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bind9/lib/isc/include/isc/pool.h
Ondřej Surý 58bd26b6cf Update the copyright information in all files in the repository
This commit converts the license handling to adhere to the REUSE
specification.  It specifically:

1. Adds used licnses to LICENSES/ directory

2. Add "isc" template for adding the copyright boilerplate

3. Changes all source files to include copyright and SPDX license
   header, this includes all the C sources, documentation, zone files,
   configuration files.  There are notes in the doc/dev/copyrights file
   on how to add correct headers to the new files.

4. Handle the rest that can't be modified via .reuse/dep5 file.  The
   binary (or otherwise unmodifiable) files could have license places
   next to them in <foo>.license file, but this would lead to cluttered
   repository and most of the files handled in the .reuse/dep5 file are
   system test files.
2022-01-11 09:05:02 +01:00

139 lines
3.4 KiB
C

/*
* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
*
* SPDX-License-Identifier: MPL-2.0
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, you can obtain one at https://mozilla.org/MPL/2.0/.
*
* See the COPYRIGHT file distributed with this work for additional
* information regarding copyright ownership.
*/
#pragma once
/*****
***** Module Info
*****/
/*! \file isc/pool.h
* \brief An object pool is a mechanism for sharing a small pool of
* fungible objects among a large number of objects that depend on them.
*
* This is useful, for example, when it causes performance problems for
* large number of zones to share a single memory context or task object,
* but it would create a different set of problems for them each to have an
* independent task or memory context.
*/
/***
*** Imports.
***/
#include <isc/lang.h>
#include <isc/mem.h>
#include <isc/types.h>
ISC_LANG_BEGINDECLS
/*****
***** Types.
*****/
typedef void (*isc_pooldeallocator_t)(void **object);
typedef isc_result_t (*isc_poolinitializer_t)(void **target, void *arg);
typedef struct isc_pool isc_pool_t;
/*****
***** Functions.
*****/
isc_result_t
isc_pool_create(isc_mem_t *mctx, unsigned int count, isc_pooldeallocator_t free,
isc_poolinitializer_t init, void *initarg, isc_pool_t **poolp);
/*%<
* Create a pool of "count" object pointers. If 'free' is not NULL,
* it points to a function that will detach the objects. 'init'
* points to a function that will initialize the arguments, and
* 'arg' to an argument to be passed into that function (for example,
* a relevant manager or context object).
*
* Requires:
*
*\li 'mctx' is a valid memory context.
*
*\li init != NULL
*
*\li poolp != NULL && *poolp == NULL
*
* Ensures:
*
*\li On success, '*poolp' points to the new object pool.
*
* Returns:
*
*\li #ISC_R_SUCCESS
*\li #ISC_R_NOMEMORY
*\li #ISC_R_UNEXPECTED
*/
void *
isc_pool_get(isc_pool_t *pool);
/*%<
* Returns a pointer to an object from the pool. Currently the object
* is chosen from the pool at random. (This may be changed in the future
* to something that guaratees balance.)
*/
int
isc_pool_count(isc_pool_t *pool);
/*%<
* Returns the number of objcts in the pool 'pool'.
*/
isc_result_t
isc_pool_expand(isc_pool_t **sourcep, unsigned int count, isc_pool_t **targetp);
/*%<
* If 'size' is larger than the number of objects in the pool pointed to by
* 'sourcep', then a new pool of size 'count' is allocated, the existing
* objects are copied into it, additional ones created to bring the
* total number up to 'count', and the resulting pool is attached to
* 'targetp'.
*
* If 'count' is less than or equal to the number of objects in 'source', then
* 'sourcep' is attached to 'targetp' without any other action being taken.
*
* In either case, 'sourcep' is detached.
*
* Requires:
*
* \li 'sourcep' is not NULL and '*source' is not NULL
* \li 'targetp' is not NULL and '*source' is NULL
*
* Ensures:
*
* \li On success, '*targetp' points to a valid task pool.
* \li On success, '*sourcep' points to NULL.
*
* Returns:
*
* \li #ISC_R_SUCCESS
* \li #ISC_R_NOMEMORY
*/
void
isc_pool_destroy(isc_pool_t **poolp);
/*%<
* Destroy a task pool. The tasks in the pool are detached but not
* shut down.
*
* Requires:
* \li '*poolp' is a valid task pool.
*/
ISC_LANG_ENDDECLS