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Excessive time to first token with new engine and partial offload (prompt eval about 9x slower) #8002
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opened 2025-11-12 14:26:26 -06:00 by GiteaMirror
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Originally created by @UncleRedz on GitHub (Aug 22, 2025).
What is the issue?
I have been running several tests comparing the old engine and the new and I'm having concerns with the time to first token when the model + context used is not fitting within available VRAM.
Below is test results from a proprietary RAG system which utilizes a context of 24576 tokens for data processing, running on Ubuntu 24.04.3 LTS (6.14), AMD Ryzen 7 7700, 32 GIB DDR5, GeForce RTX 4060 8GB with Ollama 0.11.6.
Qwen3 30B-A3B model (MoE):
Qwen3 14B:
Qwen3 8B:
Qwen3 4B:
VRAM as read from "nvidia-smi", Size and CPU/GPU as read from "ollama ps". Time To First Token as time from message(s) sent to first token received. Tokens / Sec as total duration to completion, excluding time to first token, divided by number of streamed chunks received (not sure if this equals tokens or not, but it's what I used). Time as the total time from message(s) sent to completion (answers can be of different length, so not that useful).
"Default 0.11.6" is without any modifications compared to a clean install.
(Models are the first release Qwen3, pulled from the Ollama model repo.)
Findings
In general, the new engine provides higher tokens per second, compared to the old engine. However when the model is too big for the GPU VRAM, the old engine is considerably faster on time to first token. The new engine adds a penalty of several minutes on this setup.
When the model or a majority of the model (say 85% or more) fits within VRAM, the new engine provides an acceptable or faster time to first token compared to the old engine.
The size and split between CPU/GPU and VRAM usage doesn't make much sense to me, for the over sized models (30B/14B) the new engine actually makes use of more VRAM, while being slower on time to first token, but I don't understand why the size varies that much.
Looking through the log files, if anything it seems that more of the model layers goes to GPU/VRAM in the new engine compared to the old, explaining the higher VRAM usage. However what happens with context / KV Cache, etc is not clear from the logs.
While reducing the context size will speed up the time to first token and improve memory usage, the concern I'm having here is the difference between the old engine and the new, the old is capable of keeping the time to first token under one minute, most of the time to around 30 seconds, while the new engine even exceeds 4 minutes in several tests and exceeds 5 minutes in one.
This is simply far too long time for most usecases, and I hope it's something that can be looked into and fixed.
I have not kept the logs for all tests, but if logs are needed, then please specify specifically which of the above tests are of interest and I'll rerun them and include the logs.
Relevant log output
OS
Linux
GPU
Nvidia
CPU
AMD
Ollama version
0.11.6
@jessegross commented on GitHub (Aug 22, 2025):
Thank you for the extensive benchmarks!
Would it be possible to post the logs from both the default 0.11.6 and "new engine, new estimates" scenarios for one of the models? It looks like qwen3:14b might be a good one since it shows the largest difference. Ideally, run them with OLLAMA_DEBUG=1 set to get more information.
The sizes and splits reported through ollama ps on the old engine aren't that accurate, whereas with the new estimates they are much better. This can result in some confusion when comparing the two.
@UncleRedz commented on GitHub (Aug 22, 2025):
Thanks, I've included four files here, the Ollama service override config for the two tested configurations ("default 0.11.6" and "new engine, new estimates") which includes the environment variables set.
ollama_qwen3_14b_override_default.conf.txt
ollama_qwen3_14b_override_newengine.conf.txt
Then the following two are the relevant time ranges out of the journal ("journalctl -u ollama --no-pager --pager-end").
ollama_qwen3_14b_default.txt
ollama_qwen3_14b_newengine.txt
Let me know if you need any other logs or information.
@jessegross commented on GitHub (Aug 23, 2025):
Thanks for the logs. From what I can see, it looks like it might be a property of the new engine rather than the new estimates. Loading time is slightly faster with the new estimates, which is the main place where I was expecting we might have some impact. However, it looks like the new engine with partial offload is much slower at prompt processing.
This is what I see on my machine, forcing it to offload 18 layers, the same number as new estimates used for you:
Since you are inputting 9643 tokens, the difference is processing speed results in an extra delay of 78 seconds. This is roughly what I see from your logs (99 second difference).
Do you also see similar slow speeds with OLLAMA_NEW_ENGINE=1 and OLLAMA_NEW_ESTIMATES=0?
@UncleRedz commented on GitHub (Aug 23, 2025):
Here is an updated table, for Qwen3 14B, with the added scenario of new engine, but without new estimates.
