Files
shields/services/bugzilla/bugzilla.service.js
Paul Melnikow 02ec19fd22 BaseService terminology: Rename url to route (#2278)
The term “url” is overloaded in services, to refer to the Shields route and also the API URL. Calling the Shields URL a “route” is on the whole more descriptive, and makes it clearer and more obvious which one of these we’re talking about. It’s a small thing, though seems like an improvement.

We have a few functions called `buildUrl`. I’ve renamed them to `buildRoute` when they refer to routes, and left them as `buildUrl` when they refer to API URLs.

I included a minor style tweak and some formatting cleanup in `TUTORIAL.md`.
2018-11-09 15:11:03 -05:00

104 lines
3.2 KiB
JavaScript

'use strict'
const LegacyService = require('../legacy-service')
const { makeBadgeData: getBadgeData } = require('../../lib/badge-data')
const { checkErrorResponse } = require('../../lib/error-helper')
const documentation = `
<p>
If your Bugzilla badge errors, it might be because you are trying to load a private bug.
</p>
`
module.exports = class Bugzilla extends LegacyService {
static get category() {
return 'issue-tracking'
}
static get route() {
return {
base: 'bugzilla',
}
}
static get examples() {
return [
{
title: 'Bugzilla bug status',
previewUrl: '996038',
keywords: ['Bugzilla', 'bug'],
documentation,
},
]
}
static registerLegacyRouteHandler({ camp, cache }) {
camp.route(
/^\/bugzilla\/(\d+)\.(svg|png|gif|jpg|json)$/,
cache((data, match, sendBadge, request) => {
const bugNumber = match[1] // eg, 1436739
const format = match[2]
const options = {
method: 'GET',
json: true,
uri: `https://bugzilla.mozilla.org/rest/bug/${bugNumber}`,
}
const badgeData = getBadgeData(`bug ${bugNumber}`, data)
request(options, (err, res, json) => {
if (checkErrorResponse(badgeData, err, res)) {
sendBadge(format, badgeData)
return
}
try {
const bug = json.bugs[0]
switch (bug.status) {
case 'UNCONFIRMED':
badgeData.text[1] = 'unconfirmed'
badgeData.colorscheme = 'blue'
break
case 'NEW':
badgeData.text[1] = 'new'
badgeData.colorscheme = 'blue'
break
case 'ASSIGNED':
badgeData.text[1] = 'assigned'
badgeData.colorscheme = 'green'
break
case 'RESOLVED':
if (bug.resolution === 'FIXED') {
badgeData.text[1] = 'fixed'
badgeData.colorscheme = 'brightgreen'
} else if (bug.resolution === 'INVALID') {
badgeData.text[1] = 'invalid'
badgeData.colorscheme = 'yellow'
} else if (bug.resolution === 'WONTFIX') {
badgeData.text[1] = "won't fix"
badgeData.colorscheme = 'orange'
} else if (bug.resolution === 'DUPLICATE') {
badgeData.text[1] = 'duplicate'
badgeData.colorscheme = 'lightgrey'
} else if (bug.resolution === 'WORKSFORME') {
badgeData.text[1] = 'works for me'
badgeData.colorscheme = 'yellowgreen'
} else if (bug.resolution === 'INCOMPLETE') {
badgeData.text[1] = 'incomplete'
badgeData.colorscheme = 'red'
} else {
badgeData.text[1] = 'unknown'
}
break
default:
badgeData.text[1] = 'unknown'
}
sendBadge(format, badgeData)
} catch (e) {
badgeData.text[1] = 'unknown'
sendBadge(format, badgeData)
}
})
})
)
}
}