mirror of
https://github.com/fosrl/newt.git
synced 2025-12-05 19:17:38 -06:00
622 lines
18 KiB
Go
622 lines
18 KiB
Go
package main
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import (
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"bytes"
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"context"
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"encoding/base64"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"net"
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"os"
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"os/exec"
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"strings"
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"time"
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"math/rand"
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"github.com/fosrl/newt/internal/telemetry"
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"github.com/fosrl/newt/logger"
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"github.com/fosrl/newt/proxy"
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"github.com/fosrl/newt/websocket"
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"golang.org/x/net/icmp"
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"golang.org/x/net/ipv4"
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"golang.zx2c4.com/wireguard/device"
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"golang.zx2c4.com/wireguard/tun/netstack"
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"gopkg.in/yaml.v3"
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)
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const msgHealthFileWriteFailed = "Failed to write health file: %v"
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func fixKey(key string) string {
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// Remove any whitespace
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key = strings.TrimSpace(key)
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// Decode from base64
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decoded, err := base64.StdEncoding.DecodeString(key)
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if err != nil {
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logger.Fatal("Error decoding base64: %v", err)
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}
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// Convert to hex
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return hex.EncodeToString(decoded)
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}
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func ping(tnet *netstack.Net, dst string, timeout time.Duration) (time.Duration, error) {
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logger.Debug("Pinging %s", dst)
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socket, err := tnet.Dial("ping4", dst)
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if err != nil {
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return 0, fmt.Errorf("failed to create ICMP socket: %w", err)
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}
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defer socket.Close()
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// Set socket buffer sizes to handle high bandwidth scenarios
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if tcpConn, ok := socket.(interface{ SetReadBuffer(int) error }); ok {
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tcpConn.SetReadBuffer(64 * 1024)
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}
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if tcpConn, ok := socket.(interface{ SetWriteBuffer(int) error }); ok {
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tcpConn.SetWriteBuffer(64 * 1024)
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}
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requestPing := icmp.Echo{
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Seq: rand.Intn(1 << 16),
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Data: []byte("newtping"),
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}
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icmpBytes, err := (&icmp.Message{Type: ipv4.ICMPTypeEcho, Code: 0, Body: &requestPing}).Marshal(nil)
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if err != nil {
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return 0, fmt.Errorf("failed to marshal ICMP message: %w", err)
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}
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if err := socket.SetReadDeadline(time.Now().Add(timeout)); err != nil {
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return 0, fmt.Errorf("failed to set read deadline: %w", err)
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}
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start := time.Now()
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_, err = socket.Write(icmpBytes)
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if err != nil {
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return 0, fmt.Errorf("failed to write ICMP packet: %w", err)
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}
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// Use larger buffer for reading to handle potential network congestion
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readBuffer := make([]byte, 1500)
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n, err := socket.Read(readBuffer)
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if err != nil {
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return 0, fmt.Errorf("failed to read ICMP packet: %w", err)
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}
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replyPacket, err := icmp.ParseMessage(1, readBuffer[:n])
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if err != nil {
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return 0, fmt.Errorf("failed to parse ICMP packet: %w", err)
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}
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replyPing, ok := replyPacket.Body.(*icmp.Echo)
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if !ok {
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return 0, fmt.Errorf("invalid reply type: got %T, want *icmp.Echo", replyPacket.Body)
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}
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if !bytes.Equal(replyPing.Data, requestPing.Data) || replyPing.Seq != requestPing.Seq {
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return 0, fmt.Errorf("invalid ping reply: got seq=%d data=%q, want seq=%d data=%q",
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replyPing.Seq, replyPing.Data, requestPing.Seq, requestPing.Data)
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}
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latency := time.Since(start)
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logger.Debug("Ping to %s successful, latency: %v", dst, latency)
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return latency, nil
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}
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// reliablePing performs multiple ping attempts with adaptive timeout
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func reliablePing(tnet *netstack.Net, dst string, baseTimeout time.Duration, maxAttempts int) (time.Duration, error) {
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var lastErr error
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var totalLatency time.Duration
