From 43c7b5e714f5a3f95dd048cade85ffe5efbc3abe Mon Sep 17 00:00:00 2001 From: David Jewsbury Date: Wed, 30 Mar 2016 16:43:38 +0900 Subject: [PATCH] Added link to XLE Added link to XLE, a MIT license rendering engine. --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index e7b6461..4c88ecd 100644 --- a/README.md +++ b/README.md @@ -467,6 +467,7 @@ A selection of major game studios, publishers, etc. using GitHub: * [Torque 3D](https://github.com/GarageGames/Torque3D) - MIT Licensed version of Torque 3D from GarageGames. * [Turbulenz Engine](https://github.com/turbulenz/turbulenz_engine) - HTML5 game engine and server-side APIs available in JavaScript and TypeScript for building and distributing 2D and 3D games. * [Urho3D](https://github.com/urho3d/Urho3D) - Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D. +* [XLE](https://github.com/xlgames-inc/XLE) - Rendering engine with advanced features such as Image Based Lighting, dynamic area lights, and a node based material editor. Flexible and modular, it is designed to drop into existing solutions. XLE is the "hackable" engine, intended to be customised for specialised requirements. -------