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@@ -18,141 +18,132 @@ const (
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COLLAPSED_ARROW = "▶"
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)
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// keeping these here as individual constants in case later on people want the old tree shape
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const (
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INNER_ITEM = " "
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LAST_ITEM = " "
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NESTED = " "
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NOTHING = " "
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)
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func RenderFileTree(
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tree filetree.IFileTree,
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diffName string,
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submoduleConfigs []*models.SubmoduleConfig,
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) []string {
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return renderAux(tree.GetRoot().Raw(), tree.CollapsedPaths(), "", -1, func(node *filetree.Node[models.File], depth int) string {
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collapsedPaths := tree.CollapsedPaths()
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return renderAux(tree.GetRoot().Raw(), collapsedPaths, -1, -1, func(node *filetree.Node[models.File], treeDepth int, visualDepth int, isCollapsed bool) string {
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fileNode := filetree.NewFileNode(node)
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return getFileLine(fileNode.GetHasUnstagedChanges(), fileNode.GetHasStagedChanges(), fileNameAtDepth(node, depth), diffName, submoduleConfigs, node.File)
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return getFileLine(isCollapsed, fileNode.GetHasUnstagedChanges(), fileNode.GetHasStagedChanges(), treeDepth, visualDepth, submoduleConfigs, node)
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})
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}
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func RenderCommitFileTree(
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tree *filetree.CommitFileTreeViewModel,
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diffName string,
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patchBuilder *patch.PatchBuilder,
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) []string {
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return renderAux(tree.GetRoot().Raw(), tree.CollapsedPaths(), "", -1, func(node *filetree.Node[models.CommitFile], depth int) string {
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// This is a little convoluted because we're dealing with either a leaf or a non-leaf.
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// But this code actually applies to both. If it's a leaf, the status will just
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// be whatever status it is, but if it's a non-leaf it will determine its status
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// based on the leaves of that subtree
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var status patch.PatchStatus
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if node.EveryFile(func(file *models.CommitFile) bool {
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return patchBuilder.GetFileStatus(file.Name, tree.GetRef().RefName()) == patch.WHOLE
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}) {
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status = patch.WHOLE
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} else if node.EveryFile(func(file *models.CommitFile) bool {
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return patchBuilder.GetFileStatus(file.Name, tree.GetRef().RefName()) == patch.UNSELECTED
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}) {
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status = patch.UNSELECTED
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} else {
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status = patch.PART
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}
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collapsedPaths := tree.CollapsedPaths()
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return renderAux(tree.GetRoot().Raw(), collapsedPaths, -1, -1, func(node *filetree.Node[models.CommitFile], treeDepth int, visualDepth int, isCollapsed bool) string {
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status := commitFilePatchStatus(node, tree, patchBuilder)
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return getCommitFileLine(commitFileNameAtDepth(node, depth), diffName, node.File, status)
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return getCommitFileLine(isCollapsed, treeDepth, visualDepth, node, status)
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})
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}
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// Returns the status of a commit file in terms of its inclusion in the custom patch
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func commitFilePatchStatus(node *filetree.Node[models.CommitFile], tree *filetree.CommitFileTreeViewModel, patchBuilder *patch.PatchBuilder) patch.PatchStatus {
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// This is a little convoluted because we're dealing with either a leaf or a non-leaf.
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// But this code actually applies to both. If it's a leaf, the status will just
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// be whatever status it is, but if it's a non-leaf it will determine its status
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// based on the leaves of that subtree
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if node.EveryFile(func(file *models.CommitFile) bool {
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return patchBuilder.GetFileStatus(file.Name, tree.GetRef().RefName()) == patch.WHOLE
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}) {
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return patch.WHOLE
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} else if node.EveryFile(func(file *models.CommitFile) bool {
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return patchBuilder.GetFileStatus(file.Name, tree.GetRef().RefName()) == patch.UNSELECTED
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}) {
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return patch.UNSELECTED
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} else {
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return patch.PART
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}
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}
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func renderAux[T any](
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node *filetree.Node[T],
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collapsedPaths *filetree.CollapsedPaths,
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prefix string,
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depth int,
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renderLine func(*filetree.Node[T], int) string,
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// treeDepth is the depth of the node in the actual file tree. This is different to
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// visualDepth because some directory nodes are compressed e.g. 'pkg/gui/blah' takes
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// up two tree depths, but one visual depth. We need to track these separately,
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// because indentation relies on visual depth, whereas file path truncation
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// relies on tree depth.
