/* * Wrapper around the ANSI rand() function. */ #include #include #include #include #include #include #include #include "util.h" static isc_once_t once = ISC_ONCE_INIT; static isc_mutex_t rand_lock; static void initialize_rand(void) { RUNTIME_CHECK(isc_mutex_init(&rand_lock) == ISC_R_SUCCESS); } static void initialize(void) { RUNTIME_CHECK(isc_once_do(&once, initialize_rand) == ISC_R_SUCCESS); } isc_result_t isc_random_init(isc_random_t *r) { REQUIRE(r != NULL); r->magic = ISC_RANDOM_MAGIC; #if 0 return (isc_mutex_init(&r->lock)); #else return (ISC_R_SUCCESS); #endif } isc_result_t isc_random_invalidate(isc_random_t *r) { isc_result_t result; REQUIRE(ISC_RANDOM_VALID(r)); #if 0 result = isc_mutex_destroy(&r->lock); #else result = ISC_R_SUCCESS; #endif memset(r, 0, sizeof(isc_random_t)); return (result); } void isc_random_seed(isc_random_t *r, isc_uint32_t seed) { REQUIRE(ISC_RANDOM_VALID(r)); initialize(); #if 0 LOCK(&r->lock); #endif LOCK(&rand_lock); srand(seed); UNLOCK(&rand_lock); #if 0 UNLOCK(&r->lock); #endif } void isc_random_get(isc_random_t *r, isc_uint32_t *val) { REQUIRE(ISC_RANDOM_VALID(r)); REQUIRE(val != NULL); initialize(); #if 0 LOCK(&r->lock); #endif LOCK(&rand_lock); *val = rand(); UNLOCK(&rand_lock); #if 0 UNLOCK(&r->lock); #endif }