration option.
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
@@ -52,6 +52,7 @@ add_subdirectory(${FLUTTER_MANAGED_DIR})
# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
@@ -86,6 +87,12 @@ if(PLUGIN_BUNDLED_LIBRARIES)
COMPONENT Runtime)
endif()
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/windows/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")

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@@ -10,6 +10,11 @@ include(${EPHEMERAL_DIR}/generated_config.cmake)
# https://github.com/flutter/flutter/issues/57146.
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
# Set fallback configurations for older versions of the flutter tool.
if (NOT DEFINED FLUTTER_TARGET_PLATFORM)
set(FLUTTER_TARGET_PLATFORM "windows-x64")
endif()
# === Flutter Library ===
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll")
@@ -92,7 +97,7 @@ add_custom_command(
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat"
windows-x64 $<CONFIG>
${FLUTTER_TARGET_PLATFORM} $<CONFIG>
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS

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@@ -31,6 +31,11 @@ bool FlutterWindow::OnCreate() {
this->Show();
});
// Flutter can complete the first frame before the "show window" callback is
// registered. The following call ensures a frame is pending to ensure the
// window is shown. It is a no-op if the first frame hasn't completed yet.
flutter_controller_->ForceRedraw();
return true;
}

View File

@@ -45,9 +45,11 @@ std::string Utf8FromUtf16(const wchar_t* utf16_string) {
if (utf16_string == nullptr) {
return std::string();
}
int target_length = ::WideCharToMultiByte(
unsigned int target_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, nullptr, 0, nullptr, nullptr);
-1, nullptr, 0, nullptr, nullptr)
-1; // remove the trailing null character
int input_length = (int)wcslen(utf16_string);
std::string utf8_string;
if (target_length == 0 || target_length > utf8_string.max_size()) {
return utf8_string;
@@ -55,8 +57,7 @@ std::string Utf8FromUtf16(const wchar_t* utf16_string) {
utf8_string.resize(target_length);
int converted_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, utf8_string.data(),
target_length, nullptr, nullptr);
input_length, utf8_string.data(), target_length, nullptr, nullptr);
if (converted_length == 0) {
return std::string();
}