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treeDepth int,
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visualDepth int,
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renderLine func(*filetree.Node[T], int, int, bool) string,
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) []string {
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if node == nil {
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return []string{}
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}
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isRoot := depth == -1
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isRoot := treeDepth == -1
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if node.IsFile() {
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if isRoot {
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return []string{}
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}
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return []string{prefix + renderLine(node, depth)}
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}
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if collapsedPaths.IsCollapsed(node.GetPath()) {
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return []string{prefix + COLLAPSED_ARROW + " " + renderLine(node, depth)}
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return []string{renderLine(node, treeDepth, visualDepth, false)}
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}
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arr := []string{}
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if !isRoot {
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arr = append(arr, prefix+EXPANDED_ARROW+" "+renderLine(node, depth))
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isCollapsed := collapsedPaths.IsCollapsed(node.GetPath())
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arr = append(arr, renderLine(node, treeDepth, visualDepth, isCollapsed))
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}
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newPrefix := prefix
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if strings.HasSuffix(prefix, LAST_ITEM) {
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newPrefix = strings.TrimSuffix(prefix, LAST_ITEM) + NOTHING
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} else if strings.HasSuffix(prefix, INNER_ITEM) {
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newPrefix = strings.TrimSuffix(prefix, INNER_ITEM) + NESTED
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if collapsedPaths.IsCollapsed(node.GetPath()) {
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return arr
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}
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for i, child := range node.Children {
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isLast := i == len(node.Children)-1
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var childPrefix string
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if isRoot {
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childPrefix = newPrefix
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} else if isLast {
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childPrefix = newPrefix + LAST_ITEM
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} else {
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childPrefix = newPrefix + INNER_ITEM
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}
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arr = append(arr, renderAux(child, collapsedPaths, childPrefix, depth+1+node.CompressionLevel, renderLine)...)
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for _, child := range node.Children {
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arr = append(arr, renderAux(child, collapsedPaths, treeDepth+1+node.CompressionLevel, visualDepth+1, renderLine)...)
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}
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return arr
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}
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func getFileLine(hasUnstagedChanges bool, hasStagedChanges bool, name string, diffName string, submoduleConfigs []*models.SubmoduleConfig, file *models.File) string {
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// potentially inefficient to be instantiating these color
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// objects with each render
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partiallyModifiedColor := style.FgYellow
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func getFileLine(
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isCollapsed bool,
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hasUnstagedChanges bool,
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hasStagedChanges bool,
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treeDepth int,
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visualDepth int,
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submoduleConfigs []*models.SubmoduleConfig,
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node *filetree.Node[models.File],
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) string {
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name := fileNameAtDepth(node, treeDepth)
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output := ""
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restColor := style.FgGreen
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if name == diffName {
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restColor = theme.DiffTerminalColor
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} else if file == nil && hasStagedChanges && hasUnstagedChanges {
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restColor = partiallyModifiedColor
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} else if hasUnstagedChanges {
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restColor = theme.UnstagedChangesColor
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var nameColor style.TextStyle
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file := node.File
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indentation := strings.Repeat(" ", visualDepth)
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if hasStagedChanges && !hasUnstagedChanges {
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nameColor = style.FgGreen
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} else if hasStagedChanges {
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nameColor = style.FgYellow
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} else {
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nameColor = theme.DefaultTextColor
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}
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output := ""
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if file != nil {
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// this is just making things look nice when the background attribute is 'reverse'
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firstChar := file.ShortStatus[0:1]
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firstCharCl := style.FgGreen
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if firstChar == "?" {
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firstCharCl = theme.UnstagedChangesColor
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} else if firstChar == " " {
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firstCharCl = restColor
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if file == nil {
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output += indentation + ""
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arrow := EXPANDED_ARROW
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if isCollapsed {
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arrow = COLLAPSED_ARROW
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}
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secondChar := file.ShortStatus[1:2]
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secondCharCl := theme.UnstagedChangesColor
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if secondChar == " " {
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secondCharCl = restColor
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}
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arrowStyle := nameColor
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output = firstCharCl.Sprint(firstChar)
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output += secondCharCl.Sprint(secondChar)
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output += restColor.Sprint(" ")
