Files
shields/gh-badges/lib/badge-cli.js
Paul Melnikow 4597d77015 Refactor badge color functions (#2742)
- Replace the idea of color schemes with the idea of named colors (since none of our colorschemes have used `colorA`)
- Pass through the normalized color to `_shields_test` to harmonize with BaseService and simplify testing
    - Update service tests
- Move responsibility for color generation into the npm package
- Remove several color helper functions and their tests
- Update gh-badge public API to accept `color` and `labelColor`

This is a precursor to refactoring some of the logo code for #2473.
2019-01-15 16:43:33 -05:00

88 lines
1.9 KiB
JavaScript
Executable File

#!/usr/bin/env node
'use strict'
const makeBadge = require('./make-badge')
const svg2img = require('./svg-to-img')
const { namedColors } = require('./color')
if (process.argv.length < 4) {
console.log('Usage: badge subject status [:color] [.output] [@style]')
console.log(
'Or: badge subject status color [labelColor] [.output] [@style]'
)
console.log()
console.log(' color, labelColor:')
console.log(` one of ${Object.keys(namedColors).join(', ')}.`)
console.log(' #xxx (three hex digits)')
console.log(' #xxxxxx (six hex digits)')
console.log(' color (CSS color)')
console.log(' output:')
console.log(' svg, png, jpg, or gif')
console.log()
console.log('Eg: badge cactus grown :green @flat')
console.log()
process.exit()
}
// Find a format specifier.
let format = 'svg'
let style = ''
for (let i = 4; i < process.argv.length; i++) {
if (process.argv[i][0] === '.') {
format = process.argv[i].slice(1)
process.argv.splice(i, 1)
continue
}
if (process.argv[i][0] === '@') {
style = process.argv[i].slice(1)
process.argv.splice(i, 1)
continue
}
}
const subject = process.argv[2]
const status = process.argv[3]
let color = process.argv[4] || ':green'
const colorA = process.argv[5]
const badgeData = { text: [subject, status], format }
if (style) {
badgeData.template = style
}
if (color[0] === ':') {
color = color.slice(1)
if (namedColors[color] == null) {
// Colorscheme not found.
console.error('Invalid color scheme.')
process.exit(1)
}
badgeData.colorscheme = color
} else {
badgeData.colorB = color
if (colorA) {
badgeData.colorA = colorA
}
}
async function main() {
const svg = makeBadge(badgeData)
if (/png|jpg|gif/.test(format)) {
const data = await svg2img(svg, format)
process.stdout.write(data)
} else {
console.log(svg)
}
}
;(async () => {
try {
await main()
} catch (e) {
console.error(e)
process.exit(1)
}
})()