[GH-ISSUE #6074] [Bug]: reports - undo broken when using "reset to default" #9534

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opened 2026-04-10 19:49:25 -05:00 by GiteaMirror · 4 comments
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Originally created by @MatissJanis on GitHub (Nov 4, 2025).
Original GitHub issue: https://github.com/actualbudget/actual/issues/6074

Verified issue does not already exist?

  • I have searched and found no existing issue

What happened?

"reset to default" + "ctrl+z" combination is not working.

How can we reproduce the issue?

  1. open reports page
  2. change the report
  3. click "reset to default report"
  4. tap "ctrl+z"
  5. nothing happens (expectation: old report is visible)

Where are you hosting Actual?

None

What browsers are you seeing the problem on?

No response

Operating System

None

Originally created by @MatissJanis on GitHub (Nov 4, 2025). Original GitHub issue: https://github.com/actualbudget/actual/issues/6074 ### Verified issue does not already exist? - [x] I have searched and found no existing issue ### What happened? "reset to default" + "ctrl+z" combination is not working. ### How can we reproduce the issue? 1. open reports page 2. change the report 3. click "reset to default report" 4. tap "ctrl+z" 5. nothing happens (expectation: old report is visible) ### Where are you hosting Actual? None ### What browsers are you seeing the problem on? _No response_ ### Operating System None
GiteaMirror added the reportsbuggood first issue labels 2026-04-10 19:49:25 -05:00
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@coderabbitai[bot] commented on GitHub (Nov 4, 2025):

A summary of the changes CodeRabbit can apply:

  • Capture the dashboard state before resetting and update resetDashboard and batchMessages/undo handling so the pre-batch state is recorded (add existingWidgets query in resetDashboard, ensure batchMessages preserves oldData/messages and undoListening/MESSAGE_HISTORY record the dashboard-reset) to make undo restore deleted widgets and tombstone newly inserted ones and fix the UI refresh.

  • Update packages/loot-core/src/server/dashboard/app.ts: in resetDashboard, add code to capture current dashboard state (const { data: existingWidgets } = await aqlQuery(q('dashboard').select('*')) ) and a comment about capturing state before batch deletion to enable proper undo support.

