[GH-ISSUE #18063] feat: Group Chat #105474

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opened 2026-05-18 03:29:31 -05:00 by GiteaMirror · 6 comments
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Originally created by @frenzybiscuit on GitHub (Oct 5, 2025).
Original GitHub issue: https://github.com/open-webui/open-webui/issues/18063

Check Existing Issues

  • I have searched the existing issues and discussions.

Problem Description

Currently, you can add two models to a chat. However, it's a comparison feature.

I'd love to see this turned into an actual group chat by stacking the two models/prompts on top of one another and/or combining them together. Image below.

Image

Desired Solution you'd like

Instead of a chat comparison, make this a group chat by stacking (combining) the two system prompts / models on top of one another.

Alternatives Considered

No response

Additional Context

No response

Originally created by @frenzybiscuit on GitHub (Oct 5, 2025). Original GitHub issue: https://github.com/open-webui/open-webui/issues/18063 ### Check Existing Issues - [x] I have searched the existing issues and discussions. ### Problem Description Currently, you can add two models to a chat. However, it's a comparison feature. I'd love to see this turned into an actual group chat by stacking the two models/prompts on top of one another and/or combining them together. Image below. <img width="3138" height="1302" alt="Image" src="https://github.com/user-attachments/assets/8d1b4ebf-a388-48ce-a47b-a79250c85b95" /> ### Desired Solution you'd like Instead of a chat comparison, make this a group chat by stacking (combining) the two system prompts / models on top of one another. ### Alternatives Considered _No response_ ### Additional Context _No response_
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@frenzybiscuit commented on GitHub (Oct 5, 2025):

There are actually a ton of use cases for stacking the models outside of a group chat.

For example, I could break down world segments into models (to save on context) and allow the users to only load what segments they want activated.

I have 100+ characters for a single world, which I've been combining into a single card but I've had to make sacrifices as the total context exceeds 100k with the characters and world lore added.

So, if the user only wants a select amount of characters and world lore loaded, they could do that with this feature request.

<!-- gh-comment-id:3369045142 --> @frenzybiscuit commented on GitHub (Oct 5, 2025): There are actually a ton of use cases for stacking the models outside of a group chat. For example, I could break down world segments into models (to save on context) and allow the users to only load what segments they want activated. I have 100+ characters for a single world, which I've been combining into a single card but I've had to make sacrifices as the total context exceeds 100k with the characters and world lore added. So, if the user only wants a select amount of characters and world lore loaded, they could do that with this feature request.
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@Classic298 commented on GitHub (Oct 5, 2025):

Have you looked at the channels feature yet? It's exactly what you are describing.

Instead of a chat comparison, make this a group chat by stacking (combining) the two models on top of one another.

<!-- gh-comment-id:3369101475 --> @Classic298 commented on GitHub (Oct 5, 2025): Have you looked at the channels feature yet? It's exactly what you are describing. > Instead of a chat comparison, make this a group chat by stacking (combining) the two models on top of one another.
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@frenzybiscuit commented on GitHub (Oct 5, 2025):

I can't see how I can add models to the channels feature, can you tell me how?

<!-- gh-comment-id:3369122695 --> @frenzybiscuit commented on GitHub (Oct 5, 2025): I can't see how I can add models to the channels feature, can you tell me how?
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@frenzybiscuit commented on GitHub (Oct 5, 2025):

I cant find a spot to add a system prompt, either..

<!-- gh-comment-id:3369123507 --> @frenzybiscuit commented on GitHub (Oct 5, 2025): I cant find a spot to add a system prompt, either..
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@frenzybiscuit commented on GitHub (Oct 5, 2025):

I've looked through the documentation and still don't see how to combine models in the channels feature.

<!-- gh-comment-id:3369135172 --> @frenzybiscuit commented on GitHub (Oct 5, 2025): I've looked through the documentation and still don't see how to combine models in the channels feature.
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@frenzybiscuit commented on GitHub (Oct 5, 2025):

Alright, I looked into this. It's -kinda- what I need.

I was hoping more for a model merging method, so the user could just add characters to the story and remove them.

Instead, they have to reply manually, and only one character can reply to them at a time.

<!-- gh-comment-id:3369145524 --> @frenzybiscuit commented on GitHub (Oct 5, 2025): Alright, I looked into this. It's -kinda- what I need. I was hoping more for a model merging method, so the user could just add characters to the story and remove them. Instead, they have to reply manually, and only one character can reply to them at a time.
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Reference: github-starred/open-webui#105474