The current isc_hp API uses internal tid_v variable that gets
incremented for each new thread using hazard pointers. This tid_v
variable is then used as a index to global shared table with hazard
pointers state. Since the tid_v is only incremented and never
decremented the table could overflow very quickly if we create set of
threads for short period of time, they finish the work and cease to
exist. Then we create identical set of threads and so on and so on.
This is not a problem for a normal `named` operation as the set of
threads is stable, but the problematic place are the unit tests where we
test network manager or other APIs (task, timer) that create threads.
This commits adds a thin wrapper around any function called from
isc_thread_create() that adds unique-but-reusable small digit thread id
that can be used as index to f.e. hazard pointer tables. The trampoline
wrapper ensures that the thread ids will be reused, so the highest
thread_id number doesn't grow indefinitely when threads are created and
destroyed and then created again. This fixes the hazard pointer table
overflow on machines with many cores. [GL #2396]
(cherry picked from commit cbbecfcc82)
* Following the example set in 634bdfb16d, the tlsdns netmgr
module now uses libuv and SSL primitives directly, rather than
opening a TLS socket which opens a TCP socket, as the previous
model was difficult to debug. Closes#2335.
* Remove the netmgr tls layer (we will have to re-add it for DoH)
* Add isc_tls API to wrap the OpenSSL SSL_CTX object into libisc
library; move the OpenSSL initialization/deinitialization from dstapi
needed for OpenSSL 1.0.x to the isc_tls_{initialize,destroy}()
* Add couple of new shims needed for OpenSSL 1.0.x
* When LibreSSL is used, require at least version 2.7.0 that
has the best OpenSSL 1.1.x compatibility and auto init/deinit
* Enforce OpenSSL 1.1.x usage on Windows
(cherry picked from commit e493e04c0f)
This commit extends the perl Configure script to also check for libssl
in addition to libcrypto and change the vcxproj source files to link
with both libcrypto and libssl.
This is a part of the works that intends to make the netmgr stable,
testable, maintainable and tested. It contains a numerous changes to
the netmgr code and unfortunately, it was not possible to split this
into smaller chunks as the work here needs to be committed as a complete
works.
NOTE: There's a quite a lot of duplicated code between udp.c, tcp.c and
tcpdns.c and it should be a subject to refactoring in the future.
The changes that are included in this commit are listed here
(extensively, but not exclusively):
* The netmgr_test unit test was split into individual tests (udp_test,
tcp_test, tcpdns_test and newly added tcp_quota_test)
* The udp_test and tcp_test has been extended to allow programatic
failures from the libuv API. Unfortunately, we can't use cmocka
mock() and will_return(), so we emulate the behaviour with #define and
including the netmgr/{udp,tcp}.c source file directly.
* The netievents that we put on the nm queue have variable number of
members, out of these the isc_nmsocket_t and isc_nmhandle_t always
needs to be attached before enqueueing the netievent_<foo> and
detached after we have called the isc_nm_async_<foo> to ensure that
the socket (handle) doesn't disappear between scheduling the event and
actually executing the event.
* Cancelling the in-flight TCP connection using libuv requires to call
uv_close() on the original uv_tcp_t handle which just breaks too many
assumptions we have in the netmgr code. Instead of using uv_timer for
TCP connection timeouts, we use platform specific socket option.
* Fix the synchronization between {nm,async}_{listentcp,tcpconnect}
When isc_nm_listentcp() or isc_nm_tcpconnect() is called it was
waiting for socket to either end up with error (that path was fine) or
to be listening or connected using condition variable and mutex.
Several things could happen:
0. everything is ok
1. the waiting thread would miss the SIGNAL() - because the enqueued
event would be processed faster than we could start WAIT()ing.
In case the operation would end up with error, it would be ok, as
the error variable would be unchanged.
2. the waiting thread miss the sock->{connected,listening} = `true`
would be set to `false` in the tcp_{listen,connect}close_cb() as
the connection would be so short lived that the socket would be
closed before we could even start WAIT()ing
* The tcpdns has been converted to using libuv directly. Previously,
the tcpdns protocol used tcp protocol from netmgr, this proved to be
very complicated to understand, fix and make changes to. The new
tcpdns protocol is modeled in a similar way how tcp netmgr protocol.
