This commit bumps the total number of active streams (= the opened
streams for which a request is received, but response is not ready) to
60% of the total streams limit.
The previous limit turned out to be too tight as revealed by
longer (≥1h) runs of "stress:long:rpz:doh+udp:linux:*" tests.
Previously, the code would try to avoid sending any data regardless of
what it is unless:
a) The flush limit is reached;
b) There are no sends in flight.
This strategy is used to avoid too numerous send requests with little
amount of data. However, it has been proven to be too aggressive and,
in fact, harms performance in some cases (e.g., on longer (≥1h) runs
of "stress:long:rpz:doh+udp:linux:*").
Now, additionally to the listed cases, we also:
c) Flush the buffer and perform a send operation when there is an
outgoing DNS message passed to the code (which is indicated by the
presence of a send callback).
That helps improve performance for "stress:long:rpz:doh+udp:linux:*"
tests.
Previously, a function for continuing IO processing on the next UV
tick was introduced (http_do_bio_async()). The intention behind this
function was to ensure that http_do_bio() is eventually called at
least once in the future. However, the current implementation allows
queueing multiple such delayed requests needlessly. There is currently
no need for these excessive requests as http_do_bio() can requeue them
if needed. At the same time, each such request can lead to a memory
allocation, particularly in BIND 9.18.
This commit ensures that the number of enqueued delayed IO processing
requests never exceeds one in order to avoid potentially bombarding IO
threads with the delayed requests needlessly.
This commit significantly simplifies the code flow in the
http_do_bio() function, which is responsible for processing incoming
and outgoing HTTP/2 data. It seems that the way it was structured
before was indirectly caused by the presence of the missing callback
calls bug, fixed in 8b8f4d500d.
The change introduced by this commit is known to remove a bottleneck
and allows reproducible and measurable performance improvement for
long runs (>= 1h) of "stress:long:rpz:doh+udp:linux:*" tests.
Additionally, it fixes a similar issue with potentially missing send
callback calls processing and hardens the code against use-after-free
errors related to the session object (they can potentially occur).
The short convenience list macros were used very sparingly and
inconsistenly in the code base. As the consistency is prefered over
the convenience, all shortened list macro were removed in favor of
their ISC_LIST API targets.
The value returned by http_send_outgoing() is not used anywhere, so we
make it not return anything (void). Probably it is an omission from
older times.
When handling outgoing data, there were a couple of rarely executed
code paths that would not take into account that the callback MUST be
called.
It could lead to potential memory leaks and consequent shutdown hangs.
This commit changes the way how the number of active HTTP streams is
calculated and allows it to scale with the values of the maximum
amount of streams per connection, instead of effectively capping at
STREAM_CLIENTS_PER_CONN.
The original limit, which is intended to define the pipelining limit
for TCP/DoT. However, it appeared to be too restrictive for DoH, as it
works quite differently and implements pipelining at protocol level by
the means of multiplexing multiple streams. That renders each stream
to be effectively a separate connection from the point of view of the
rest of the codebase.
Previously we would limit the amount of incoming data to process based
solely on the presence of not completed send requests. That worked,
however, it was found to severely degrade performance in certain
cases, as was revealed during extended testing.
Now we switch to keeping track of how much data is in flight (or ready
to be in flight) and limit the amount of processed incoming data when
the amount of in flight data surpasses the given threshold, similarly
to like we do in other transports.
We started using isc_nm_bad_request() more actively throughout
codebase. In the case of HTTP/2 it can lead to a large count of
useless "Bad Request" messages in the BIND log, as often we attempt to
send such request over effectively finished HTTP/2 sessions.
This commit fixes that.
This commit introduces manual read timer control as used by StreamDNS
and its underlying transports. Before that, DoH code would rely on the
timer control provided by TCP, which would reset the timer any time
some data arrived. Now, the timer is restarted only when a full DNS
message is processed in line with other DNS transports.
That change is required because we should not stop the timer when
reading from the network is paused due to throttling. We need a way to
drop timed-out clients, particularly those who refuse to read the data
we send.
This commit adds logic to make code better protected against clients
that send valid HTTP/2 data that is useless from a DNS server
perspective.
Firstly, it adds logic that protects against clients who send too
little useful (=DNS) data. We achieve that by adding a check that
eventually detects such clients with a nonfavorable useful to
processed data ratio after the initial grace period. The grace period
is limited to processing 128 KiB of data, which should be enough for
sending the largest possible DNS message in a GET request and then
some. This is the main safety belt that would detect even flooding
clients that initially behave well in order to fool the checks server.