What I can see in the logs, is that 13 layers are offloaded instead of 18 and the time to first token is quite long. If anything the new estimates makes things slightly faster, but the new engine is terribly slow at processing the prompt. You are probably right that it's related to new engine and not new estimates.
ollama_qwen3_14b_override_newengine_only.conf.txt
ollama_qwen3_14b_newengine_only.txt
@jessegross commented on GitHub (Sep 16, 2025):
This should be fixed by https://github.com/ollama/ollama/pull/12293 which will be in the next release (presumably 0.11.12).
@moontato commented on GitHub (Sep 25, 2025):
Hello,
I upgraded to 0.12.2, but even after the update, the time to first token remains as slow as it was in 0.11.10 (the version I was on before).
I tested this using the gpt-oss:20b model; I have an 8 GB VRAM GPU, so I'm splitting the model layers between the CPU (9 layers) and GPU (15 layers).
Could you confirm if there’s anything else I should adjust to observe improvements? Thank you.
@jessegross commented on GitHub (Sep 25, 2025):
@moontato There's nothing that you need to change but were you originally setting OLLAMA_NEW_ENGINE on previous versions? That's what this bug is about.
Are you seeing better performance in some scenario?
@moontato commented on GitHub (Sep 25, 2025):
Oh I see, I apologize for the misunderstanding. I don't think I had OLLAMA_NEW_ENGINE set on this computer.
I'm not noticing any particular speed improvements after updating, but I could be wrong.
Would it be recommended to set the OLLAMA_NEW_ENGINE variable now? Since it has been fixed?
@jessegross commented on GitHub (Sep 25, 2025):
Both gpt-oss (as you mentioned) and qwen3 (from the original report) are on the new engine by default in 0.12.2 so there is nothing to change.
The bug here was a regression, which has since been fixed. It's not necessarily expected to have a speed improvement between those versions if you weren't testing the new code path.
In your case, the model is running partially on the CPU so this is the likely main cause of slowness.
@UncleRedz commented on GitHub (Sep 26, 2025):
I've changed GPU since last time, from 4060 8GB to 5060 Ti 16GB, so Qwen3 14B test results are not that useful anymore as it fits entirely into VRAM, however the 30B-A3B is still relevant for testing. To be honest I don't see much of a difference here between 0.11.6, 0.12.0 and 0.12.2. My understanding is that the fix should be in the 0.12.0 release.
As you can see below, there is still a huge difference in time to first token from the 0.11.6 old engine and the 0.12.0/0.12.2 new engine. I've rerun the 0.12.0 and 0.12.2 several times with cold and warm start (pre-loaded LLM) while timing varies a little, it's still minor compared to the change between old engine and new engine.
@moontato commented on GitHub (Sep 26, 2025):
@jessegross , thank you for the information. I think a clearer way to phrase the question would be:
“Should I clear the OLLAMA_NEW_ENGINE variable?”
…considering that the performance degradation with the new engine still appears to persist.
@jessegross commented on GitHub (Sep 26, 2025):
@UncleRedz It does look like there is still an issue here in the partial offloading case. That being said, you might want to check 0.12.2 with default settings to get a more apples to apples comparison. New engine and new estimates are on by default for qwen3moe but flash attention is an extra variable that is being changed in these tests. It looks like that may also have an impact with partial offloads.
@moontato gpt-oss is new engine only, so there is nothing that can be changed.
@UncleRedz commented on GitHub (Sep 28, 2025):
@jessegross I've added a test without flash attention and then I also removed the RTX 4060 test results from this table, to make it more clear. While flash attention does add about 8-14 seconds, it's on a small scale compared to the time difference between the old engine and the new.
Please let me know if there is any specific tests or logs that would be of further use.
As a comparison, when everything fits in VRAM the new engine and estimates are doing great.
@Maltz42 commented on GitHub (Oct 6, 2025):
The testing I did was on a larger model with a 24k context window, that spilled over into system RAM, and that had a much larger impact on prompt evaluation than above. Here is my --verbose output (from my duplicate issue above). I'm happy to run more detailed testing using various combinations of New Engine/New Estimates/Flash Attention if requested.
(qwen3:235b-a22b-instruct-2507-q8_0, which runs on the old engine on <0.12.2)
@Maltz42 commented on GitHub (Oct 7, 2025):
I guess I should add, since I mentioned it in the duplicate issue I opened but haven't seen it specifically here, that what I was seeing appeared to indicate that when a model is too big to fit in VRAM, the old engine seems to leave room for the context window in VRAM, so prompt eval occurs there. The new engine appears to use system RAM and CPU for prompt eval instead. That makes the response perform better, since more of the model is in VRAM, but makes prompt evaluation significantly slower. The fuller the context window, the more pronounced that becomes.