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2.5 KiB
2.5 KiB
Rule: Creating Effective Personas
Priority: CRITICAL Category: User Research
Description
Personas are archetypal representations of user groups, grounded in research data. They guide design decisions by keeping the team focused on real user needs.
Guidelines
Creation Process
- Conduct user interviews and gather behavioral data
- Identify patterns in goals, behaviors, and pain points
- Cluster users into 3-5 distinct groups
- Draft persona profiles based on data patterns
- Validate personas with additional research or stakeholder input
- Share personas with the full team and refer to them by name in discussions
What to Include
- Name and photo: Makes the persona feel real and memorable
- Goals: What they're trying to accomplish (both functional and emotional)
- Pain points: Current frustrations and unmet needs
- Behaviors: How they currently solve the problem, tools they use
- Context: When, where, and why they interact with the product
- Quote: A representative statement that captures their mindset
What to Avoid
- Demographics without behavioral data (age and income alone don't drive design decisions)
- Aspirational personas (who you wish your users were, not who they are)
- Too many personas (more than 5 dilutes team focus)
- Generic personas that could describe anyone
Examples
Good
## Sarah, The Busy Parent
**Age:** 34 | **Occupation:** Marketing Manager | **Location:** Austin, TX
### Goals
- Order groceries in under 10 minutes during her commute
- Never run out of essentials (milk, diapers, snacks)
- Stay within her weekly grocery budget of $150
### Pain Points
- Hates scrolling through irrelevant promotions to find basics
- Forgets items because she can't easily reorder past purchases
- Delivery windows are too broad — needs precision for her schedule
### Behaviors
- Shops on her phone, never desktop
- Reorders 70% of the same items weekly
- Compares prices across 2 apps before committing
> "I just need the basics fast. Don't make me think about groceries more than I have to."
Bad
## User Type A
**Age:** 25-45 | **Gender:** Any | **Income:** Middle class
### Goals
- Wants a good experience
- Likes easy-to-use apps
[Too vague to inform any design decision]
Common Mistakes
- Creating personas in a brainstorming session without research
- Updating personas only once and never revisiting them
- Making personas but never referencing them in design reviews
- Confusing personas with market segments