Secondly, in addition to the above, we introduce additional checks to
detect outright misbehaving clients earlier:
The code will treat clients that open too many streams (50) without
sending any data for processing as flooding ones; The clients that
managed to send 1.5 KiB of data without opening a single stream or
submitting at least some DNS data will be treated as flooding ones.
Of course, the behaviour described above is nothing else but
heuristical checks, so they can never be perfect. At the same time,
they should be reasonable enough not to drop any valid clients,
realatively easy to implement, and have negligible computational
overhead.
Initially, our DNS-over-HTTP(S) implementation would try to process as
much incoming data from the network as possible. However, that might
be undesirable as we might create too many streams (each effectively
backed by a ns_client_t object). That is too forgiving as it might
overwhelm the server and trash its memory allocator, causing high CPU
and memory usage.
Instead of doing that, we resort to processing incoming data using a
chunk-by-chunk processing strategy. That is, we split data into small
chunks (currently 256 bytes) and process each of them
asynchronously. However, we can process more than one chunk at
once (up to 4 currently), given that the number of HTTP/2 streams has
not increased while processing a chunk.
That alone is not enough, though. In addition to the above, we should
limit the number of active streams: these streams for which we have
received a request and started processing it (the ones for which a
read callback was called), as it is perfectly fine to have more opened
streams than active ones. In the case we have reached or surpassed the
limit of active streams, we stop reading AND processing the data from
the remote peer. The number of active streams is effectively decreased
only when responses associated with the active streams are sent to the
remote peer.
Overall, this strategy is very similar to the one used for other
stream-based DNS transports like TCP and TLS.
This commit adds support for setting SNI hostnames in outgoing
connections over TLS.
Most of the changes are related to either adapting the code to accept
and extra argument in *connect() functions and a couple of changes to
the TLS Stream to actually make use of the new SNI hostname
information.
This commit ensures that an HTTP endpoints set reference is stored in
a socket object associated with an HTTP/2 stream instead of
referencing the global set stored inside a listener.
This helps to prevent an issue like follows:
1. BIND is configured to serve DoH clients;
2. A client is connected and one or more HTTP/2 stream is
created. Internal pointers are now pointing to the data on the
associated HTTP endpoints set;
3. BIND is reconfigured - the new endpoints set object is created and
promoted to all listeners;
4. The old pointers to the HTTP endpoints set data are now invalid.
Instead referencing a global object that is updated on
re-configurations we now store a local reference which prevents the
endpoints set objects to go out of scope prematurely.
It was reported that HTTP/2 session might get closed or even deleted
before all async. processing has been completed.
This commit addresses that: now we are avoiding using the object when
we do not need it or specifically check if the pointers used are not
'NULL' and by ensuring that there is at least one reference to the
session object while we are doing incoming data processing.
This commit makes the code more resilient to such issues in the
future.
To reduce memory pressure, we can add light per-loop (netmgr worker)
memory pools for isc_nmsocket_t structures. This will help in
situations where there's a lot of churn creating and destroying the
nmsockets.
Embedding isc_nmsocket_h2_t directly inside isc_nmsocket_t had increased
the size of isc_nmsocket_t to 1840 bytes. Making the isc_nmsocket_h2_t
to be a pointer to the structure and allocated on demand allows us to
reduce the size to 1208 bytes. While there are still some possible
reductions in the isc_nmsocket_t (embedded tlsstream, streamdns
structures), this was the far biggest drop in the memory usage.
This commit modifies TLS Stream and DNS-over-HTTPS transports so that
they do not use the "sock->iface" and "sock->peer" of the lower level
transport directly.
That did not cause any problems before, as things worked as expected,
but with the introduction of PROXYv2 support we use handles to store
the information in both PROXY Stream and UDP Proxy
transports. Therefore, in order to propagate the information (like
addresses), extracted from PROXYv2 headers, from the lower level
transports to the higher-level ones, we need to get that information
from the lower-level handles rather than sockets. That means that we
should get the peer and interface addresses using the intended
APIs ("isc_nmhandle_peeraddr()" and "isc_nmhandle_localaddr()").
This commit modifies TLS Stream to make it possible to use over PROXY
Stream. That is required to add PROVYv2 support into TLS-based
transports (DNS over HTTP, DNS over TLS).
Use the new isc_mem_c*() calloc-like API for allocations that are
zeroed.
In turn, this also fixes couple of incorrect usage of the ISC_MEM_ZERO
for structures that need to be zeroed explicitly.
There are few places where isc_mem_cput() is used on structures with a
flexible member (or similar).
