The reference counting and isc_timer_attach()/isc_timer_detach()
semantic are actually misleading because it cannot be used under normal
conditions. The usual conditions under which is timer used uses the
object where timer is used as argument to the "timer" itself. This
means that when the caller is using `isc_timer_detach()` it needs the
timer to stop and the isc_timer_detach() does that only if this would be
the last reference. Unfortunately, this also means that if the timer is
attached elsewhere and the timer is fired it will most likely be
use-after-free, because the object used in the timer no longer exists.
Remove the reference counting from the isc_timer unit, remove
isc_timer_attach() function and rename isc_timer_detach() to
isc_timer_destroy() to better reflect how the API needs to be used.
The only caveat is that the already executed event must be destroyed
before the isc_timer_destroy() is called because the timer is no longet
attached to .ev_destroy_arg.
(cherry picked from commit ae01ec2823)
Add isc_task_setquantum() function that modifies quantum for the future
isc_task_run() invocations.
NOTE: The current isc_task_run() caches the task->quantum into a local
variable and therefore the current event loop is not affected by any
quantum change.
(cherry picked from commit 15ea6f002f)
The current implementation of isc_queue uses Michael-Scott lock-free
queue that in turn uses hazard pointers. It was discovered that the way
we use the isc_queue, such complicated mechanism isn't really needed,
because most of the time, we either execute the work directly when on
nmthread (in case of UDP) or schedule the work from the matching
nmthreads.
Replace the current implementation of the isc_queue with a simple locked
ISC_LIST. There's a slight improvement - since copying the whole list
is very lightweight - we move the queue into a new list before we start
the processing and locking just for moving the queue and not for every
single item on the list.
NOTE: There's a room for future improvements - since we don't guarantee
the order in which the netievents are processed, we could have two lists
- one unlocked that would be used when scheduling the work from the
matching thread and one locked that would be used from non-matching
thread.
(cherry picked from commit 6bd025942c)
Previously, HAVE_SO_REUSEPORT_LB has been defined only in the private
netmgr-int.h header file, making the configuration of load balanced
sockets inoperable.
Move the missing HAVE_SO_REUSEPORT_LB define the isc/netmgr.h and add
missing isc_nm_getloadbalancesockets() implementation.
(cherry picked from commit 142c63dda8)
Previously, the option to enable kernel load balancing of the sockets
was always enabled when supported by the operating system (SO_REUSEPORT
on Linux and SO_REUSEPORT_LB on FreeBSD).
It was reported that in scenarios where the networking threads are also
responsible for processing long-running tasks (like RPZ processing, CATZ
processing or large zone transfers), this could lead to intermitten
brownouts for some clients, because the thread assigned by the operating
system might be busy. In such scenarious, the overall performance would
be better served by threads competing over the sockets because the idle
threads can pick up the incoming traffic.
Add new configuration option (`load-balance-sockets`) to allow enabling
or disabling the load balancing of the sockets.
(cherry picked from commit 85c6e797aa)
In couple places, we have missed INSIST(0) or ISC_UNREACHABLE()
replacement on some branches with UNREACHABLE(). Replace all
ISC_UNREACHABLE() or INSIST(0) calls with UNREACHABLE().
The backport of using modern compiler features broken Windows debug
build because there's no __builtin_unreachable() in MSVC.
Define __builtin_unreachable() shim on MSVC using __assume(0).
Previously, the unreachable code paths would have to be tagged with:
INSIST(0);
ISC_UNREACHABLE();
There was also older parts of the code that used comment annotation:
/* NOTREACHED */
Unify the handling of unreachable code paths to just use:
UNREACHABLE();
The UNREACHABLE() macro now asserts when reached and also uses
__builtin_unreachable(); when such builtin is available in the compiler.
(cherry picked from commit 584f0d7a7e)
Gcc 7+ and Clang 10+ have implemented __attribute__((fallthrough)) which
is explicit version of the /* FALLTHROUGH */ comment we are currently
using.
Add and apply FALLTHROUGH macro that uses the attribute if available,
but does nothing on older compilers.
In one case (lib/dns/zone.c), using the macro revealed that we were
using the /* FALLTHROUGH */ comment in wrong place, remove that comment.