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successCount := 0
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for attempt := 1; attempt <= maxAttempts; attempt++ {
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// Adaptive timeout: increase timeout for later attempts
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timeout := baseTimeout + time.Duration(attempt-1)*500*time.Millisecond
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// Add jitter to prevent thundering herd
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jitter := time.Duration(rand.Intn(100)) * time.Millisecond
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timeout += jitter
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latency, err := ping(tnet, dst, timeout)
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if err != nil {
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lastErr = err
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logger.Debug("Ping attempt %d/%d failed: %v", attempt, maxAttempts, err)
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// Brief pause between attempts with exponential backoff
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if attempt < maxAttempts {
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backoff := time.Duration(attempt) * 50 * time.Millisecond
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time.Sleep(backoff)
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}
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continue
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}
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totalLatency += latency
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successCount++
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// If we get at least one success, we can return early for health checks
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if successCount > 0 {
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avgLatency := totalLatency / time.Duration(successCount)
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logger.Debug("Reliable ping succeeded after %d attempts, avg latency: %v", attempt, avgLatency)
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return avgLatency, nil
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}
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}
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if successCount == 0 {
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return 0, fmt.Errorf("all %d ping attempts failed, last error: %v", maxAttempts, lastErr)
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}
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return totalLatency / time.Duration(successCount), nil
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}
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func pingWithRetry(tnet *netstack.Net, dst string, timeout time.Duration) (stopChan chan struct{}, err error) {
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if healthFile != "" {
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err = os.Remove(healthFile)
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if err != nil {
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logger.Error("Failed to remove health file: %v", err)
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}
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}
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const (
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initialMaxAttempts = 5
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initialRetryDelay = 2 * time.Second
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maxRetryDelay = 60 * time.Second // Cap the maximum delay
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)
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stopChan = make(chan struct{})
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attempt := 1
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retryDelay := initialRetryDelay
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// First try with the initial parameters
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logger.Debug("Ping attempt %d", attempt)
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if latency, err := ping(tnet, dst, timeout); err == nil {
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// Successful ping
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logger.Debug("Ping latency: %v", latency)
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logger.Info("Tunnel connection to server established successfully!")
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if healthFile != "" {
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err := os.WriteFile(healthFile, []byte("ok"), 0644)
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if err != nil {
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logger.Warn(msgHealthFileWriteFailed, err)
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}
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}
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return stopChan, nil
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} else {
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logger.Warn("Ping attempt %d failed: %v", attempt, err)
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}
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// Start a goroutine that will attempt pings indefinitely with increasing delays
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go func() {
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attempt = 2 // Continue from attempt 2
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for {
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select {
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case <-stopChan:
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return
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default:
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logger.Debug("Ping attempt %d", attempt)
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if latency, err := ping(tnet, dst, timeout); err != nil {
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logger.Warn("Ping attempt %d failed: %v", attempt, err)
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// Increase delay after certain thresholds but cap it
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if attempt%5 == 0 && retryDelay < maxRetryDelay {
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retryDelay = time.Duration(float64(retryDelay) * 1.5)
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if retryDelay > maxRetryDelay {
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retryDelay = maxRetryDelay
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}
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logger.Info("Increasing ping retry delay to %v", retryDelay)
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}
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time.Sleep(retryDelay)
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attempt++
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} else {
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// Successful ping
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logger.Debug("Ping succeeded after %d attempts", attempt)
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logger.Debug("Ping latency: %v", latency)
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logger.Info("Tunnel connection to server established successfully!")