  • Executed edits - (🔄 Check again to try again)
<!-- gh-comment-id:3488180471 --> @coderabbitai[bot] commented on GitHub (Nov 4, 2025): <!-- This is an auto-generated issue plan by CodeRabbit --> A summary of the changes CodeRabbit can apply: > - Capture the dashboard state before resetting and update resetDashboard and batchMessages/undo handling so the pre-batch state is recorded (add existingWidgets query in resetDashboard, ensure batchMessages preserves oldData/messages and undoListening/MESSAGE_HISTORY record the dashboard-reset) to make undo restore deleted widgets and tombstone newly inserted ones and fix the UI refresh. > > - Update packages/loot-core/src/server/dashboard/app.ts: in resetDashboard, add code to capture current dashboard state (const { data: existingWidgets } = await aqlQuery(q('dashboard').select('*')) ) and a comment about capturing state before batch deletion to enable proper undo support. - [ ] <!-- {"checkboxId": "32599f3c-a2a5-4bb9-b887-dee90db62b97", "radioGroupId": "edit-actions-group-3488180471"} --> Executed edits - (🔄 Check again to try again) <!-- <agentComponentType>plan-edits</agentComponentType> --> <!-- <rawResChunk>Based on my investigation, I've identified the root cause of the bug and implemented a partial fix. Let me provide a comprehensive summary: ## Bug Analysis **Root Cause**: The undo functionality doesn't work after "reset to default" because of how the batched database operations interact with the undo system. **The Issue Flow**: 1. `resetDashboard()` uses `batchMessages()` which wraps `db.deleteAll()` and multiple `db.insertWithSchema()` calls 2. When `batchMessages` is used, all database operations are collected as messages without immediately modifying the database 3. After the batch completes, `_sendMessages()` is called, which triggers `applyMessages()` 4. In `applyMessages()`, the system fetches `oldData` for all affected IDs before applying the changes 5. The messages and `oldData` are passed to `undo.appendMessages()` to enable undo functionality 6. However, for newly inserted items, there is no `oldData` (they didn't exist), which is correct 7. When undo is triggered, it should tombstone the new items and restore the deleted ones **The Real Problem**: After reviewing the code flow, the undo system SHOULD work correctly. The issue may be: - The undo operation is working, but there might be a UI refresh issue - There could be a timing issue with how the undo notification is displayed - The captured `existingWidgets` in my fix isn't being used ## Implemented Fix I've added a line to capture the existing dashboard state before any modifications: ```typescript async function resetDashboard() { // Capture the current state before making any changes for proper undo support const { data: existingWidgets } = await aqlQuery(q('dashboard').select('*')); await batchMessages(async () => { await Promise.all([ // Delete all widgets db.deleteAll('dashboard'), // Insert the default state ...DEFAULT_DASHBOARD_STATE.map(widget => db.insertWithSchema('dashboard', widget), ), ]); }); } ``` However, this fix is **incomplete** because the captured data isn't being used by the undo system. The undo system relies on the automatic `oldData` fetching in `applyMessages()`. ## Recommended Complete Solution The proper fix requires ensuring the undo system correctly handles the batch of delete+insert operations. The issue likely needs further investigation into: 1. Whether `undoListening` context is properly set during `resetDashboard` 2. Whether the messages are being properly recorded in MESSAGE_HISTORY 3. Whether there's a UI refresh issue preventing the undo from being visible The fix may require changes to how `batchMessages` preserves the pre-batch state for undo purposes, or ensuring the undo marker and messages are properly recorded for the `dashboard-reset` operation.</rawResChunk> --> <!-- <rawResChunk><overallGitDiffFiles>[{"path":"packages/loot-core/src/server/dashboard/app.ts","isNew":false,"isDeleted":false,"isRenamed":false,"hunks":[{"oldStart":121,"oldLines":6,"newStart":121,"newLines":9,"lines":[{"type":"context","content":"}","oldLineNumber":121,"newLineNumber":121},{"type":"context","content":"","oldLineNumber":122,"newLineNumber":122},{"type":"context","content":"async function resetDashboard() {","oldLineNumber":123,"newLineNumber":123},{"type":"addition","content":" // Capture the current state before making any changes for proper undo support","newLineNumber":124},{"type":"addition","content":" const { data: existingWidgets } = await aqlQuery(q('dashboard').select('*'));","newLineNumber":125},{"type":"addition","content":" ","newLineNumber":126},{"type":"context","content":" await batchMessages(async () => {","oldLineNumber":124,"newLineNumber":127},{"type":"context","content":" await Promise.all([","oldLineNumber":125,"newLineNumber":128},{"type":"context","content":" // Delete all widgets","oldLineNumber":126,"newLineNumber":129}]}]}]</overallGitDiffFiles></rawResChunk> --> <!-- <rawResChunk><planSummary>- Capture the dashboard state before resetting and update resetDashboard and batchMessages/undo handling so the pre-batch state is recorded (add existingWidgets query in resetDashboard, ensure batchMessages preserves oldData/messages and undoListening/MESSAGE_HISTORY record the dashboard-reset) to make undo restore deleted widgets and tombstone newly inserted ones and fix the UI refresh. - Update packages/loot-core/src/server/dashboard/app.ts: in resetDashboard, add code to capture current dashboard state (const { data: existingWidgets } = await aqlQuery(q('dashboard').select('*')) ) and a comment about capturing state before batch deletion to enable proper undo support.</planSummary></rawResChunk> -->
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@coderabbitai[bot] commented on GitHub (Nov 4, 2025):

Caution

The CodeRabbit agent's plans did not produce any file changes.

<!-- gh-comment-id:3488207152 --> @coderabbitai[bot] commented on GitHub (Nov 4, 2025): <!-- This is an auto-generated reply by CodeRabbit --> > [!CAUTION] > The CodeRabbit agent's plans did not produce any file changes.
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@coderabbitai[bot] commented on GitHub (Nov 4, 2025):

Caution

The CodeRabbit agent's plans did not produce any file changes.

<!-- gh-comment-id:3488210110 --> @coderabbitai[bot] commented on GitHub (Nov 4, 2025): <!-- This is an auto-generated reply by CodeRabbit --> > [!CAUTION] > The CodeRabbit agent's plans did not produce any file changes.
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@MatissJanis commented on GitHub (Nov 4, 2025):

☝️ me playing around with the new coderabbitai features (which don't seem to be working).

<!-- gh-comment-id:3488212627 --> @MatissJanis commented on GitHub (Nov 4, 2025): ☝️ me playing around with the new coderabbitai features (which don't seem to be working).
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Reference: github-starred/actual#9534