(cherry picked from commit fe7ce629f4)
The C17 standard deprecated ATOMIC_VAR_INIT() macro (see [1]). Follow
the suite and remove the ATOMIC_VAR_INIT() usage in favor of simple
assignment of the value as this is what all supported stdatomic.h
implementations do anyway:
* MacOSX.plaform: #define ATOMIC_VAR_INIT(__v) {__v}
* Gcc stdatomic.h: #define ATOMIC_VAR_INIT(VALUE) (VALUE)
1. http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p1138r0.pdf
(cherry picked from commit f251d69eba)
The clang-format-15 has new option InsertBraces that could add missing
branches around single line statements. Use that to our advantage
without switching to not-yet-released LLVM version to add missing braces
in couple of places.
In some situations (unit test and forthcoming XFR timeouts MR), we need
to modify the write timeout independently of the read timeout. Add a
isc_nmhandle_setwritetimeout() function that could be called before
isc_nm_send() to specify a custom write timeout interval.
(cherry picked from commit a89d9e0fa6)
This commit converts the license handling to adhere to the REUSE
specification. It specifically:
1. Adds used licnses to LICENSES/ directory
2. Add "isc" template for adding the copyright boilerplate
3. Changes all source files to include copyright and SPDX license
header, this includes all the C sources, documentation, zone files,
configuration files. There are notes in the doc/dev/copyrights file
on how to add correct headers to the new files.
4. Handle the rest that can't be modified via .reuse/dep5 file. The
binary (or otherwise unmodifiable) files could have license places
next to them in <foo>.license file, but this would lead to cluttered
repository and most of the files handled in the .reuse/dep5 file are
system test files.
(cherry picked from commit 58bd26b6cf)
When BIND is running as a Windows Service the ISC library's
initializations initiated by the DLLMain loading procedure are
happening under the Windows Service Manager thread instead of
BIND's main thread.
This commit will make sure that BIND's main thread trampoline has
been initialized before running the main() function.
previously, receiving a keepalive option had no effect on how
long named would keep the connection open; there was a place to
configure the keepalive timeout but it was never used. this commit
corrects that.
this also fixes an error in isc__nm_tcpdns_keepalive()
in which the sense of a REQUIRE test was reversed; previously this
error had not been noticed because the functions were not being
used.
(cherry picked from commit 7867b8b57d)
- fix some duplicated and out-of-order prototypes declared in
netmgr-int.h
- rename isc_nm_tcpdns_keepalive to isc__nm_tcpdns_keepalive as
it's for internal use
(cherry picked from commit 19e24e22f5)
Add a new function to resize the number of counters in a statistics
counter structure. This will be needed when we keep track of DNSSEC
sign statistics and new keys are introduced due to a rollover.
(cherry picked from commit 9acce8a82a)
Add a function to pull the attached netmgr from inside the executed
task. This is needed for any task that needs to call the netmgr API.
(cherry picked from commit 7670f98377)
The libuv has a support for running long running tasks in the dedicated
threadpools, so it doesn't affect networking IO.
This commit adds isc_nm_work_enqueue() wrapper that would wraps around
the libuv API and runs it on top of associated worker loop.
The only limitation is that the function must be called from inside
network manager thread, so the call to the function should be wrapped
inside a (bound) task.
(cherry picked from commit 87fe97ed91)
this rolls up numerous changes that have been applied to the
main branch, including moving isc_task operations into the
netmgr event loops, and other general stabilization.
This commit adds POSIX nanosleep() and usleep() shim implementation for
Windows to help implementors use less #ifdef _WIN32 in the code.
(cherry picked from commit c37ff5d188)
On Windows, the iocompletionport_createthreads() didn't use
isc_thread_create() to create new threads for processing IO, but just a
simple CreateThread() function that completely circumvent the
isc_trampoline mechanism to initialize global isc_tid_v. This lead to
segmentation fault in isc_hp API because '-1' isn't valid index to the
hazard pointer array.
This commit changes the iocompletionport_createthreads() to use
isc_thread_create() instead of CreateThread() to properly initialize
isc_tid_v.
(cherry picked from commit cd54bbbd9a)
When looking for key files, we could use isdigit rather than checking
if the character is within the range [0-9].
Use (unsigned char) cast to ensure the value is representable in the
unsigned char type (as suggested by the isdigit manpage).