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if healthFile != "" {
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err := os.WriteFile(healthFile, []byte("ok"), 0644)
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if err != nil {
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logger.Warn(msgHealthFileWriteFailed, err)
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}
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}
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}
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case <-pingStopChan:
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// Stop the goroutine when signaled
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return
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}
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}
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}()
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// Return an error for the first batch of attempts (to maintain compatibility with existing code)
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return stopChan, fmt.Errorf("initial ping attempts failed, continuing in background")
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}
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func startPingCheck(tnet *netstack.Net, serverIP string, client *websocket.Client, tunnelID string) chan struct{} {
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maxInterval := 6 * time.Second
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currentInterval := pingInterval
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consecutiveFailures := 0
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connectionLost := false
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// Track recent latencies for adaptive timeout calculation
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recentLatencies := make([]time.Duration, 0, 10)
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pingStopChan := make(chan struct{})
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go func() {
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ticker := time.NewTicker(currentInterval)
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defer ticker.Stop()
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for {
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select {
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case <-ticker.C:
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// Calculate adaptive timeout based on recent latencies
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adaptiveTimeout := pingTimeout
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if len(recentLatencies) > 0 {
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var sum time.Duration
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for _, lat := range recentLatencies {
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sum += lat
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}
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avgLatency := sum / time.Duration(len(recentLatencies))
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// Use 3x average latency as timeout, with minimum of pingTimeout
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adaptiveTimeout = avgLatency * 3
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if adaptiveTimeout < pingTimeout {
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adaptiveTimeout = pingTimeout
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}
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if adaptiveTimeout > 15*time.Second {
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adaptiveTimeout = 15 * time.Second
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}
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}
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// Use reliable ping with multiple attempts
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maxAttempts := 2
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if consecutiveFailures > 4 {
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maxAttempts = 4 // More attempts when connection is unstable
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}
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latency, err := reliablePing(tnet, serverIP, adaptiveTimeout, maxAttempts)
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if err != nil {
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consecutiveFailures++
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// Track recent latencies (add a high value for failures)
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recentLatencies = append(recentLatencies, adaptiveTimeout)
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if len(recentLatencies) > 10 {
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recentLatencies = recentLatencies[1:]
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}
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if consecutiveFailures < 2 {
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logger.Debug("Periodic ping failed (%d consecutive failures): %v", consecutiveFailures, err)
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} else {
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logger.Warn("Periodic ping failed (%d consecutive failures): %v", consecutiveFailures, err)
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}
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// More lenient threshold for declaring connection lost under load
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failureThreshold := 4
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if consecutiveFailures >= failureThreshold && currentInterval < maxInterval {
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if !connectionLost {
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connectionLost = true
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logger.Warn("Connection to server lost after %d failures. Continuous reconnection attempts will be made.", consecutiveFailures)
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if tunnelID != "" {
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telemetry.IncReconnect(context.Background(), tunnelID, "client", telemetry.ReasonTimeout)
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}
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stopFunc = client.SendMessageInterval("newt/ping/request", map[string]interface{}{}, 3*time.Second)
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// Send registration message to the server for backward compatibility
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err := client.SendMessage("newt/wg/register", map[string]interface{}{
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"publicKey": publicKey.String(),
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"backwardsCompatible": true,
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})
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if err != nil {
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logger.Error("Failed to send registration message: %v", err)
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}
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if healthFile != "" {
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err = os.Remove(healthFile)
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if err != nil {
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logger.Error("Failed to remove health file: %v", err)
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}
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}
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}
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currentInterval = time.Duration(float64(currentInterval) * 1.3) // Slower increase
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if currentInterval > maxInterval {
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currentInterval = maxInterval
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}
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ticker.Reset(currentInterval)
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logger.Debug("Increased ping check interval to %v due to consecutive failures", currentInterval)
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}
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} else {
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// Track recent latencies
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recentLatencies = append(recentLatencies, latency)
