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[PR #1414] [CLOSED] Add Game Networking #4165
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📋 Pull Request Information
Original PR: https://github.com/sindresorhus/awesome/pull/1414
Author: @0xFA11
Created: 10/8/2018
Status: ❌ Closed
Base:
master← Head:patch-1📝 Commits (1)
d8053c1Add Game Networking📊 Changes
1 file changed (+1 additions, -0 deletions)
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📝
readme.md(+1 -0)📄 Description
https://github.com/MFatihMAR/Awesome-Game-Networking
Game networking is a subset of computer networking that covers data replication, state synchronization, snapshot interpolation, client prediction, lag compensation, bandwidth optimization and many more techniques involved in multiplayer online gameplay programming.
By submitting this pull request I confirm I've read and complied with the below requirements 🖖
Please read it multiple times. I spent a lot of time on these guidelines and most people miss a lot.
Requirements for your pull request
Add Name of List(Example:Add Swift), notUpdate readme.mdorAdd awesome list.Example:
- [Fish](…) - User-friendly shell., not- [Fish](…) - Resources for Fish..Requirements for your Awesome list
That means 30 days from either the first real commit or when it was open-sourced. Whatever is most recent.
awesome-list&awesomeas GitHub topics. I encourage you to add more relevant topics.Contents, notTable of Contents.contributing.md. Casing is up to you.Example:
- [AVA](…) - JavaScript test runner.Node.js, notNodeJSornode.js.You can still use Travis for list linting, but the badge has no value in the readme.
Go to the top and read it again.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.