Change " & 0xff" occurrences to the recommended (unsigned char) type
cast.
(cherry picked from commit 1998ad6c776a9c17c27788b17765dee90d9e25df)
Previously, the taskmgr, timermgr and socketmgr had a constructor
variant, that would create the mgr on top of existing appctx. This was
no longer true and isc_<*>mgr was just calling isc_<*>mgr_create()
directly without any extra code.
This commit just cleans up the extra function.
(cherry picked from commit 3388ef36b3)
The current isc_time_now uses CLOCK_REALTIME_COARSE which only updates
on a timer tick. This clock is generally fine for millisecond accuracy,
but on servers with 100hz clocks, this clock is nowhere near accurate
enough for microsecond accuracy.
This commit adds a new isc_time_now_hires function that uses
CLOCK_REALTIME, which gives the current time, though it is somewhat
expensive to call. When microsecond accuracy is required, it may be
required to use extra resources for higher accuracy.
(cherry picked from commit ebced74b19)
After the TCPDNS refactoring the initial and idle timers were broken and
only the tcp-initial-timeout was always applied on the whole TCP
connection.
This broke any TCP connection that took longer than tcp-initial-timeout,
most often this would affect large zone AXFRs.
This commit changes the timeout logic in this way:
* On TCP connection accept the tcp-initial-timeout is applied
and the timer is started
* When we are processing and/or sending any DNS message the timer is
stopped
* When we stop processing all DNS messages, the tcp-idle-timeout
is applied and the timer is started again
Call the libisc isc__initialize() constructor and isc__shutdown()
destructor from DllMain instead of having duplicate code between
those and DllMain() code.
(cherry picked from commit a50f5d0cf5)
Under normal situation, the linker throws out all symbols from
compilation unit when no symbols are used in the final binary, which is
the case for lib/isc/lib.c. This commit adds empty function to lib.c
that's being called from different CU (mem.c in this case) and that
makes the linker to include all the symbols including the normally
unreferenced isc__initialize() and isc__shutdown() in the final binary.
The pthread_self(), thrd_current() or GetCurrentThreadId() could
actually be a pointer, so we should rather convert the value into
uintptr_t instead of unsigned long.
(cherry picked from commit a0181056a8)
The current isc_hp API uses internal tid_v variable that gets
incremented for each new thread using hazard pointers. This tid_v
variable is then used as a index to global shared table with hazard
pointers state. Since the tid_v is only incremented and never
decremented the table could overflow very quickly if we create set of
threads for short period of time, they finish the work and cease to
exist. Then we create identical set of threads and so on and so on.
This is not a problem for a normal `named` operation as the set of
threads is stable, but the problematic place are the unit tests where we
test network manager or other APIs (task, timer) that create threads.
This commits adds a thin wrapper around any function called from
isc_thread_create() that adds unique-but-reusable small digit thread id
that can be used as index to f.e. hazard pointer tables. The trampoline
wrapper ensures that the thread ids will be reused, so the highest
thread_id number doesn't grow indefinitely when threads are created and
destroyed and then created again. This fixes the hazard pointer table
overflow on machines with many cores. [GL #2396]
(cherry picked from commit cbbecfcc82)
The BIND 9 libraries on Windows define DllMain() optional entry point
into a dynamic-link library (DLL). When the system starts or terminates
a process or thread, it calls the entry-point function for each loaded
DLL using the first thread of the process.
When the DLL is being loaded into the virtual address space of the
current process as a result of the process starting up, we make a call
to DisableThreadLibraryCalls() which should disable the
DLL_THREAD_ATTACH and DLL_THREAD_DETACH notifications for the specified
dynamic-link library (DLL).
This seems not be the case because we never check the return value of
the DisableThreadLibraryCalls() call, and it could in fact fail. The
DisableThreadLibraryCalls() function fails if the DLL specified by
hModule has active static thread local storage, or if hModule is an
invalid module handle.
In this commit, we remove the safe-guard assertion put in place for the
DLL_THREAD_ATTACH and DLL_THREAD_DETACH events and we just ignore them.
BIND 9 doesn't create/destroy enough threads for it actually to make any
difference, and in fact we do use static thread local storage in the
code.