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// Record tunnel latency (limit sampling to this periodic check)
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if tunnelID != "" {
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telemetry.ObserveTunnelLatency(context.Background(), tunnelID, "wireguard", latency.Seconds())
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}
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if len(recentLatencies) > 10 {
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recentLatencies = recentLatencies[1:]
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}
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if connectionLost {
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connectionLost = false
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logger.Info("Connection to server restored after %d failures!", consecutiveFailures)
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if healthFile != "" {
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err := os.WriteFile(healthFile, []byte("ok"), 0644)
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if err != nil {
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logger.Warn("Failed to write health file: %v", err)
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}
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}
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}
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if currentInterval > pingInterval {
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currentInterval = time.Duration(float64(currentInterval) * 0.9) // Slower decrease
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if currentInterval < pingInterval {
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currentInterval = pingInterval
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}
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ticker.Reset(currentInterval)
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logger.Debug("Decreased ping check interval to %v after successful ping", currentInterval)
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}
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consecutiveFailures = 0
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}
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case <-pingStopChan:
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logger.Info("Stopping ping check")
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return
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}
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}
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}()
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return pingStopChan
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}
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func parseLogLevel(level string) logger.LogLevel {
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switch strings.ToUpper(level) {
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case "DEBUG":
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return logger.DEBUG
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case "INFO":
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return logger.INFO
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case "WARN":
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return logger.WARN
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case "ERROR":
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return logger.ERROR
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case "FATAL":
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return logger.FATAL
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default:
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return logger.INFO // default to INFO if invalid level provided
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}
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}
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func mapToWireGuardLogLevel(level logger.LogLevel) int {
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switch level {
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case logger.DEBUG:
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return device.LogLevelVerbose
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// case logger.INFO:
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// return device.LogLevel
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case logger.WARN:
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return device.LogLevelError
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case logger.ERROR, logger.FATAL:
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return device.LogLevelSilent
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default:
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return device.LogLevelSilent
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}
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}
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func resolveDomain(domain string) (string, error) {
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// Check if there's a port in the domain
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host, port, err := net.SplitHostPort(domain)
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if err != nil {
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// No port found, use the domain as is
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host = domain
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port = ""
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}
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// Remove any protocol prefix if present
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if strings.HasPrefix(host, "http://") {
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host = strings.TrimPrefix(host, "http://")
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} else if strings.HasPrefix(host, "https://") {
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host = strings.TrimPrefix(host, "https://")
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}
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// if there are any trailing slashes, remove them
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host = strings.TrimSuffix(host, "/")
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// Lookup IP addresses
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ips, err := net.LookupIP(host)
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if err != nil {
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return "", fmt.Errorf("DNS lookup failed: %v", err)
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}
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if len(ips) == 0 {
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return "", fmt.Errorf("no IP addresses found for domain %s", host)
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}
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// Get the first IPv4 address if available
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var ipAddr string
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for _, ip := range ips {
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if ipv4 := ip.To4(); ipv4 != nil {
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ipAddr = ipv4.String()
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break
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}
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}
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// If no IPv4 found, use the first IP (might be IPv6)
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if ipAddr == "" {
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ipAddr = ips[0].String()
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}
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// Add port back if it existed
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if port != "" {
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ipAddr = net.JoinHostPort(ipAddr, port)
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}
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return ipAddr, nil
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}
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func parseTargetData(data interface{}) (TargetData, error) {
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var targetData TargetData
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jsonData, err := json.Marshal(data)
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if err != nil {