Closes: #2194, #2283, #2318, #2266, #2034, #1920
* The tcp and tcpdns is now not using isc_uv_import/isc_uv_export to
pass accepted TCP sockets between netthreads, but instead (similar to
UDP) uses per netthread uv_loop listener. This greatly reduces the
complexity as the socket is always run in the associated nm and uv
loops, and we are also not touching the libuv internals.
There's an unfortunate side effect though, the new code requires
support for load-balanced sockets from the operating system for both
UDP and TCP (see #2137). If the operating system doesn't support the
load balanced sockets (either SO_REUSEPORT on Linux or SO_REUSEPORT_LB
on FreeBSD 12+), the number of netthreads is limited to 1.
* The netmgr has now two debugging #ifdefs:
1. Already existing NETMGR_TRACE prints any dangling nmsockets and
nmhandles before triggering assertion failure. This options would
reduce performance when enabled, but in theory, it could be enabled
on low-performance systems.
2. New NETMGR_TRACE_VERBOSE option has been added that enables
extensive netmgr logging that allows the software engineer to
precisely track any attach/detach operations on the nmsockets and
nmhandles. This is not suitable for any kind of production
machine, only for debugging.
* The tlsdns netmgr protocol has been split from the tcpdns and it still
uses the old method of stacking the netmgr boxes on top of each other.
We will have to refactor the tlsdns netmgr protocol to use the same
approach - build the stack using only libuv and openssl.
* Limit but not assert the tcp buffer size in tcp_alloc_cb
Closes: #2061
(cherry picked from commit 634bdfb16d)
Add server-side TLS support to netmgr - that includes moving some of the
isc_nm_ functions from tcp.c to a wrapper in netmgr.c calling a proper
tcp or tls function, and a new isc_nm_listentls() function.
Add DoT support to tcpdns - isc_nm_listentlsdns().
(cherry picked from commit b2ee0e9dc3)
As generated documentation files are no longer stored in the BIND Git
repository, put a copy of the PDF version of the BIND ARM generated by
the "docs" GitLab CI job into the Windows zips to make it easily
available to the end users on that platform.
Make sure Windows zips also contain certain documentation files included
in source tarballs to make the contents of each release more consistent
across different platforms.
(cherry picked from commit 549ddca256)
The release notes were previously built as a separate document
(including the PDF version). It was agreed that this doesn't make much
sense, so the release notes are now included only as an appendix to the
BIND 9 ARM.
(cherry picked from commit 8eb2323ec3)
The two "functions" that isc/safe.h declared before were actually simple
defines to matching OpenSSL functions. The downside of the approach was
enforcing all users of the libisc library to explicitly list the include
path to OpenSSL and link with -lcrypto. By hiding the specific
implementation into the private namespace changing the defines into
simple functions, we no longer enforce this. In the long run, this
might also allow us to switch cryptographic library implementation
without affecting the downstream users.
(cherry picked from commit ab827ab5bf)
All our MSVS Project files share the same intermediate directory. We
know that this doesn't cause any problems, so we can just disable the
detection in the project files.
Example of the warning:
warning MSB8028: The intermediate directory (.\Release\) contains files shared from another project (dnssectool.vcxproj). This can lead to incorrect clean and rebuild behavior.
(cherry picked from commit b6c2012d93)
Our vcxproj files set the WarningLevel to Level3, which is too verbose
for a code that needs to be portable. That basically leads to ignoring
all the errors that MSVC produces. This commits downgrades the
WarningLevel to Level1 and enables treating warnings as errors for
Release builds. For the Debug builds the WarningLevel got upgraded to
Level4, and treating warnings as errors is explicitly disabled.
We should eventually make the code clean of all MSVC warnings, but it's
a long way to go for Level4, so it's more reasonable to start at Level1.
For reference[1], these are the warning levels as described by MSVC
documentation:
* /W0 suppresses all warnings. It's equivalent to /w.
* /W1 displays level 1 (severe) warnings. /W1 is the default setting
in the command-line compiler.
* /W2 displays level 1 and level 2 (significant) warnings.
* /W3 displays level 1, level 2, and level 3 (production quality)
warnings. /W3 is the default setting in the IDE.
