[GH-ISSUE #62] YouTube sometimes drops packets near the end of audio during live render #2926

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opened 2026-04-13 11:29:33 -05:00 by GiteaMirror · 0 comments
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Originally created by @wukko on GitHub (Dec 6, 2022).
Original GitHub issue: https://github.com/imputnet/cobalt/issues/62

only possible reason i can think of is download speed or duration. don't know whether it's possible for ffmpeg to pre-fetch one of inputs before merging them together, but this would be one of possible solutions.

cobalt could instead cache the audio file before live render, but that could lead to even more issues.

Originally created by @wukko on GitHub (Dec 6, 2022). Original GitHub issue: https://github.com/imputnet/cobalt/issues/62 only possible reason i can think of is download speed or duration. don't know whether it's possible for ffmpeg to pre-fetch one of inputs before merging them together, but this would be one of possible solutions. cobalt could instead **cache the audio file** before live render, but that could lead to even more issues.
GiteaMirror added the bugcan reproducehelp wanted labels 2026-04-13 11:29:33 -05:00
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