- use UV_{TC,UD}P_IPV6ONLY for IPv6 sockets, keeping the pre-netmgr
behaviour.
- add a new listening_error bool flag which is set if the child
listener fails to start listening. This fixes a bug where named would
hang if, e.g., we failed to bind to a TCP socket.
For multithreaded TCP listening we need to pass a bound socket to all
listening threads. Instead of using uv_pipe handle passing method which
is quite complex (lots of callbacks, each of them with its own error
handling) we now use isc_uv_export() to export the socket, pass it as a
member of the isc__netievent_tcpchildlisten_t structure, and then
isc_uv_import() it in the child thread, simplifying the process
significantly.
These functions can be used to pass a uv handle between threads in a
safe manner. The other option is to use uv_pipe and pass the uv_handle
via IPC, which is way more complex. uv_export() and uv_import() functions
existed in libuv at some point but were removed later. This code is
based on the original removed code.
The Windows version of the code uses two functions internal to libuv;
a patch for libuv is attached for exporting these functions.
Only comparing the value of the integer passed as the last argument to
MMDB_lookup_sockaddr() against MMDB_SUCCESS is not enough to ensure that
an MMDB lookup was successful - the 'found_entry' field of the
MMDB_lookup_result_s structure returned by that function also needs to
be true or else the remaining contents of that structure should be
ignored as the lookup failed. Extend the relevant logical condition in
get_entry_for() to ensure the latter does not return incorrect MMDB
entries for IP addresses which do not belong to any subnet defined in a
given GeoIP2 database.
Some unit tests need various managers to be created before they are run.
The interface manager spawned during libns tests listens on a fixed port
number, which causes intermittent issues when multiple tests using an
interface manager are run concurrently. Make the interface manager
listen on a randomized port number to greatly reduce the risk of
multiple unit tests using the same port concurrently.
After the network manager rewrite, tcp-higwater stats was only being
updated when a valid DNS query was received over tcp.
It turns out tcp-quota is updated right after a tcp connection is
accepted, before any data is read, so in the event that some client
connect but don't send a valid query, it wouldn't be taken into
account to update tcp-highwater stats, that is wrong.
This commit fix tcp-highwater to update its stats whenever a tcp connection
is established, independent of what happens after (timeout/invalid
request, etc).
During BIND startup it scans for network interfaces available, in this
process it ensures that for every interface it will bind and listen to,
at least one socket will be always available accepting connections on
that interface, this way avoiding some DOS attacks that could exploit
tcp quota on some interface and make others unavailable.
In the previous network implementation this initial "reserved" tcp-quota
used by BIND was already been added to the tcp-highwater stats, but with
the new network code it was necesary to add this workaround to ensure
tcp-highwater stats reflect the tcp-quota used by BIND after startup.
- make tcp listening IPC pipe name saner
- put the pipe in /tmp on unices
- add pid to the pipe name to avoid conflicts between processes
- fsync directory in which the pipe resides to make sure that the
child threads will see it and be able to open it
even when worker is paused (e.g. interface reconfiguration). This is
needed to prevent deadlocks when reconfiguring interfaces - as network
manager is paused then, but we still need to stop/start listening.
- Proper handling of TCP listen errors in netmgr - bind to the socket first,
then return the error code.
When listening for TCP connections we create a socket, bind it
and then pass it over IPC to all threads - which then listen on
in and accept connections. This sounds broken, but it's the
official way of dealing with multithreaded TCP listeners in libuv,
and works on all platforms supported by libuv.