Instead of calling isc_tls_initialize()/isc_tls_destroy() explicitly use
gcc/clang attributes on POSIX and DLLMain on Windows to initialize and
shutdown OpenSSL library.
This resolves the issue when isc_nm_create() / isc_nm_destroy() was
called multiple times and it would call OpenSSL library destructors from
isc_nm_destroy().
At the same time, since we now have introduced the ctor/dtor for libisc,
this commit moves the isc_mem API initialization (the list of the
contexts) and changes the isc_mem_checkdestroyed() to schedule the
checking of memory context on library unload instead of executing the
code immediately.
Disables the DLL_THREAD_ATTACH and DLL_THREAD_DETACH notifications for
the specified dynamic-link library (DLL). This can reduce the size of
the working set for some applications.
* Following the example set in 634bdfb16d, the tlsdns netmgr
module now uses libuv and SSL primitives directly, rather than
opening a TLS socket which opens a TCP socket, as the previous
model was difficult to debug. Closes#2335.
* Remove the netmgr tls layer (we will have to re-add it for DoH)
* Add isc_tls API to wrap the OpenSSL SSL_CTX object into libisc
library; move the OpenSSL initialization/deinitialization from dstapi
needed for OpenSSL 1.0.x to the isc_tls_{initialize,destroy}()
* Add couple of new shims needed for OpenSSL 1.0.x
* When LibreSSL is used, require at least version 2.7.0 that
has the best OpenSSL 1.1.x compatibility and auto init/deinit
* Enforce OpenSSL 1.1.x usage on Windows
(cherry picked from commit e493e04c0f)
The BIND 9 libraries are considered to be internal only and hence the
API and ABI changes a lot. Keeping track of the API/ABI changes takes
time and it's a complicated matter as the safest way to make everything
stable would be to bump any library in the dependency chain as in theory
if libns links with libdns, and a binary links with both, and we bump
the libdns SOVERSION, but not the libns SOVERSION, the old libns might
be loaded by binary pulling old libdns together with new libdns loaded
by the binary. The situation gets even more complicated with loading
the plugins that have been compiled with few versions old BIND 9
libraries and then dynamically loaded into the named.
We are picking the safest option possible and usable for internal
libraries - instead of using -version-info that has only a weak link to
BIND 9 version number, we are using -release libtool option that will
embed the corresponding BIND 9 version number into the library name.
That means that instead of libisc.so.1608 (as an example) the library
will now be named libisc-9.16.10.so.
(cherry picked from commit c605d75ea5)
This commit extends the perl Configure script to also check for libssl
in addition to libcrypto and change the vcxproj source files to link
with both libcrypto and libssl.
This is a part of the works that intends to make the netmgr stable,
testable, maintainable and tested. It contains a numerous changes to
the netmgr code and unfortunately, it was not possible to split this
into smaller chunks as the work here needs to be committed as a complete
works.
NOTE: There's a quite a lot of duplicated code between udp.c, tcp.c and
tcpdns.c and it should be a subject to refactoring in the future.
The changes that are included in this commit are listed here
(extensively, but not exclusively):
* The netmgr_test unit test was split into individual tests (udp_test,
tcp_test, tcpdns_test and newly added tcp_quota_test)
* The udp_test and tcp_test has been extended to allow programatic
failures from the libuv API. Unfortunately, we can't use cmocka
mock() and will_return(), so we emulate the behaviour with #define and
including the netmgr/{udp,tcp}.c source file directly.
* The netievents that we put on the nm queue have variable number of
members, out of these the isc_nmsocket_t and isc_nmhandle_t always
needs to be attached before enqueueing the netievent_<foo> and
detached after we have called the isc_nm_async_<foo> to ensure that
the socket (handle) doesn't disappear between scheduling the event and
actually executing the event.
* Cancelling the in-flight TCP connection using libuv requires to call
uv_close() on the original uv_tcp_t handle which just breaks too many
assumptions we have in the netmgr code. Instead of using uv_timer for
TCP connection timeouts, we use platform specific socket option.
* Fix the synchronization between {nm,async}_{listentcp,tcpconnect}
When isc_nm_listentcp() or isc_nm_tcpconnect() is called it was
waiting for socket to either end up with error (that path was fine) or
to be listening or connected using condition variable and mutex.