When shutting down TCP sockets, the read callback calling logic was
flawed, it would call either one less callback or one extra. Fix the
logic in the way:
1. When isc_nm_read() has been called but isc_nm_read_stop() hasn't on
the handle, the read callback will be called with ISC_R_CANCELED to
cancel active reading from the socket/handle.
2. When isc_nm_read() has been called and isc_nm_read_stop() has been
called on the on the handle, the read callback will be called with
ISC_R_SHUTTINGDOWN to signal that the dormant (not-reading) socket
is being shut down.
3. The .reading and .recv_read flags are little bit tricky. The
.reading flag indicates if the outer layer is reading the data (that
would be uv_tcp_t for TCP and isc_nmsocket_t (TCP) for TLSStream),
the .recv_read flag indicates whether somebody is interested in the
data read from the socket.
Usually, you would expect that the .reading should be false when
.recv_read is false, but it gets even more tricky with TLSStream as
the TLS protocol might need to read from the socket even when sending
data.
Fix the usage of the .recv_read and .reading flags in the TLSStream
to their true meaning - which mostly consist of using .recv_read
everywhere and then wrapping isc_nm_read() and isc_nm_read_stop()
with the .reading flag.
4. The TLS failed read helper has been modified to resemble the TCP code
as much as possible, clearing and re-setting the .recv_read flag in
the TCP timeout code has been fixed and .recv_read is now cleared
when isc_nm_read_stop() has been called on the streaming socket.
5. The use of Network Manager in the named_controlconf, isccc_ccmsg, and
isc_httpd units have been greatly simplified due to the improved design.
6. More unit tests for TCP and TLS testing the shutdown conditions have
been added.
Co-authored-by: Ondřej Surý <ondrej@isc.org>
Co-authored-by: Artem Boldariev <artem@isc.org>
When accepting a TCP connection in the higher layers (tlsstream,
streamdns, and http) attach to the socket the connection was accepted
on, and use this socket instead of the parent listening socket.
This has an advantage - accessing the sock->listener now doesn't break
the thread boundaries, so we can properly check whether the socket is
being closed without requiring .closing member to be atomic_bool.
The last atomic_bool variable sock->active was converted to non-atomic
bool by properly handling the listening socket case where we were
checking parent socket instead of children sockets.
This is no longer necessary as we properly set the .active to false on
the children sockets.
Additionally, cleanup the .rchildren - the atomic variable was used for
mutex+condition to block until all children were listening, but that's
now being handled by a barrier.
Finally, just remove dead .self and .active_child_connections members of
the netmgr socket.
Now that everything runs on their own loop and we don't cross the thread
boundaries (with few exceptions), most of the atomic_bool variables used
to track the socket state have been unatomicized because they are always
accessed from the matching thread.
The remaining few have been relaxed: a) the sock->active is now using
acquire/release memory ordering; b) the various global limits are now
using relaxed memory ordering - we don't really care about the
synchronization for those.
Change the isc__nm_uvreq_t to have the idle callback as a separate
member as we always need to use it to properly close the uvreq.
Slightly refactor uvreq_put and uvreq_get to remove the unneeded
arguments - in uvreq_get(), we always use sock->worker, and in
uvreq_put, we always use req->sock, so there's not reason to pass those
extra arguments.
The isc_nm_httpconnect() would succeed even if the netmgr would be
already shuttingdown. This has been fixed and the unit test has been
updated to cope with fact that the handle would be NULL when
isc_nm_httpconnect() returns with an error.
Simplify the setting of the DoH endpoints by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Always track the per-worker sockets in the .active_sockets field in the
isc__networker_t struct and always track the per-socket handles in the
.active_handles field ian the isc_nmsocket_t struct.
The added function provides the interface for getting an ALPN tag
negotiated during TLS connection establishment.
The new function can be used by higher level transports.
When isc_buffer_t buffer is created with isc_buffer_allocate() assume
that we want it to always auto-reallocate instead of having an extra
call to enable auto-reallocation.
Add internal logging functions isc__netmgr_log, isc__nmsocket_log(), and
isc__nmhandle_log() that can be used to add logging messages to the
netmgr, and change all direct use of isc_log_write() to use those
logging functions to properly prefix them with netmgr, nmsocket and
nmsocket+nmhandle.
This commit ensures that the non-atomic flags inside a DoH listener
socket object (and associated worker) are accessed when doing accept
for a connection only from within the context of the dedicated thread,
but not other worker threads.
The purpose of this commit is to avoid TSAN errors during
isc__nmsocket_closing() calls. It is a continuation of
4b5559cd8f.