* packaging different architectures for windows
* appx for the windows store app hosting
* remove unneeded applicationid
* adding windows store assets
* adding images
* appx added to artifacts
* add appx to release
* remove override build params
* being specific about the mac build - default is dmg
* are these all needed.. Seems so
* removing appx from the release notes as its only for the windows store
* moving appxs to a different artifact for smaller download
* Update electron-pr.yml
* update version
* update release process to remove actual-windows.exe because it can possible be the wrong arch
* add flatpack to electron build
* note
* add to workflow
* try to fix workflow
* typos
* workflow
* work
* update
* add repo
* update other electron workflow
* stable doesn't work
* fix version