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* packaging different architectures for windows * appx for the windows store app hosting * remove unneeded applicationid * adding windows store assets * adding images * appx added to artifacts * add appx to release * remove override build params * being specific about the mac build - default is dmg * are these all needed.. Seems so * removing appx from the release notes as its only for the windows store * moving appxs to a different artifact for smaller download * Update electron-pr.yml * update version * update release process to remove actual-windows.exe because it can possible be the wrong arch
40 KiB
40 KiB