Several things could happen:
0. everything is ok
1. the waiting thread would miss the SIGNAL() - because the enqueued
event would be processed faster than we could start WAIT()ing.
In case the operation would end up with error, it would be ok, as
the error variable would be unchanged.
2. the waiting thread miss the sock->{connected,listening} = `true`
would be set to `false` in the tcp_{listen,connect}close_cb() as
the connection would be so short lived that the socket would be
closed before we could even start WAIT()ing
* The tcpdns has been converted to using libuv directly. Previously,
the tcpdns protocol used tcp protocol from netmgr, this proved to be
very complicated to understand, fix and make changes to. The new
tcpdns protocol is modeled in a similar way how tcp netmgr protocol.
Closes: #2194, #2283, #2318, #2266, #2034, #1920
* The tcp and tcpdns is now not using isc_uv_import/isc_uv_export to
pass accepted TCP sockets between netthreads, but instead (similar to
UDP) uses per netthread uv_loop listener. This greatly reduces the
complexity as the socket is always run in the associated nm and uv
loops, and we are also not touching the libuv internals.
There's an unfortunate side effect though, the new code requires
support for load-balanced sockets from the operating system for both
UDP and TCP (see #2137). If the operating system doesn't support the
load balanced sockets (either SO_REUSEPORT on Linux or SO_REUSEPORT_LB
on FreeBSD 12+), the number of netthreads is limited to 1.
* The netmgr has now two debugging #ifdefs:
1. Already existing NETMGR_TRACE prints any dangling nmsockets and
nmhandles before triggering assertion failure. This options would
reduce performance when enabled, but in theory, it could be enabled
on low-performance systems.
2. New NETMGR_TRACE_VERBOSE option has been added that enables
extensive netmgr logging that allows the software engineer to
precisely track any attach/detach operations on the nmsockets and
nmhandles. This is not suitable for any kind of production
machine, only for debugging.
* The tlsdns netmgr protocol has been split from the tcpdns and it still
uses the old method of stacking the netmgr boxes on top of each other.
We will have to refactor the tlsdns netmgr protocol to use the same
approach - build the stack using only libuv and openssl.
* Limit but not assert the tcp buffer size in tcp_alloc_cb
Closes: #2061
(cherry picked from commit 634bdfb16d)
Add server-side TLS support to netmgr - that includes moving some of the
isc_nm_ functions from tcp.c to a wrapper in netmgr.c calling a proper
tcp or tls function, and a new isc_nm_listentls() function.
Add DoT support to tcpdns - isc_nm_listentlsdns().
(cherry picked from commit b2ee0e9dc3)
this function sets the read timeout for the socket associated
with a netmgr handle and, if the timer is running, resets it.
for TCPDNS sockets it also sets the read timeout and resets the
timer on the outer TCP socket.
(cherry picked from commit 4be63c5b00)
- isc_nm_tcpdnsconnect() sets up up an outgoing TCP DNS connection.
- isc_nm_tcpconnect(), _udpconnect() and _tcpdnsconnect() now take a
timeout argument to ensure connections time out and are correctly
cleaned up on failure.
- isc_nm_read() now supports UDP; it reads a single datagram and then
stops until the next time it's called.
- isc_nm_cancelread() now runs asynchronously to prevent assertion
failure if reading is interrupted by a non-network thread (e.g.
a timeout).
- isc_nm_cancelread() can now apply to UDP sockets.
- added shim code to support UDP connection in versions of libuv
prior to 1.27, when uv_udp_connect() was added
all these functions will be used to support outgoing queries in dig,
xfrin, dispatch, etc.
(cherry picked from commit 5dcdc00b93)
Attaching and detaching handle pointers will make it easier to
determine where and why reference counting errors have occurred.
A handle needs to be referenced more than once when multiple
asynchronous operations are in flight, so callers must now maintain
multiple handle pointers for each pending operation. For example,
ns_client objects now contain:
- reqhandle: held while waiting for a request callback (query,
notify, update)
- sendhandle: held while waiting for a send callback
- fetchhandle: held while waiting for a recursive fetch to
complete
- updatehandle: held while waiting for an update-forwarding
task to complete
(cherry picked from commit 57b4dde974)