* /W4 displays level 1, level 2, and level 3 warnings, and all level 4
(informational) warnings that aren't off by default. We recommend
that you use this option to provide lint-like warnings. For a new
project, it may be best to use /W4 in all compilations. This option
helps ensure the fewest possible hard-to-find code defects.
* /Wall displays all warnings displayed by /W4 and all other warnings
that /W4 doesn't include — for example, warnings that are off by
default.
* /WX treats all compiler warnings as errors. For a new project, it
may be best to use /WX in all compilations; resolving all warnings
ensures the fewest possible hard-to-find code defects.
1. https://docs.microsoft.com/en-us/cpp/build/reference/compiler-option-warning-level?view=vs-2019
(cherry picked from commit 789d253e3d)
These functions can be used to pass a uv handle between threads in a
safe manner. The other option is to use uv_pipe and pass the uv_handle
via IPC, which is way more complex. uv_export() and uv_import() functions
existed in libuv at some point but were removed later. This code is
based on the original removed code.
The Windows version of the code uses two functions internal to libuv;
a patch for libuv is attached for exporting these functions.
This is a replacement for the existing isc_socket and isc_socketmgr
implementation. It uses libuv for asynchronous network communication;
"networker" objects will be distributed across worker threads reading
incoming packets and sending them for processing.
UDP listener sockets automatically create an array of "child" sockets
so each worker can listen separately.
TCP sockets are shared amongst worker threads.
A TCPDNS socket is a wrapper around a TCP socket, which handles the
the two-byte length field at the beginning of DNS messages over TCP.
(Other wrapper socket types can be implemented in the future to handle
DNS over TLS, DNS over HTTPS, etc.)
Until now, the build process for BIND on Windows involved upgrading the
solution file to the version of Visual Studio used on the build host.
Unfortunately, the executable used for that (devenv.exe) is not part of
Visual Studio Build Tools and thus there is no clean way to make that
executable part of a Windows Server container.
Luckily, the solution upgrade process boils down to just adding XML tags
to Visual Studio project files and modifying certain XML attributes - in
files which we pregenerate anyway using win32utils/Configure. Thus,
extend win32utils/Configure with three new command line parameters that
enable it to mimic what "devenv.exe bind9.sln /upgrade" does. This
makes the devenv.exe build step redundant and thus facilitates building
BIND in Windows Server containers.
The OASIS pkcs11.h header has a restrictive license. Replace the
pkcs11.h pkcs11f.h and pkcs11t.h headers with pkcs11.h from p11-kit.
For source distribution, the license for the OASIS headers itself
doesn't pose any licensing problem when combined with MPL license, but
it possibly creates problem for downstream distributors of BIND 9.
The libxml2 have previously leaked into the global namespace leading
to forced -I<include_path> for every compilation unit using isc/xml.h
header. This MR fixes the usage making the caller object opaque.
The differences between two files are very minimal and most of the
code is common. Merge those two files and use #ifdef WIN32 to include
the right bits on Windows.
The three functions has been modeled after the arc4random family of
functions, and they will always return random bytes.
The isc_random family of functions internally use these CSPRNG (if available):
1. getrandom() libc call (might be available on Linux and Solaris)
2. SYS_getrandom syscall (might be available on Linux, detected at runtime)
3. arc4random(), arc4random_buf() and arc4random_uniform() (available on BSDs and Mac OS X)
4. crypto library function:
4a. RAND_bytes in case OpenSSL
4b. pkcs_C_GenerateRandom() in case PKCS#11 library
4708. [cleanup] Legacy Windows builds (i.e. for XP and earlier)
are no longer supported. [RT #45186]
4707. [func] The lightweight resolver daemon and library (lwresd
and liblwres) have been removed. [RT #45186]
4706. [func] Code implementing name server query processing has
been moved from bin/named to a new library "libns".
Functions remaining in bin/named are now prefixed
with "named_" rather than "ns_". This will make it
easier to write unit tests for name server code, or
link name server functionality into new tools.
[RT #45186]
4445. [cleanup] isc_errno_toresult() can now be used to call the
formerly private function isc__errno2result().
[RT #43050]
4444. [bug] Fixed some issues related to dyndb: A bug caused
braces to be omitted when passing configuration text
from named.conf to a dyndb driver, and there was a
use-after-free in the sample dyndb driver. [RT #43050]
Patch for dyndb driver submitted by Petr Spacek at Red Hat.