EDNS mechanisms only apply to DNS over UDP. Thus, errors encountered
while sending DNS queries over TCP must not influence EDNS timeout
statistics.
(cherry picked from commit fce3c93ea2)
If a TCP connection fails while attempting to send a query to a server,
the fetch context will be restarted without marking the target server as
a bad one. If this happens for a server which:
- was already marked with the DNS_FETCHOPT_EDNS512 flag,
- responds to EDNS queries with the UDP payload size set to 512 bytes,
- does not send response packets larger than 512 bytes,
and the response for the query being sent is larger than 512 byes, then
named will pointlessly alternate between sending UDP queries with EDNS
UDP payload size set to 512 bytes (which are responded to with truncated
answers) and TCP connections until the fetch context retry limit is
reached. Prevent such query loops by marking the server as bad for a
given fetch context if the advertised EDNS UDP payload size for that
server gets reduced to 512 bytes and it is impossible to reach it using
TCP.
(cherry picked from commit 6cd115994e)
cppcheck 1.89 emits a false positive for lib/isc/sha1.c:
lib/isc/sha1.c:273:16: error: Uninitialized variable: block [uninitvar]
(void)memmove(block, buffer, 64);
^
lib/isc/sha1.c:272:10: note: Assignment 'block=&workspace', assigned value is <Uninit>
block = &workspace;
^
lib/isc/sha1.c:273:16: note: Uninitialized variable: block
(void)memmove(block, buffer, 64);
^
This message started appearing with cppcheck 1.89 [1], but it will be
gone in the next release [2], so just suppress it for the time being.
[1] https://github.com/danmar/cppcheck/commit/af214e8212efa303e664920a468de00ee0b1fe3d
[2] https://github.com/danmar/cppcheck/commit/2595b826349a7ffbe1c958b806498b6e336bea33
From Cppcheck:
Passing NULL after the last typed argument to a variadic function leads to
undefined behaviour. The C99 standard, in section 7.15.1.1, states that if the
type used by va_arg() is not compatible with the type of the actual next
argument (as promoted according to the default argument promotions), the
behavior is undefined. The value of the NULL macro is an implementation-defined
null pointer constant (7.17), which can be any integer constant expression with
the value 0, or such an expression casted to (void*) (6.3.2.3). This includes
values like 0, 0L, or even 0LL.In practice on common architectures, this will
cause real crashes if sizeof(int) != sizeof(void*), and NULL is defined to 0 or
any other null pointer constant that promotes to int. To reproduce you might be
able to use this little code example on 64bit platforms. If the output includes
"ERROR", the sentinel had only 4 out of 8 bytes initialized to zero and was not
detected as the final argument to stop argument processing via
va_arg(). Changing the 0 to (void*)0 or 0L will make the "ERROR" output go away.
void f(char *s, ...) {
va_list ap;
va_start(ap,s);
for (;;) {
char *p = va_arg(ap,char*);
printf("%018p, %s\n", p, (long)p & 255 ? p : "");
if(!p) break;
}
va_end(ap);
}
void g() {
char *s2 = "x";
char *s3 = "ERROR";
// changing 0 to 0L for the 7th argument (which is intended to act as
// sentinel) makes the error go away on x86_64
f("first", s2, s2, s2, s2, s2, 0, s3, (char*)0);
}
void h() {
int i;
volatile unsigned char a[1000];
for (i = 0; i<sizeof(a); i++)
a[i] = -1;
}
int main() {
h();
g();
return 0;
}
(cherry picked from commit d8879af877)
Until now, the build process for BIND on Windows involved upgrading the
solution file to the version of Visual Studio used on the build host.
Unfortunately, the executable used for that (devenv.exe) is not part of
Visual Studio Build Tools and thus there is no clean way to make that
executable part of a Windows Server container.
Luckily, the solution upgrade process boils down to just adding XML tags
to Visual Studio project files and modifying certain XML attributes - in
files which we pregenerate anyway using win32utils/Configure. Thus,
extend win32utils/Configure with three new command line parameters that
enable it to mimic what "devenv.exe bind9.sln /upgrade" does. This
makes the devenv.exe build step redundant and thus facilitates building
BIND in Windows Server containers.
(cherry picked from commit 0476e8f1ac)