101 lines
3.2 KiB
Go
101 lines
3.2 KiB
Go
package theme
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import (
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"github.com/gookit/color"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/config"
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"github.com/jesseduffield/lazygit/pkg/gui/style"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
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var (
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// GocuiDefaultTextColor does the same as DefaultTextColor but this one only colors gocui default text colors
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GocuiDefaultTextColor gocui.Attribute
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// ActiveBorderColor is the border color of the active frame
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ActiveBorderColor gocui.Attribute
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// InactiveBorderColor is the border color of the inactive active frames
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InactiveBorderColor gocui.Attribute
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// GocuiSelectedLineBgColor is the background color for the selected line in gocui
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GocuiSelectedLineBgColor gocui.Attribute
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OptionsColor gocui.Attribute
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// DefaultTextColor is the default text color
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DefaultTextColor = style.New(color.FgWhite, 0)
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// DefaultHiTextColor is the default highlighted text color
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DefaultHiTextColor = style.New(color.FgLightWhite, 0)
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// SelectedLineBgColor is the background color for the selected line
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SelectedLineBgColor = style.New(0, 0)
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// SelectedRangeBgColor is the background color of the selected range of lines
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SelectedRangeBgColor = style.New(0, 0)
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OptionsFgColor = style.New(0, 0)
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DiffTerminalColor = style.New(color.FgMagenta, 0)
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)
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// UpdateTheme updates all theme variables
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func UpdateTheme(themeConfig config.ThemeConfig) {
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ActiveBorderColor = GetGocuiColor(themeConfig.ActiveBorderColor)
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InactiveBorderColor = GetGocuiColor(themeConfig.InactiveBorderColor)
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SelectedLineBgColor = style.SetConfigStyles(SelectedLineBgColor, themeConfig.SelectedLineBgColor, true)
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SelectedRangeBgColor = style.SetConfigStyles(SelectedRangeBgColor, themeConfig.SelectedRangeBgColor, true)
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GocuiSelectedLineBgColor = GetGocuiColor(themeConfig.SelectedLineBgColor)
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OptionsColor = GetGocuiColor(themeConfig.OptionsTextColor)
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OptionsFgColor = style.SetConfigStyles(OptionsFgColor, themeConfig.OptionsTextColor, false)
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isLightTheme := themeConfig.LightTheme
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if isLightTheme {
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DefaultTextColor = style.FgBlack
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DefaultHiTextColor = style.FgBlackLighter
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GocuiDefaultTextColor = gocui.ColorBlack
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} else {
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DefaultTextColor = style.FgWhite
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DefaultHiTextColor = style.FgLightWhite
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GocuiDefaultTextColor = gocui.ColorWhite
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}
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}
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// GetAttribute gets the gocui color attribute from the string
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func GetGocuiAttribute(key string) gocui.Attribute {
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r, g, b, validHexColor := utils.GetHexColorValues(key)
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if validHexColor {
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return gocui.NewRGBColor(int32(r), int32(g), int32(b))
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}
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colorMap := map[string]gocui.Attribute{
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"default": gocui.ColorDefault,
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"black": gocui.ColorBlack,
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"red": gocui.ColorRed,
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"green": gocui.ColorGreen,
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"yellow": gocui.ColorYellow,
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"blue": gocui.ColorBlue,
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"magenta": gocui.ColorMagenta,
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"cyan": gocui.ColorCyan,
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"white": gocui.ColorWhite,
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"bold": gocui.AttrBold,
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"reverse": gocui.AttrReverse,
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"underline": gocui.AttrUnderline,
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}
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value, present := colorMap[key]
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if present {
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return value
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}
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return gocui.ColorWhite
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}
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// GetGocuiColor bitwise OR's a list of attributes obtained via the given keys
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func GetGocuiColor(keys []string) gocui.Attribute {
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var attribute gocui.Attribute
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for _, key := range keys {
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attribute |= GetGocuiAttribute(key)
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}
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return attribute
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}
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