These functions can be used to pass a uv handle between threads in a
safe manner. The other option is to use uv_pipe and pass the uv_handle
via IPC, which is way more complex. uv_export() and uv_import() functions
existed in libuv at some point but were removed later. This code is
based on the original removed code.
The Windows version of the code uses two functions internal to libuv;
a patch for libuv is attached for exporting these functions.
This is a replacement for the existing isc_socket and isc_socketmgr
implementation. It uses libuv for asynchronous network communication;
"networker" objects will be distributed across worker threads reading
incoming packets and sending them for processing.
UDP listener sockets automatically create an array of "child" sockets
so each worker can listen separately.
TCP sockets are shared amongst worker threads.
A TCPDNS socket is a wrapper around a TCP socket, which handles the
the two-byte length field at the beginning of DNS messages over TCP.
(Other wrapper socket types can be implemented in the future to handle
DNS over TLS, DNS over HTTPS, etc.)