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[GH-ISSUE #21062] issue: online green icon causes high GPU usage #19370
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Originally created by @LaurentiuAndrei on GitHub (Jan 30, 2026).
Original GitHub issue: https://github.com/open-webui/open-webui/issues/21062
Check Existing Issues
Installation Method
Docker
Open WebUI Version
v0.7.2
Ollama Version (if applicable)
No response
Operating System
CachyOS
Browser (if applicable)
No response
Confirmation
README.md.Expected Behavior
When I open the app there should be low to no GPU usage.
Actual Behavior
When I open the app there is 35-40% usage.
Steps to Reproduce
4.1. Or inspect element to remove the div with the green icon only
Logs & Screenshots
Can see the icon --> high GPU usage

Can't see the icon -> low GPU usage

Additional Information
Issue: the green online icon causes high GPU usage
Location: on the homepage, or new chat page
<div class="absolute -bottom-0.5 -right-0.5"><span class="relative flex size-2.5"><span class="absolute inline-flex h-full w-full animate-ping rounded-full bg-green-400 opacity-75"></span> <span class="relative inline-flex size-2.5 rounded-full bg-green-500 border-2 border-white dark:border-gray-900"></span></span></div>This element causes GPU usage to spike to 30-40% when it's visible
I've tested the same behavior in Brave, Firefox and Zen, on all 3 it's consistent.
2 tests can be done to drop GPU usage back to 0%
@dumb commented on GitHub (Jan 31, 2026):
Interestingly, I came here to see if anyone was discussing that icon.
I don’t understand the purpose of the animation. It draws user attention but doesn’t appear to indicate anything that requires immediate action—it just seems to show that the current user is online.
It also ignores the prefers-reduced-motion media query and appears to fail WCAG 2.2.2 (Pause, Stop, Hide).
Ideally, the animation would stop after 5 seconds (per SC 2.2.2), or simply not animate at all, since the continuous movement is largely superfluous and can be distracting for some users.
@LaurentiuAndrei commented on GitHub (Jan 31, 2026):
I ended up overwriting the classes with the animations with a firefox extension and this resolved the GPU usage issue.