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output += arrowStyle.Sprint(arrow) + " "
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} else {
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// Sprinting the space at the end in the specific style is for the sake of
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// when a reverse style is used in the theme, which looks ugly if you just
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// use the default style
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output += indentation + formatFileStatus(file, nameColor) + nameColor.Sprint(" ")
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}
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isSubmodule := file != nil && file.IsSubmodule(submoduleConfigs)
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@@ -162,10 +153,10 @@ func getFileLine(hasUnstagedChanges bool, hasStagedChanges bool, name string, di
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if icons.IsIconEnabled() {
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icon := icons.IconForFile(name, isSubmodule, isLinkedWorktree, isDirectory)
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paint := color.C256(icon.Color, false)
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output += paint.Sprint(icon.Icon) + " "
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output += paint.Sprint(icon.Icon) + nameColor.Sprint(" ")
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}
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output += restColor.Sprint(utils.EscapeSpecialChars(name))
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output += nameColor.Sprint(utils.EscapeSpecialChars(name))
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if isSubmodule {
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output += theme.DefaultTextColor.Sprint(" (submodule)")
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@@ -174,31 +165,76 @@ func getFileLine(hasUnstagedChanges bool, hasStagedChanges bool, name string, di
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return output
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}
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func getCommitFileLine(name string, diffName string, commitFile *models.CommitFile, status patch.PatchStatus) string {
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var colour style.TextStyle
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if diffName == name {
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colour = theme.DiffTerminalColor
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func formatFileStatus(file *models.File, restColor style.TextStyle) string {
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firstChar := file.ShortStatus[0:1]
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firstCharCl := style.FgGreen
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if firstChar == "?" {
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firstCharCl = theme.UnstagedChangesColor
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} else if firstChar == " " {
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firstCharCl = restColor
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}
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secondChar := file.ShortStatus[1:2]
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secondCharCl := theme.UnstagedChangesColor
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if secondChar == " " {
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secondCharCl = restColor
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}
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return firstCharCl.Sprint(firstChar) + secondCharCl.Sprint(secondChar)
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}
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func getCommitFileLine(
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isCollapsed bool,
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treeDepth int,
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visualDepth int,
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node *filetree.Node[models.CommitFile],
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status patch.PatchStatus,
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) string {
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indentation := strings.Repeat(" ", visualDepth)
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name := commitFileNameAtDepth(node, treeDepth)
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commitFile := node.File
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output := indentation
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isDirectory := commitFile == nil
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nameColor := theme.DefaultTextColor
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switch status {
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case patch.WHOLE:
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nameColor = style.FgGreen
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case patch.PART:
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nameColor = style.FgYellow
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case patch.UNSELECTED:
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nameColor = theme.DefaultTextColor
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}
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if isDirectory {
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arrow := EXPANDED_ARROW
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if isCollapsed {
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arrow = COLLAPSED_ARROW
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}
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output += nameColor.Sprint(arrow) + " "
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} else {
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var symbol string
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symbolStyle := nameColor
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switch status {
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case patch.WHOLE:
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colour = style.FgGreen
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symbol = "●"
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case patch.PART:
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colour = style.FgYellow
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symbol = "◐"
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case patch.UNSELECTED:
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colour = theme.DefaultTextColor
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symbol = commitFile.ChangeStatus
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symbolStyle = getColorForChangeStatus(symbol)
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}
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}
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output := ""
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output += symbolStyle.Sprint(symbol) + " "
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}
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name = utils.EscapeSpecialChars(name)
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if commitFile != nil {
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output += getColorForChangeStatus(commitFile.ChangeStatus).Sprint(commitFile.ChangeStatus) + " "
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}
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isSubmodule := false
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isLinkedWorktree := false
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isDirectory := commitFile == nil
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if icons.IsIconEnabled() {
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icon := icons.IconForFile(name, isSubmodule, isLinkedWorktree, isDirectory)
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@@ -206,7 +242,7 @@ func getCommitFileLine(name string, diffName string, commitFile *models.CommitFi
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output += paint.Sprint(icon.Icon) + " "
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}
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output += colour.Sprint(name)
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output += nameColor.Sprint(name)
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return output
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}
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