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[PR #22086] [MERGED] perf: skip redundant object spread in buildMessages #26472
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📋 Pull Request Information
Original PR: https://github.com/open-webui/open-webui/pull/22086
Author: @Algorithm5838
Created: 3/1/2026
Status: ✅ Merged
Merged: 3/1/2026
Merged by: @tjbck
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dev← Head:fix/remove-message-spread-buildmessages📝 Commits (1)
2bb8508perf: skip redundant object spread in buildMessages📊 Changes
1 file changed (+1 additions, -1 deletions)
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src/lib/components/chat/Messages.svelte(+1 -1)📄 Description
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Description
buildMessages()inMessages.sveltewas creating a shallow copy of every message via{ ...message }when walking the linked list. This runs on every animation frame during streaming, so for a 100-message chat it creates 100 throwaway objects per frame.ResponseMessagealready reads directly fromhistory.messages[messageId]through its own reactive block, so these copies were never consumed. Passing the original reference instead of a spread keeps the same behavior with less GC pressure.Added
Changed
Messages.svelte:{ ...message }->messageinbuildMessages()Deprecated
Removed
Fixed
Security
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🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.