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logger.Info("Error marshaling data: %v", err)
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return targetData, err
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}
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if err := json.Unmarshal(jsonData, &targetData); err != nil {
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logger.Info("Error unmarshaling target data: %v", err)
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return targetData, err
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}
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return targetData, nil
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}
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func updateTargets(pm *proxy.ProxyManager, action string, tunnelIP string, proto string, targetData TargetData) error {
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for _, t := range targetData.Targets {
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// Split the first number off of the target with : separator and use as the port
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parts := strings.Split(t, ":")
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if len(parts) != 3 {
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logger.Info("Invalid target format: %s", t)
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continue
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}
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// Get the port as an int
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port := 0
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_, err := fmt.Sscanf(parts[0], "%d", &port)
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if err != nil {
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logger.Info("Invalid port: %s", parts[0])
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continue
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}
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switch action {
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case "add":
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target := parts[1] + ":" + parts[2]
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// Call updown script if provided
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processedTarget := target
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if updownScript != "" {
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newTarget, err := executeUpdownScript(action, proto, target)
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if err != nil {
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logger.Warn("Updown script error: %v", err)
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} else if newTarget != "" {
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processedTarget = newTarget
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}
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}
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// Only remove the specific target if it exists
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err := pm.RemoveTarget(proto, tunnelIP, port)
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if err != nil {
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// Ignore "target not found" errors as this is expected for new targets
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if !strings.Contains(err.Error(), "target not found") {
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logger.Error("Failed to remove existing target: %v", err)
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}
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}
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// Add the new target
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pm.AddTarget(proto, tunnelIP, port, processedTarget)
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case "remove":
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logger.Info("Removing target with port %d", port)
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target := parts[1] + ":" + parts[2]
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// Call updown script if provided
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if updownScript != "" {
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_, err := executeUpdownScript(action, proto, target)
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if err != nil {
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logger.Warn("Updown script error: %v", err)
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}
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}
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err := pm.RemoveTarget(proto, tunnelIP, port)
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if err != nil {
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logger.Error("Failed to remove target: %v", err)
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return err
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}
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default:
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logger.Info("Unknown action: %s", action)
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}
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}
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return nil
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}
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func executeUpdownScript(action, proto, target string) (string, error) {
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if updownScript == "" {
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return target, nil
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}
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// Split the updownScript in case it contains spaces (like "/usr/bin/python3 script.py")
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parts := strings.Fields(updownScript)
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if len(parts) == 0 {
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return target, fmt.Errorf("invalid updown script command")
|
|
}
|
|
|
|
var cmd *exec.Cmd
|
|
if len(parts) == 1 {
|
|
// If it's a single executable
|
|
logger.Info("Executing updown script: %s %s %s %s", updownScript, action, proto, target)
|
|
cmd = exec.Command(parts[0], action, proto, target)
|
|
} else {
|
|
// If it includes interpreter and script
|
|
args := append(parts[1:], action, proto, target)
|
|
logger.Info("Executing updown script: %s %s %s %s %s", parts[0], strings.Join(parts[1:], " "), action, proto, target)
|
|
cmd = exec.Command(parts[0], args...)
|
|
}
|
|
|
|
output, err := cmd.Output()
|
|
if err != nil {
|
|
if exitErr, ok := err.(*exec.ExitError); ok {
|
|
return "", fmt.Errorf("updown script execution failed (exit code %d): %s",
|
|
exitErr.ExitCode(), string(exitErr.Stderr))
|
|
}
|
|
return "", fmt.Errorf("updown script execution failed: %v", err)
|
|
}
|
|
|
|
// If the script returns a new target, use it
|
|
newTarget := strings.TrimSpace(string(output))
|
|
if newTarget != "" {
|
|
logger.Info("Updown script returned new target: %s", newTarget)
|
|
return newTarget, nil
|
|
}
|
|
|
|
return target, nil
|
|
}
|
|
|
|
func sendBlueprint(client *websocket.Client) error {
|
|
if blueprintFile == "" {
|
|
return nil
|
|
}
|
|
// try to read the blueprint file
|
|
blueprintData, err := os.ReadFile(blueprintFile)
|
|
if err != nil {
|
|
logger.Error("Failed to read blueprint file: %v", err)
|
|
} else {
|
|
// first we should convert the yaml to json and error if the yaml is bad
|
|
var yamlObj interface{}
|
|
var blueprintJsonData string
|
|
|
|
err = yaml.Unmarshal(blueprintData, &yamlObj)
|
|
if err != nil {
|
|
logger.Error("Failed to parse blueprint YAML: %v", err)
|
|
} else {
|
|
// convert to json
|
|
jsonBytes, err := json.Marshal(yamlObj)
|
|
if err != nil {
|
|
logger.Error("Failed to convert blueprint to JSON: %v", err)
|
|
} else {
|
|
blueprintJsonData = string(jsonBytes)
|
|
logger.Debug("Converted blueprint to JSON: %s", blueprintJsonData)
|
|
}
|
|
}
|
|
|
|
// if we have valid json data, we can send it to the server
|
|
if blueprintJsonData == "" {
|
|
logger.Error("No valid blueprint JSON data to send to server")
|
|
return nil
|
|
}
|
|
|
|
logger.Info("Sending blueprint to server for application")
|
|
|
|
// send the blueprint data to the server
|
|
err = client.SendMessage("newt/blueprint/apply", map[string]interface{}{
|
|
"blueprint": blueprintJsonData,
|
|
})
|
|
}
|
|
|
|
return nil
|
|
}
|